📄 wzdview.cpp
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// WzdView.cpp : implementation of the CWzdView class
//
#include "stdafx.h"
#include "Wzd.h"
#include "WzdDoc.h"
#include "WzdView.h"
#include <mmsystem.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CWzdView
IMPLEMENT_DYNCREATE(CWzdView, CView)
BEGIN_MESSAGE_MAP(CWzdView, CView)
//{{AFX_MSG_MAP(CWzdView)
ON_COMMAND(ID_TEST_WZD, OnTestWzd)
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWzdView construction/destruction
CWzdView::CWzdView()
{
// TODO: add construction code here
}
CWzdView::~CWzdView()
{
}
BOOL CWzdView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CWzdView drawing
void CWzdView::OnDraw(CDC* pDC)
{
CWzdDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
}
/////////////////////////////////////////////////////////////////////////////
// CWzdView printing
BOOL CWzdView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CWzdView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CWzdView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
/////////////////////////////////////////////////////////////////////////////
// CWzdView diagnostics
#ifdef _DEBUG
void CWzdView::AssertValid() const
{
CView::AssertValid();
}
void CWzdView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CWzdDoc* CWzdView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CWzdDoc)));
return (CWzdDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CWzdView message handlers
void CWzdView::OnTestWzd()
{
// simple tone
::Beep( 1000, // sound frequency, in hertz (the higher the number the higher the pitch)
1000); // sound duration, in milliseconds);
// play .wav file directly
::sndPlaySound("sound.wav",SND_SYNC); // and SND_ASYNC for async sound
// and SND_ASYNC|SND_LOOP for continual play
// find .wav file name in resources and play
HRSRC hRsrc = FindResource(AfxGetResourceHandle(),MAKEINTRESOURCE(IDR_SOUND),"WAV");
HGLOBAL hglb = LoadResource(AfxGetResourceHandle(), hRsrc);
::sndPlaySound((LPCTSTR)::LockResource(hglb),SND_MEMORY|SND_SYNC|SND_NODEFAULT);
FreeResource(hglb);
}
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