📄 cirrdevicemacosx.mm
字号:
// Copyright (C) 2005 Etienne Petitjean// This file is part of the "Irrlicht Engine".// For conditions of distribution and use, see copyright notice in Irrlicht.h#ifdef MACOSX#import <Cocoa/Cocoa.h>#import <OpenGL/gl.h>#include "CIrrDeviceMacOSX.h"#include "IEventReceiver.h"#include "irrList.h"#include "os.h"#include "CTimer.h"#include "irrString.h"#include "Keycodes.h"#include <stdio.h>#include <sys/utsname.h>#include "COSOperator.h"#include "irrlicht.h"#import <wchar.h>#import "AppDelegate.h"namespace irr{ namespace video { IVideoDriver* createOpenGLDriver(const core::dimension2d<s32>& screenSize, CIrrDeviceMacOSX *device, bool fullscreen, bool stencilBuffer, io::IFileSystem* io, bool vsync, bool antiAlias); }} // end namespace irrstatic bool firstLaunch = true;namespace irr{//! constructorCIrrDeviceMacOSX::CIrrDeviceMacOSX(video::E_DRIVER_TYPE driverType, const core::dimension2d<s32>& windowSize, u32 bits, bool fullscreen, bool sbuffer, bool vsync, bool antiAlias, IEventReceiver* receiver, const char* version) : CIrrDeviceStub(version, receiver), DriverType(driverType), stencilbuffer(sbuffer){ struct utsname name; NSString *path; #ifdef _DEBUG setDebugName("CIrrDeviceMacOSX"); #endif if (firstLaunch) { firstLaunch = false; [[NSAutoreleasePool alloc] init]; [NSApplication sharedApplication]; [NSApp setDelegate:[[[AppDelegate alloc] initWithDevice:this] autorelease]]; [NSBundle loadNibNamed:@"MainMenu" owner:[NSApp delegate]]; [NSApp finishLaunching]; path = [[[NSBundle mainBundle] bundlePath] stringByDeletingLastPathComponent]; chdir([path cString]); } _window = NULL; _active = true; _oglcontext = NULL; _cglcontext = NULL; uname(&name); Operator = new COSOperator(name.version); os::Printer::log(name.version,ELL_INFORMATION); initKeycodes(); if (driverType != video::EDT_NULL) createWindow(windowSize,bits,fullscreen,vsync,stencilbuffer); CursorControl = new CCursorControl(windowSize, this); createDriver(driverType,windowSize,bits,fullscreen,stencilbuffer, antiAlias); createGUIAndScene();}CIrrDeviceMacOSX::~CIrrDeviceMacOSX(){ closeDevice();}void CIrrDeviceMacOSX::closeDevice(){ if (_window != NULL) { [_window setIsVisible:FALSE]; if (_oglcontext != NULL) { [_oglcontext clearDrawable]; [_oglcontext release]; _oglcontext = NULL; } [_window setReleasedWhenClosed:TRUE]; [_window release]; _window = NULL; } else { if (_cglcontext != NULL) { CGLSetCurrentContext(NULL); CGLClearDrawable(_cglcontext); CGLDestroyContext(_cglcontext); } } _active = FALSE; _cglcontext = NULL;}bool CIrrDeviceMacOSX::createWindow(const irr::core::dimension2d<irr::s32>& windowSize, irr::u32 bits, bool fullscreen, bool vsync, bool stencilBuffer){ int index; CGDisplayErr error; bool result; NSOpenGLPixelFormat *format; CGDirectDisplayID display; CGLPixelFormatObj pixelFormat; CGRect displayRect; CGLPixelFormatAttribute fullattribs[32]; NSOpenGLPixelFormatAttribute windowattribs[32]; CFDictionaryRef displaymode,olddisplaymode; long numPixelFormats,newSwapInterval; result = false; display = CGMainDisplayID(); _screenWidth = (int) CGDisplayPixelsWide(display); _screenHeight = (int) CGDisplayPixelsHigh(display); if (!fullscreen) { _window = [[NSWindow alloc] initWithContentRect:NSMakeRect(0,0,windowSize.Width,windowSize.Height) styleMask:NSTitledWindowMask+NSClosableWindowMask+NSResizableWindowMask backing:NSBackingStoreBuffered defer:FALSE]; if (_window != NULL) { index = 0; windowattribs[index++] = NSOpenGLPFANoRecovery; windowattribs[index++] = NSOpenGLPFADoubleBuffer; windowattribs[index++] = NSOpenGLPFAAccelerated; windowattribs[index++] = NSOpenGLPFADepthSize; windowattribs[index++] = (NSOpenGLPixelFormatAttribute)16; windowattribs[index++] = NSOpenGLPFAColorSize; windowattribs[index++] = (NSOpenGLPixelFormatAttribute)bits; if (stencilBuffer) { windowattribs[index++] = NSOpenGLPFAStencilSize; windowattribs[index++] = (NSOpenGLPixelFormatAttribute)1; } windowattribs[index++] = (NSOpenGLPixelFormatAttribute)NULL; format = [[NSOpenGLPixelFormat alloc] initWithAttributes:windowattribs]; if (format != NULL) { _oglcontext = [[NSOpenGLContext alloc] initWithFormat:format shareContext:NULL]; [format release]; } if (_oglcontext != NULL) { [_window center]; [_window setDelegate:[NSApp delegate]]; [_oglcontext setView:[_window contentView]]; [_window setAcceptsMouseMovedEvents:TRUE]; [_window setIsVisible:TRUE]; [_window makeKeyAndOrderFront:nil]; _cglcontext = (CGLContextObj) [_oglcontext CGLContextObj]; _width = windowSize.Width; _height = windowSize.Height; result = true; } } } else { displaymode = CGDisplayBestModeForParameters(display,bits,windowSize.Width,windowSize.Height,NULL); if (displaymode != NULL) { olddisplaymode = CGDisplayCurrentMode(display); error = CGCaptureAllDisplays(); if (error == CGDisplayNoErr) { error = CGDisplaySwitchToMode(display,displaymode); if (error == CGDisplayNoErr) { pixelFormat = NULL; numPixelFormats = 0; index = 0; fullattribs[index++] = kCGLPFAFullScreen; fullattribs[index++] = kCGLPFADisplayMask; fullattribs[index++] = (CGLPixelFormatAttribute)CGDisplayIDToOpenGLDisplayMask(display); fullattribs[index++] = kCGLPFADoubleBuffer; fullattribs[index++] = kCGLPFAAccelerated; fullattribs[index++] = kCGLPFADepthSize; fullattribs[index++] = (CGLPixelFormatAttribute)16; fullattribs[index++] = kCGLPFAColorSize; fullattribs[index++] = (CGLPixelFormatAttribute)bits; if (stencilBuffer) { fullattribs[index++] = kCGLPFAStencilSize; fullattribs[index++] = (CGLPixelFormatAttribute)1; } fullattribs[index++] = (CGLPixelFormatAttribute)NULL; CGLChoosePixelFormat(fullattribs,&pixelFormat,&numPixelFormats); if (pixelFormat != NULL) { CGLCreateContext(pixelFormat,NULL,&_cglcontext); CGLDestroyPixelFormat(pixelFormat); } if (_cglcontext != NULL) { CGLSetFullScreen(_cglcontext); displayRect = CGDisplayBounds(display); _width = (int)displayRect.size.width; _height = (int)displayRect.size.height; result = true; } } } } } if (result) { CGLSetCurrentContext(_cglcontext); newSwapInterval = (vsync) ? 1 : 0; CGLSetParameter(_cglcontext,kCGLCPSwapInterval,&newSwapInterval); glViewport(0,0,_width,_height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } return (result);}void CIrrDeviceMacOSX::setResize(int width,int height){ _width = width; _height = height; [_oglcontext update]; getVideoDriver()->OnResize(core::dimension2d<s32>(width, height));}void CIrrDeviceMacOSX::createDriver(video::E_DRIVER_TYPE driverType,const core::dimension2d<s32>& windowSize,u32 bits,bool fullscreen,bool stencilbuffer, bool antiAlias){ switch (driverType) { case video::EDT_SOFTWARE: VideoDriver = video::createSoftwareDriver(windowSize, fullscreen, FileSystem, this); break; case video::EDT_SOFTWARE2: VideoDriver = video::createSoftwareDriver2(windowSize, fullscreen, FileSystem, this); break; case video::EDT_OPENGL: #ifdef _IRR_COMPILE_WITH_OPENGL_ VideoDriver = video::createOpenGLDriver(windowSize, this, fullscreen, stencilbuffer, FileSystem, false, antiAlias); #endif break; case video::EDT_NULL: VideoDriver = video::createNullDriver(FileSystem, windowSize); break; default: os::Printer::log("This driver is not available in Linux. Trying OpenGL.", ELL_WARNING); }}void CIrrDeviceMacOSX::flush(){ if (_cglcontext != NULL) { glFinish(); CGLFlushDrawable(_cglcontext); }}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -