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📄 cquakedemo.cpp

📁 本程序源码是为日本一家地震监测机构编写的
💻 CPP
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// CQuakeDemo.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "CQuakeDemo.h"

#include "MainFrm.h"
#include "CQuakeDemoDoc.h"
#include "CQuakeDemoView.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CCQuakeDemoApp

BEGIN_MESSAGE_MAP(CCQuakeDemoApp, CWinApp)
	//{{AFX_MSG_MAP(CCQuakeDemoApp)
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
	// Standard file based document commands
	ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
	ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
	// Standard print setup command
	ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCQuakeDemoApp construction

CCQuakeDemoApp::CCQuakeDemoApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CCQuakeDemoApp object

CCQuakeDemoApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CCQuakeDemoApp initialization

BOOL CCQuakeDemoApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// Change the registry key under which our settings are stored.
	// TODO: You should modify this string to be something appropriate
	// such as the name of your company or organization.
	SetRegistryKey(_T("Quake Demo Project"));

	LoadStdProfileSettings();  // Load standard INI file options (including MRU)

	// Register the application's document templates.  Document templates
	//  serve as the connection between documents, frame windows and views.

	CSingleDocTemplate* pDocTemplate;
	pDocTemplate = new CSingleDocTemplate(
		IDR_MAINFRAME,
		RUNTIME_CLASS(CCQuakeDemoDoc),
		RUNTIME_CLASS(CMainFrame),       // main SDI frame window
		RUNTIME_CLASS(CCQuakeDemoView));
	AddDocTemplate(pDocTemplate);

	// Parse command line for standard shell commands, DDE, file open
	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);

	// Dispatch commands specified on the command line
	if (!ProcessShellCommand(cmdInfo))
		return FALSE;

	// The one and only window has been initialized, so show and update it.
	m_pMainWnd->ShowWindow(SW_SHOW);
	m_pMainWnd->UpdateWindow();

	return TRUE;
}


/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

private:
	int m_Counter;
	int m_bShow;
	int m_bRunOnce;
// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	virtual BOOL OnInitDialog();
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	afx_msg void OnTimer(UINT nIDEvent);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : m_bRunOnce(FALSE),CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
	ON_WM_CTLCOLOR()
	ON_WM_TIMER()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

// App command to run the dialog
void CCQuakeDemoApp::OnAppAbout()
{
	CAboutDlg aboutDlg;
	aboutDlg.DoModal();
}

/////////////////////////////////////////////////////////////////////////////
// CCQuakeDemoApp message handlers

BOOL CAboutDlg::PreTranslateMessage(MSG* pMsg) 
{
	// TODO: Add your specialized code here and/or call the base class
	int nVirtKey = (int) pMsg->wParam;
	static BOOL bCheck = FALSE;
	if(pMsg->message == WM_KEYDOWN)
	{
		if(m_bRunOnce)return CDialog::PreTranslateMessage(pMsg);
		if(bCheck && nVirtKey == 'Y')
		{
			m_Counter = 15;
			m_bShow = FALSE;
			m_bRunOnce = TRUE;
			SetTimer(22,50,0);
		}
		else
			bCheck = FALSE;
		if(!bCheck && nVirtKey == 'T')
			bCheck = TRUE;
		else
			bCheck = FALSE;
	}
	return CDialog::PreTranslateMessage(pMsg);
}

BOOL CAboutDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here	
	GetDlgItem(IDC_STATIC_HIDE)->ShowWindow(SW_HIDE);
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

HBRUSH CAboutDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) 
{
	HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
	
	// TODO: Change any attributes of the DC here	
	if(pWnd->GetDlgCtrlID() == IDC_STATIC_HIDE)
		pDC->SetTextColor(RGB(0,0,255));
	// TODO: Return a different brush if the default is not desired
	return hbr;
}

void CAboutDlg::OnTimer(UINT nIDEvent) 
{
	// TODO: Add your message handler code here and/or call default
	m_Counter--;
	if(m_Counter <= 0)
	{
		KillTimer(22);
	}
	m_bShow = !m_bShow;
	if(m_bShow)
		GetDlgItem(IDC_STATIC_HIDE)->ShowWindow(SW_SHOW);
	else
		GetDlgItem(IDC_STATIC_HIDE)->ShowWindow(SW_HIDE);
	CDialog::OnTimer(nIDEvent);
}

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