📄 rpng-x.c
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int visuals_matched = 0;
Trace((stderr, "default depth is %d: checking other visuals\n",
depth))
/* 24-bit first */
visual_info.screen = screen;
visual_info.depth = 24;
visual_list = XGetVisualInfo(display,
VisualScreenMask | VisualDepthMask, &visual_info, &visuals_matched);
if (visuals_matched == 0) {
/* GRR: add 15-, 16- and 32-bit TrueColor visuals (also DirectColor?) */
fprintf(stderr, "default screen depth %d not supported, and no"
" 24-bit visuals found\n", depth);
return 2;
}
Trace((stderr, "XGetVisualInfo() returned %d 24-bit visuals\n",
visuals_matched))
visual = visual_list[0].visual;
depth = visual_list[0].depth;
/*
colormap_size = visual_list[0].colormap_size;
visual_class = visual->class;
visualID = XVisualIDFromVisual(visual);
*/
have_nondefault_visual = TRUE;
need_colormap = TRUE;
} else {
XMatchVisualInfo(display, screen, depth, TrueColor, &visual_info);
visual = visual_info.visual;
}
#endif
RMask = visual->red_mask;
GMask = visual->green_mask;
BMask = visual->blue_mask;
/* GRR: add/check 8-bit support */
if (depth == 8 || need_colormap) {
colormap = XCreateColormap(display, root, visual, AllocNone);
if (!colormap) {
fprintf(stderr, "XCreateColormap() failed\n");
return 2;
}
have_colormap = TRUE;
}
if (depth == 15 || depth == 16) {
RShift = 15 - rpng_x_msb(RMask); /* these are right-shifts */
GShift = 15 - rpng_x_msb(GMask);
BShift = 15 - rpng_x_msb(BMask);
} else if (depth > 16) {
#define NO_24BIT_MASKS
#ifdef NO_24BIT_MASKS
RShift = rpng_x_msb(RMask) - 7; /* these are left-shifts */
GShift = rpng_x_msb(GMask) - 7;
BShift = rpng_x_msb(BMask) - 7;
#else
RShift = 7 - rpng_x_msb(RMask); /* these are right-shifts, too */
GShift = 7 - rpng_x_msb(GMask);
BShift = 7 - rpng_x_msb(BMask);
#endif
}
if (depth >= 15 && (RShift < 0 || GShift < 0 || BShift < 0)) {
fprintf(stderr, "rpng internal logic error: negative X shift(s)!\n");
return 2;
}
/*---------------------------------------------------------------------------
Finally, create the window.
---------------------------------------------------------------------------*/
attr.backing_store = Always;
attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask;
attrmask = CWBackingStore | CWEventMask;
if (have_nondefault_visual) {
attr.colormap = colormap;
attr.background_pixel = 0;
attr.border_pixel = 1;
attrmask |= CWColormap | CWBackPixel | CWBorderPixel;
}
window = XCreateWindow(display, root, 0, 0, image_width, image_height, 0,
depth, InputOutput, visual, attrmask, &attr);
if (window == None) {
fprintf(stderr, "XCreateWindow() failed\n");
return 2;
} else
have_window = TRUE;
if (depth == 8)
XSetWindowColormap(display, window, colormap);
if (!XStringListToTextProperty(&window_name, 1, pWindowName))
pWindowName = NULL;
if (!XStringListToTextProperty(&icon_name, 1, pIconName))
pIconName = NULL;
/* OK if either hints allocation fails; XSetWMProperties() allows NULLs */
if ((size_hints = XAllocSizeHints()) != NULL) {
/* window will not be resizable */
size_hints->flags = PMinSize | PMaxSize;
size_hints->min_width = size_hints->max_width = (int)image_width;
size_hints->min_height = size_hints->max_height = (int)image_height;
}
if ((wm_hints = XAllocWMHints()) != NULL) {
wm_hints->initial_state = NormalState;
wm_hints->input = True;
/* wm_hints->icon_pixmap = icon_pixmap; */
wm_hints->flags = StateHint | InputHint /* | IconPixmapHint */ ;
}
XSetWMProperties(display, window, pWindowName, pIconName, NULL, 0,
size_hints, wm_hints, NULL);
/* various properties and hints no longer needed; free memory */
if (pWindowName)
XFree(pWindowName->value);
if (pIconName)
XFree(pIconName->value);
if (size_hints)
XFree(size_hints);
if (wm_hints)
XFree(wm_hints);
XMapWindow(display, window);
gc = XCreateGC(display, window, 0, &gcvalues);
have_gc = TRUE;
/*---------------------------------------------------------------------------
Fill window with the specified background color.
