📄 solocationallocatesetting.cpp
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "solocationallocatesetting.h"
// Dispatch interfaces referenced by this interface
#include "soCenters.h"
/////////////////////////////////////////////////////////////////////////////
// CsoLocationAllocateSetting properties
CString CsoLocationAllocateSetting::GetNodeDemandField()
{
CString result;
GetProperty(0x1, VT_BSTR, (void*)&result);
return result;
}
void CsoLocationAllocateSetting::SetNodeDemandField(LPCTSTR propVal)
{
SetProperty(0x1, VT_BSTR, propVal);
}
CString CsoLocationAllocateSetting::GetEdgeDemandField()
{
CString result;
GetProperty(0x2, VT_BSTR, (void*)&result);
return result;
}
void CsoLocationAllocateSetting::SetEdgeDemandField(LPCTSTR propVal)
{
SetProperty(0x2, VT_BSTR, propVal);
}
CsoCenters CsoLocationAllocateSetting::GetCenters()
{
LPDISPATCH pDispatch;
GetProperty(0x3, VT_DISPATCH, (void*)&pDispatch);
return CsoCenters(pDispatch);
}
void CsoLocationAllocateSetting::SetCenters(LPDISPATCH propVal)
{
SetProperty(0x3, VT_DISPATCH, propVal);
}
/////////////////////////////////////////////////////////////////////////////
// CsoLocationAllocateSetting operations
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