📄 sodatasourceconnection.h
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#if !defined(AFX_SODATASOURCECONNECTION_H__52CFCB8F_54BA_4D81_9068_44481CE0E9DA__INCLUDED_)
#define AFX_SODATASOURCECONNECTION_H__52CFCB8F_54BA_4D81_9068_44481CE0E9DA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CsoDataSourceConnection wrapper class
class CsoDataSourceConnection : public COleDispatchDriver
{
public:
CsoDataSourceConnection() {} // Calls COleDispatchDriver default constructor
CsoDataSourceConnection(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CsoDataSourceConnection(const CsoDataSourceConnection& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
CString GetDataBase();
void SetDataBase(LPCTSTR);
CString GetUser();
void SetUser(LPCTSTR);
CString GetPassword();
void SetPassword(LPCTSTR);
long GetEngineType();
void SetEngineType(long);
BOOL GetReadOnly();
void SetReadOnly(BOOL);
BOOL GetTransacted();
void SetTransacted(BOOL);
BOOL GetExclusive();
void SetExclusive(BOOL);
BOOL GetEncrypt();
void SetEncrypt(BOOL);
CString GetAlias();
void SetAlias(LPCTSTR);
CString GetServer();
void SetServer(LPCTSTR);
CString GetInstance();
void SetInstance(LPCTSTR);
// Operations
public:
BOOL Open(LPCTSTR strFileName);
BOOL Save(LPCTSTR strFileName);
BOOL Import(LPCTSTR strFileName);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SODATASOURCECONNECTION_H__52CFCB8F_54BA_4D81_9068_44481CE0E9DA__INCLUDED_)
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