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📄 landsoft.cpp

📁 数据结构链表的演示程序
💻 CPP
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// LandSoft.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "LandSoft.h"

#include "MainFrm.h"
#include "ChildFrm.h"
#include "LSDoc.h"
#include "LSView.h"
#include "TxtView.h"
#include <dos.h>
#include <direct.h>

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif


/////////////////////////////////////////////////////////////////////////////
// CLSApp

BEGIN_MESSAGE_MAP(CLSApp, CWinApp)
	ON_COMMAND(CG_IDS_TIPOFTHEDAY, ShowTipOfTheDay)
	//{{AFX_MSG_MAP(CLSApp)
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
	// Standard file based document commands
	ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
	ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
	// Standard print setup command
	ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLSApp construction

CLSApp::CLSApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

CLSApp theApp;


/////////////////////////////////////////////////////////////////////////////
// The one and only CLSApp object

/////////////////////////////////////////////////////////////////////////////
// CLSApp initialization

BOOL CLSApp::InitInstance()
{

	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// Change the registry key under which our settings are stored.
	// You should modify this string to be something appropriate
	// such as the name of your company or organization.
	SetRegistryKey(_T("Landscape Software, by FigSoft Corporation."));

	LoadStdProfileSettings();  // Load standard INI file options (including MRU)

	// Register the application's document templates.  Document templates
	//  serve as the connection between documents, frame windows and views.

	m_pPictureTemplate = new CMultiDocTemplate(
		IDR_LSTYPE,
		RUNTIME_CLASS(CLSDoc),
		RUNTIME_CLASS(CChildFrame), // custom MDI child frame
		RUNTIME_CLASS(CLSView));
	AddDocTemplate(m_pPictureTemplate);

	m_pTextTemplate = new CMultiDocTemplate(
		IDR_TXTTYPE,
		RUNTIME_CLASS(CLSDoc),
		RUNTIME_CLASS(CChildFrame), // custom MDI child frame
		RUNTIME_CLASS(CTXTView));
	AddDocTemplate(m_pTextTemplate);

	// create main MDI Frame window
	CMainFrame* pMainFrame = new CMainFrame;
	if (!pMainFrame->LoadFrame(IDR_MAINFRAME))
		return FALSE;
	m_pMainWnd = pMainFrame;

	// Parse command line for standard shell commands, DDE, file open
	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);

	// Dispatch commands specified on the command line
	if (!ProcessShellCommand(cmdInfo))
		return FALSE;

	// The main window has been initialized, so show and update it.
	m_nCmdShow=SW_SHOWMAXIMIZED;
	pMainFrame->ShowWindow(m_nCmdShow);
	pMainFrame->UpdateWindow();

	// CG: This line inserted by 'Tip of the Day' component.
	ShowTipAtStartup();

	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual BOOL OnInitDialog();
	//{{AFX_MSG(CAboutDlg)
		// No message handlers
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

// App command to run the dialog
void CLSApp::OnAppAbout()
{
	CAboutDlg aboutDlg;
	aboutDlg.DoModal();
}

/////////////////////////////////////////////////////////////////////////////
// CLSApp commands

void CLSApp::ShowTipAtStartup(void)
{
	// CG: This function added by 'Tip of the Day' component.

	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);
	if (cmdInfo.m_bShowSplash)
	{
		CTipDlg dlg;
		if (dlg.m_bStartup)
			dlg.DoModal();
	}

}

void CLSApp::ShowTipOfTheDay(void)
{
	// CG: This function added by 'Tip of the Day' component.

	CTipDlg dlg;
	dlg.DoModal();

}

BOOL CLSApp::PreTranslateMessage(MSG* pMsg)
{	return CWinApp::PreTranslateMessage(pMsg);
}

BOOL CAboutDlg::OnInitDialog()
{
	CDialog::OnInitDialog();	// CG:  This was added by System Info Component.

	// CG: Following block was added by System Info Component.
	{
		CString strFreeDiskSpace;
		CString strFreeMemory;
		CString strFmt;

		// Fill available memory
		MEMORYSTATUS MemStat;
		MemStat.dwLength = sizeof(MEMORYSTATUS);
		GlobalMemoryStatus(&MemStat);
		strFmt.LoadString(CG_IDS_PHYSICAL_MEM);
		strFreeMemory.Format(strFmt, MemStat.dwTotalPhys / 1024L / 1024L);

		SetDlgItemText(IDC_PHYSICAL_MEM, strFreeMemory);

		// Fill disk free information
		struct _diskfree_t diskfree;
		int nDrive = _getdrive(); // use current default drive
		if (_getdiskfree(nDrive, &diskfree) == 0)
		{
			strFmt.LoadString(CG_IDS_DISK_SPACE);
			strFreeDiskSpace.Format(strFmt,
				nDrive-1 + _T('A'),
				(DWORD)diskfree.avail_clusters *
				(DWORD)diskfree.sectors_per_cluster *
				(DWORD)diskfree.bytes_per_sector / (DWORD)1024L / (DWORD)1024L
				);
		}
		else
			strFreeDiskSpace.LoadString(CG_IDS_DISK_SPACE_UNAVAIL);

		SetDlgItemText(IDC_DISK_SPACE, strFreeDiskSpace);
	}

	return TRUE;	// CG:  This was added by System Info Component.

}


BYTE NEAR LegendChar[]=
	{'0','1','2','3','4',
	 '5','6','7','8','9',
	 'S','H','&','#','N'};

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