---------------------------------------------------------------------------*/
if (depth == 24 || depth == 32) {
bg_pixel = ((ulg)bg_red << RShift) |
((ulg)bg_green << GShift) |
((ulg)bg_blue << BShift);
} else if (depth == 16) {
bg_pixel = ((((ulg)bg_red << 8) >> RShift) & RMask) |
((((ulg)bg_green << 8) >> GShift) & GMask) |
((((ulg)bg_blue << 8) >> BShift) & BMask);
} else /* depth == 8 */ {
/* GRR: add 8-bit support */
}
XSetForeground(display, gc, bg_pixel);
XFillRectangle(display, window, gc, 0, 0, image_width, image_height);
/*---------------------------------------------------------------------------
Wait for first Expose event to do any drawing, then flush.
---------------------------------------------------------------------------*/
do
XNextEvent(display, &e);
while (e.type != Expose || e.xexpose.count);
XFlush(display);
/*---------------------------------------------------------------------------
Allocate memory for the X- and display-specific version of the image.
---------------------------------------------------------------------------*/
if (depth == 24 || depth == 32) {
xdata = (uch *)malloc(4*image_width*image_height);
pad = 32;
} else if (depth == 16) {
xdata = (uch *)malloc(2*image_width*image_height);
pad = 16;
} else /* depth == 8 */ {
xdata = (uch *)malloc(image_width*image_height);
pad = 8;
}
if (!xdata) {
fprintf(stderr, PROGNAME ": unable to allocate image memory\n");
return 4;
}
ximage = XCreateImage(display, visual, depth, ZPixmap, 0,
(char *)xdata, image_width, image_height, pad, 0);
if (!ximage) {
fprintf(stderr, PROGNAME ": XCreateImage() failed\n");
free(xdata);
return 3;
}
/* to avoid testing the byte order every pixel (or doubling the size of
* the drawing routine with a giant if-test), we arbitrarily set the byte
* order to MSBFirst and let Xlib worry about inverting things on little-
* endian machines (like Linux/x86, old VAXen, etc.)--this is not the most
* efficient approach (the giant if-test would be better), but in the
* interest of clarity, we take the easy way out... */
ximage->byte_order = MSBFirst;
return 0;
} /* end function rpng_x_create_window() */
static int rpng_x_display_image(void)
{
uch *src;
char *dest;
uch r, g, b, a;
ulg i, row, lastrow = 0;
ulg pixel;
int ximage_rowbytes = ximage->bytes_per_line;
/* int bpp = ximage->bits_per_pixel; */
Trace((stderr, "beginning display loop (image_channels == %d)\n",
image_channels))
Trace((stderr, " (width = %ld, rowbytes = %ld, ximage_rowbytes = %d)\n",
image_width, image_rowbytes, ximage_rowbytes))
Trace((stderr, " (bpp = %d)\n", ximage->bits_per_pixel))
Trace((stderr, " (byte_order = %s)\n", ximage->byte_order == MSBFirst?
"MSBFirst" : (ximage->byte_order == LSBFirst? "LSBFirst" : "unknown")))
if (depth == 24 || depth == 32) {
ulg red, green, blue;
for (lastrow = row = 0; row < image_height; ++row) {
src = image_data + row*image_rowbytes;
dest = ximage->data + row*ximage_rowbytes;
if (image_channels == 3) {
for (i = image_width; i > 0; --i) {
red = *src++;
green = *src++;
blue = *src++;
#ifdef NO_24BIT_MASKS
pixel = (red << RShift) |
(green << GShift) |
(blue << BShift);
/* recall that we set ximage->byte_order = MSBFirst above */
/* GRR BUG: this assumes bpp == 32, but may be 24: */
*dest++ = (char)((pixel >> 24) & 0xff);
*dest++ = (char)((pixel >> 16) & 0xff);
*dest++ = (char)((pixel >> 8) & 0xff);
*dest++ = (char)( pixel & 0xff);
#else
red = (RShift < 0)? red << (-RShift) : red >> RShift;
green = (GShift < 0)? green << (-GShift) : green >> GShift;
blue = (BShift < 0)? blue << (-BShift) : blue >> BShift;
pixel = (red & RMask) | (green & GMask) | (blue & BMask);
/* recall that we set ximage->byte_order = MSBFirst above */
