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📄 jconfig.cfg

📁 game engine, which is useful for everyone who is interested in it. I hope you can enjoy it.
💻 CFG
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/* jconfig.cfg --- source file edited by configure script */
/* see jconfig.doc for explanations */

#undef HAVE_PROTOTYPES
#undef HAVE_UNSIGNED_CHAR
#undef HAVE_UNSIGNED_SHORT
#undef void
#undef const
#undef CHAR_IS_UNSIGNED
#undef HAVE_STDDEF_H
#undef HAVE_STDLIB_H
#undef NEED_BSD_STRINGS
#undef NEED_SYS_TYPES_H
#undef NEED_FAR_POINTERS
#undef NEED_SHORT_EXTERNAL_NAMES
/* Define this if you get warnings about undefined structures. */
#undef INCOMPLETE_TYPES_BROKEN

#ifdef JPEG_INTERNALS

#undef RIGHT_SHIFT_IS_UNSIGNED
#undef INLINE
/* These are for configuring the JPEG memory manager. */
#undef DEFAULT_MAX_MEM
#undef NO_MKTEMP

#endif /* JPEG_INTERNALS */

#ifdef JPEG_CJPEG_DJPEG

#define BMP_SUPPORTED		/* BMP image file format */
#define GIF_SUPPORTED		/* GIF image file format */
#define PPM_SUPPORTED		/* PBMPLUS PPM/PGM image file format */
#undef RLE_SUPPORTED		/* Utah RLE image file format */
#define TARGA_SUPPORTED		/* Targa image file format */

#undef TWO_FILE_COMMANDLINE
#undef NEED_SIGNAL_CATCHER
#undef DONT_USE_B_MODE

/* Define this if you want percent-done progress reports from cjpeg/djpeg. */
#undef PROGRESS_REPORT

#endif /* JPEG_CJPEG_DJPEG */

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