📄 guikey.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
* File : GUIKey.C
* Purpose : Keyboard manager
* This module is a supplement to uC/GUI.
* It is required (and will be linked if in you are using
* a library) if the touch module is being used.
*
*
* Version-Date---Author-Explanation
*
* 1.00 010409 RS First release
*
*
* Known problems or limitations with current version
*
* None.
*
*
* Open issues
*
* None
*********************************************************************************************************
*/
#include <stddef.h> /* needed for definition of NULL */
#include "GUI_Protected.H"
/*
*****************************************************************
* *
* Check configuration *
* *
*****************************************************************
*/
/*
*****************************************************************
* *
* Internal types and declarations *
* *
*****************************************************************
*/
/*******************************************************************
*
* GUI_GetKey
*
********************************************************************
*/
int GUI_GetKey(void) {
return GUI_X_GetKey();
}
/*******************************************************************
*
* GUI_WaitKey
*
********************************************************************
*/
int GUI_WaitKey(void) {
return GUI_X_WaitKey();
}
/*******************************************************************
*
* GUI_StoreKey
*
********************************************************************
*/
void GUI_StoreKey(int Key) {
GUI_X_StoreKey(Key);
}
/*******************************************************************
*
* GUI_ClearKeyBuffer
*
********************************************************************
*/
void GUI_ClearKeyBuffer(void) {
while (GUI_GetKey());
}
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