eventex3.java
来自「本光盘是《J2ME无线移动游戏开发》一书的配套光盘」· Java 代码 · 共 64 行
JAVA
64 行
package ch04;
import javax.microedition.lcdui.*;
import javax.microedition.midlet.*;
public class EventEx3
extends MIDlet {
Display display;
Command exit;
public EventEx3() {
display = Display.getDisplay(this);
}
public void destroyApp(boolean unconditional) {
}
public void pauseApp() {
System.out.println("App paused.");
}
public void startApp() {
display = Display.getDisplay(this);
Canvas canvas = new Canvas() { // anonymous class
public void paint(Graphics g) {
}
protected void keyPressed(int keyCode) {
if (keyCode > 0) {
System.out.println("keyPressed " + ( (char) keyCode));
}
else {
System.out.println("keyPressed action " + getGameAction(keyCode));
}
}
protected void keyReleased(int keyCode) {
if (keyCode > 0) {
System.out.println("keyReleased " + ( (char) keyCode));
}
else {
System.out.println("keyReleased action " + getGameAction(keyCode));
}
}
}; // end of anonymous class
exit = new Command("Exit", Command.STOP, 1);
canvas.addCommand(exit);
canvas.setCommandListener(new CommandListener() {
public void commandAction(Command c, Displayable d) {
if (c == exit) {
notifyDestroyed();
}
else {
System.out.println("Saw the command: " + c);
}
}
});
display.setCurrent(canvas);
}
}
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