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📄 microtankcanvas.java

📁 本光盘是《J2ME无线移动游戏开发》一书的配套光盘
💻 JAVA
字号:
package ch08;

import java.io.IOException;

import javax.microedition.lcdui.*;
import javax.microedition.lcdui.game.*;

public class MicroTankCanvas
    extends GameCanvas
    implements Runnable {
  private volatile boolean mTrucking;
  private MicroTankSprite mTank;
  private TiledLayer mBoard;

  private LayerManager mLayerManager;

  public MicroTankCanvas() throws IOException {
    super(true);

    mTank = createTank();
    mTank.setPosition(0, 24);
    mBoard = createBoard();

    mLayerManager = new LayerManager();
    mLayerManager.append(mTank);
    mLayerManager.append(mBoard);
  }

  private MicroTankSprite createTank() throws IOException {
    Image image = Image.createImage("/icons/tank/tank.png");
    return new MicroTankSprite(image, 32, 32);
  }

  private TiledLayer createBoard() throws IOException {
    Image image = Image.createImage("/icons/tank/board.png");
    TiledLayer tiledLayer = new TiledLayer(10, 10, image, 16, 16);

    int[] map = {
        1, 1, 1, 1, 11, 0, 0, 0, 0, 0,
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
        0, 0, 0, 0, 9, 0, 0, 0, 0, 0,
        0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
        0, 0, 0, 7, 1, 0, 0, 0, 0, 0,
        1, 1, 1, 1, 6, 0, 0, 0, 0, 0,
        0, 0, 0, 0, 0, 0, 0, 7, 11, 0,
        0, 0, 0, 0, 0, 0, 7, 6, 0, 0,
        0, 0, 0, 0, 0, 7, 6, 0, 0, 0
    };

    for (int i = 0; i < map.length; i++) {
      int column = i % 10;
      int row = (i - column) / 10;
      tiledLayer.setCell(column, row, map[i]);
    }

    return tiledLayer;
  }

  public void start() {
    mTrucking = true;
    Thread t = new Thread(this);
    t.start();
  }

  public void run() {
    Graphics g = getGraphics();

    int timeStep = 80;

    while (mTrucking) {
      long start = System.currentTimeMillis();

      tick();
      input();
      render(g);

      long end = System.currentTimeMillis();
      int duration = (int) (end - start);

      debug(g, duration * 100 / timeStep);

      if (duration < timeStep) {
        try {
          Thread.sleep(timeStep - duration);
        }
        catch (InterruptedException ie) {
          stop();
        }
      }
    }
  }

  private void tick() {
    if (mTank.collidesWith(mBoard, true)) {
      mTank.undo();
    }
  }

  private void input() {
    int keyStates = getKeyStates();
    if ( (keyStates & LEFT_PRESSED) != 0) {
      mTank.turn( -1);
    }
    else if ( (keyStates & RIGHT_PRESSED) != 0) {
      mTank.turn(1);
    }
    else if ( (keyStates & UP_PRESSED) != 0) {
      mTank.forward(2);
    }
    else if ( (keyStates & DOWN_PRESSED) != 0) {
      mTank.forward( -2);
    }
  }

  private void render(Graphics g) {
    int w = getWidth();
    int h = getHeight();

    g.setColor(0xffffff);
    g.fillRect(0, 0, w, h);

    int x = (w - 160) / 2;
    int y = (h - 160) / 2;

    mLayerManager.paint(g, x, y);

    g.setColor(0x000000);
    g.drawRect(x, y, 160, 160);

    flushGraphics();
  }

  private void debug(Graphics g, int percent) {
    int w = getWidth();
    int h = getHeight();

    StringBuffer sb = new StringBuffer();
    sb.append(Integer.toString(percent));
    sb.append('%');
    String s = sb.toString();

    Font font = g.getFont();
    int sw = font.stringWidth(s) + 2;
    int sh = font.getHeight();

    // Draw the render capacity.
    g.setColor(0xffffff);
    g.fillRect(w - sw, h - sh, sw, sh);
    g.setColor(0x000000);
    g.drawRect(w - sw, h - sh, sw, sh);
    g.drawString("" + percent + "%", w, h,
                 Graphics.RIGHT | Graphics.BOTTOM);

    flushGraphics();
  }

  public void stop() {
    mTrucking = false;
  }
}

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