*dest++ = (char)((pixel >> 24) & 0xff);
*dest++ = (char)((pixel >> 16) & 0xff);
*dest++ = (char)((pixel >> 8) & 0xff);
*dest++ = (char)( pixel & 0xff);
#endif
}
} else /* if (image_channels == 4) */ {
for (i = image_width; i > 0; --i) {
r = *src++;
g = *src++;
b = *src++;
a = *src++;
if (a == 255) {
red = r;
green = g;
blue = b;
} else if (a == 0) {
red = bg_red;
green = bg_green;
blue = bg_blue;
} else {
/* this macro (from png.h) composites the foreground
* and background values and puts the result into the
* first argument */
alpha_composite(red, r, a, bg_red);
alpha_composite(green, g, a, bg_green);
alpha_composite(blue, b, a, bg_blue);
}
pixel = (red << RShift) |
(green << GShift) |
(blue << BShift);
/* recall that we set ximage->byte_order = MSBFirst above */
*dest++ = (char)((pixel >> 24) & 0xff);
*dest++ = (char)((pixel >> 16) & 0xff);
*dest++ = (char)((pixel >> 8) & 0xff);
*dest++ = (char)( pixel & 0xff);
}
}
/* display after every 16 lines */
if (((row+1) & 0xf) == 0) {
XPutImage(display, window, gc, ximage, 0, (int)lastrow, 0,
(int)lastrow, image_width, 16);
XFlush(display);
lastrow = row + 1;
}
}
} else if (depth == 16) {
ush red, green, blue;
for (lastrow = row = 0; row < image_height; ++row) {
src = image_data + row*image_rowbytes;
dest = ximage->data + row*ximage_rowbytes;
if (image_channels == 3) {
for (i = image_width; i > 0; --i) {
red = ((ush)(*src) << 8);
++src;
green = ((ush)(*src) << 8);
++src;
blue = ((ush)(*src) << 8);
++src;
pixel = ((red >> RShift) & RMask) |
((green >> GShift) & GMask) |
((blue >> BShift) & BMask);
/* recall that we set ximage->byte_order = MSBFirst above */
*dest++ = (char)((pixel >> 8) & 0xff);
*dest++ = (char)( pixel & 0xff);
}
} else /* if (image_channels == 4) */ {
for (i = image_width; i > 0; --i) {
r = *src++;
g = *src++;
b = *src++;
a = *src++;
if (a == 255) {
red = ((ush)r << 8);
green = ((ush)g << 8);
blue = ((ush)b << 8);
} else if (a == 0) {
red = ((ush)bg_red << 8);
green = ((ush)bg_green << 8);
blue = ((ush)bg_blue << 8);
} else {
/* this macro (from png.h) composites the foreground
* and background values and puts the result back into
* the first argument (== fg byte here: safe) */
alpha_composite(r, r, a, bg_red);
alpha_composite(g, g, a, bg_green);
alpha_composite(b, b, a, bg_blue);
red = ((ush)r << 8);
green = ((ush)g << 8);
blue = ((ush)b << 8);
}
pixel = ((red >> RShift) & RMask) |
((green >> GShift) & GMask) |
((blue >> BShift) & BMask);
/* recall that we set ximage->byte_order = MSBFirst above */
*dest++ = (char)((pixel >> 8) & 0xff);
*dest++ = (char)( pixel & 0xff);
}
}
/* display after every 16 lines */
if (((row+1) & 0xf) == 0) {
XPutImage(display, window, gc, ximage, 0, (int)lastrow, 0,
(int)lastrow, image_width, 16);
XFlush(display);
lastrow = row + 1;
}
}
} else /* depth == 8 */ {
/* GRR: add 8-bit support */
}
Trace((stderr, "calling final XPutImage()\n"))
if (lastrow < image_height) {
XPutImage(display, window, gc, ximage, 0, (int)lastrow, 0,
(int)lastrow, image_width, image_height-lastrow);
XFlush(display);
}
return 0;
}
static void rpng_x_cleanup(void)
{
if (image_data) {
free(image_data);
image_data = NULL;
}
if (ximage) {
if (ximage->data) {
free(ximage->data); /* we allocated it, so we free it */
ximage->data = (char *)NULL; /* instead of XDestroyImage() */
}
XDestroyImage(ximage);
ximage = NULL;
}
if (have_gc)
XFreeGC(display, gc);
if (have_window)
XDestroyWindow(display, window);
if (have_colormap)
XFreeColormap(display, colormap);
if (have_nondefault_visual)
XFree(visual_list);
}
static int rpng_x_msb(ulg u32val)
{
int i;
for (i = 31; i >= 0; --i) {
if (u32val & 0x80000000L)
break;
u32val <<= 1;
}
return i;
}
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