📄 cquakedemo.cpp
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// CQuakeDemo.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "CQuakeDemo.h"
#include "MainFrm.h"
#include "CQuakeDemoDoc.h"
#include "CQuakeDemoView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCQuakeDemoApp
BEGIN_MESSAGE_MAP(CCQuakeDemoApp, CWinApp)
//{{AFX_MSG_MAP(CCQuakeDemoApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCQuakeDemoApp construction
CCQuakeDemoApp::CCQuakeDemoApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CCQuakeDemoApp object
CCQuakeDemoApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CCQuakeDemoApp initialization
BOOL CCQuakeDemoApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Quake Demo Project"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CCQuakeDemoDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CCQuakeDemoView));
AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
private:
int m_Counter;
int m_bShow;
int m_bRunOnce;
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
virtual BOOL OnInitDialog();
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : m_bRunOnce(FALSE),CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
ON_WM_CTLCOLOR()
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CCQuakeDemoApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CCQuakeDemoApp message handlers
BOOL CAboutDlg::PreTranslateMessage(MSG* pMsg)
{
// TODO: Add your specialized code here and/or call the base class
int nVirtKey = (int) pMsg->wParam;
static BOOL bCheck = FALSE;
if(pMsg->message == WM_KEYDOWN)
{
if(m_bRunOnce)return CDialog::PreTranslateMessage(pMsg);
if(bCheck && nVirtKey == 'Y')
{
m_Counter = 15;
m_bShow = FALSE;
m_bRunOnce = TRUE;
SetTimer(22,50,0);
}
else
bCheck = FALSE;
if(!bCheck && nVirtKey == 'T')
bCheck = TRUE;
else
bCheck = FALSE;
}
return CDialog::PreTranslateMessage(pMsg);
}
BOOL CAboutDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
GetDlgItem(IDC_STATIC_HIDE)->ShowWindow(SW_HIDE);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
HBRUSH CAboutDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
// TODO: Change any attributes of the DC here
if(pWnd->GetDlgCtrlID() == IDC_STATIC_HIDE)
pDC->SetTextColor(RGB(0,0,255));
// TODO: Return a different brush if the default is not desired
return hbr;
}
void CAboutDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
m_Counter--;
if(m_Counter <= 0)
{
KillTimer(22);
}
m_bShow = !m_bShow;
if(m_bShow)
GetDlgItem(IDC_STATIC_HIDE)->ShowWindow(SW_SHOW);
else
GetDlgItem(IDC_STATIC_HIDE)->ShowWindow(SW_HIDE);
CDialog::OnTimer(nIDEvent);
}
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