📄 bitbutton.h
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#if !defined(AFX_BITBUTTON_H__F778D018_2CFA_45D7_B107_F315C180D015__INCLUDED_)
#define AFX_BITBUTTON_H__F778D018_2CFA_45D7_B107_F315C180D015__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BitButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBitButton window
class CBitButton : public CButton
{
// Construction
public:
CBitButton();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBitButton)
//}}AFX_VIRTUAL
// Implementation
public:
void SetBit(bool b);
bool GetBit();
bool GetBit(BYTE& val,int nbits);
bool m_bit;
virtual ~CBitButton();
// Generated message map functions
protected:
//{{AFX_MSG(CBitButton)
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
BOOL m_checked;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BITBUTTON_H__F778D018_2CFA_45D7_B107_F315C180D015__INCLUDED_)
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