📄 multimediatimer.h
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//////////////////////////////////////////////////////////////////////
// MultimediaTimer.h: interface for the CMultimediaTimer class.
// 2005.3.9
// If this code works, it was written by TY.
// If not, I don't know who wrote it.
//
// Use this CMultimediaTimer class as the fellows:
// step 1 : create a CMultimediaTimer object
// step 2 : define the Timer Callback Proc function in your programe,
// the function must be the same type as below:
// void PASCAL TimerProc(UINT wTimerID, UINT msg,DWORD dwUser,DWORD dwl,DWORD dw2);
// step 3 : use class member function SetProcParameter, set TimerProc and Parameter,
// if you need you can also use SetRange & SetCurRes functions to Modify
// CMultimediaTimer object initial state in this step
// step 4 : use class play control function as you need
// Welcome any advice wangjianddy@gmail.com
//////////////////////////////////////////////////////////////////////
#if !defined(TY_MultimediaTimer)
#define TY_MultimediaTimer
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Mmsystem.h" //媒体定时器
#pragma comment(lib,"winmm")
const UINT TIMER_ACCURACY = 1; //定义时钟分辨率,以ms为单位
#define MTIMER_MAXLIMIT 0x0001
#define MTIMER_MINLIMIT 0x0002
#define MTIMER_NORMAL 0x0004
#define MCONTROL_NOSPEEDUP MTIMER_MINLIMIT
#define MCONTROL_NOSLOWDOWN MTIMER_MAXLIMIT
#define MCONTROL_NOLIMIT MTIMER_NORMAL
class CMultimediaTimer
{
public:
CMultimediaTimer();
virtual ~CMultimediaTimer();
public://播放控制函数
void Start(UINT timerCurRes, BOOL bOneShot); //启动定时器
void Start(BOOL bOneShot = FALSE);
void Stop(); //停止定时器
void Pause(); //暂停定时器
BOOL SpeedUp(); //加快播放速度
BOOL SlowDown(); //减慢播放速度
void SetRange(UINT Lower, UINT Upper); //设置定时时间调节范围,对带参的Start和SetCurRes函数无效
void GetRange(UINT &Lower, UINT &Upper) const; //获得定时时间范围
void SetCurRes(UINT timerCurRes); //获得当前时间间隔
void SetProcParameter(LPTIMECALLBACK callbackproc, DWORD dwUser);
//设置回调函数和传入参数
BOOL IsStart() const; //定时器是否运行
BOOL IsStop() const; //定时器是否终止
BOOL IsPause() const; //定时器是否暂停
UINT GetResState(); //获得定时器时间间隔状态
UINT GetCurRes() const; //获得当前时间间隔
const TIMECAPS& timeGetDevCaps() const; //获得定时器分辨率范围
protected:
virtual void OnSpeedUp(UINT &timerCurRes); //当速度提高的时候被调用
virtual void OnSlowDown(UINT &timerCurRes); //当速度降低的时候被调用
UINT GetResState(UINT Res) const; //返回Res的状态
private:
TIMECAPS m_tc;
UINT m_CurTimerRes; //当前时间间隔
BOOL m_bTimerStop; //定时器是否已经启动
BOOL m_bTimerPause; //定时器是否暂停
DWORD m_dwUser; //回调函数的传入参数
UINT m_wAccuracy; //使用的分辨率
UINT m_TimerID; //定义定时器句柄
LPTIMECALLBACK m_pCallBackProc; //回调函数指针
UINT m_MaxTimeSpace; //最大定时器间隔
UINT m_MinTimeSpace; //最小定时器间隔
};
#endif // !defined(TY_MultimediaTimer)
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