📄 example.c
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png_voidp user_error_ptr, user_error_fn, user_warning_fn);
if (*png_ptr == NULL)
{
*info_ptr = NULL;
return (ERROR);
}
*info_ptr = png_create_info_struct(png_ptr);
if (*info_ptr == NULL)
{
png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
return (ERROR);
}
if (setjmp(png_jmpbuf((*png_ptr))))
{
png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
return (ERROR);
}
/* This one's new. You will need to provide all three
* function callbacks, even if you aren't using them all.
* If you aren't using all functions, you can specify NULL
* parameters. Even when all three functions are NULL,
* you need to call png_set_progressive_read_fn().
* These functions shouldn't be dependent on global or
* static variables if you are decoding several images
* simultaneously. You should store stream specific data
* in a separate struct, given as the second parameter,
* and retrieve the pointer from inside the callbacks using
* the function png_get_progressive_ptr(png_ptr).
*/
png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
info_callback, row_callback, end_callback);
return (OK);
}
int
process_data(png_structp *png_ptr, png_infop *info_ptr,
png_bytep buffer, png_uint_32 length)
{
if (setjmp(png_jmpbuf((*png_ptr))))
{
/* Free the png_ptr and info_ptr memory on error */
png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
return (ERROR);
}
/* This one's new also. Simply give it chunks of data as
* they arrive from the data stream (in order, of course).
* On Segmented machines, don't give it any more than 64K.
* The library seems to run fine with sizes of 4K, although
* you can give it much less if necessary (I assume you can
* give it chunks of 1 byte, but I haven't tried with less
* than 256 bytes yet). When this function returns, you may
* want to display any rows that were generated in the row
* callback, if you aren't already displaying them there.
*/
png_process_data(*png_ptr, *info_ptr, buffer, length);
return (OK);
}
info_callback(png_structp png_ptr, png_infop info)
{
/* do any setup here, including setting any of the transformations
* mentioned in the Reading PNG files section. For now, you _must_
* call either png_start_read_image() or png_read_update_info()
* after all the transformations are set (even if you don't set
* any). You may start getting rows before png_process_data()
* returns, so this is your last chance to prepare for that.
*/
}
row_callback(png_structp png_ptr, png_bytep new_row,
png_uint_32 row_num, int pass)
{
/*
* This function is called for every row in the image. If the
* image is interlaced, and you turned on the interlace handler,
* this function will be called for every row in every pass.
*
* In this function you will receive a pointer to new row data from
* libpng called new_row that is to replace a corresponding row (of
* the same data format) in a buffer allocated by your application.
*
* The new row data pointer new_row may be NULL, indicating there is
* no new data to be replaced (in cases of interlace loading).
*
* If new_row is not NULL then you need to call
* png_progressive_combine_row() to replace the corresponding row as
* shown below:
*/
/* Check if row_num is in bounds. */
if((row_num >= 0) && (row_num < height))
{
/* Get pointer to corresponding row in our
* PNG read buffer.
*/
png_bytep old_row = ((png_bytep *)our_data)[row_num];
/* If both rows are allocated then copy the new row
* data to the corresponding row data.
*/
if((old_row != NULL) && (new_row != NULL))
png_progressive_combine_row(png_ptr, old_row, new_row);
}
/*
* The rows and passes are called in order, so you don't really
* need the row_num and pass, but I'm supplying them because it
* may make your life easier.
*
* For the non-NULL rows of interlaced images, you must call
* png_progressive_combine_row() passing in the new row and the
* old row, as demonstrated above. You can call this function for
* NULL rows (it will just return) and for non-interlaced images
* (it just does the png_memcpy for you) if it will make the code
* easier. Thus, you can just do this for all cases:
*/
png_progressive_combine_row(png_ptr, old_row, new_row);
/* where old_row is what was displayed for previous rows. Note
* that the first pass (pass == 0 really) will completely cover
* the old row, so the rows do not have to be initialized. After
* the first pass (and only for interlaced images), you will have
* to pass the current row as new_row, and the function will combine
* the old row and the new row.
*/
}
end_callback(png_structp png_ptr, png_infop info)
{
/* this function is called when the whole image has been read,
* including any chunks after the image (up to and including
* the IEND). You will usually have the same info chunk as you
* had in the header, although some data may have been added
* to the comments and time fields.
*
* Most people won't do much here, perhaps setting a flag that
* marks the image as finished.
*/
}
/* write a png file */
void write_png(char *file_name /* , ... other image information ... */)
{
FILE *fp;
png_structp png_ptr;
png_infop info_ptr;
png_colorp palette;
/* open the file */
fp = fopen(file_name, "wb");
if (fp == NULL)
return (ERROR);
/* Create and initialize the png_struct with the desired error handler
* functions. If you want to use the default stderr and longjump method,
* you can supply NULL for the last three parameters. We also check that
* the library version is compatible with the one used at compile time,
* in case we are using dynamically linked libraries. REQUIRED.
*/
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
png_voidp user_error_ptr, user_error_fn, user_warning_fn);
if (png_ptr == NULL)
{
fclose(fp);
return (ERROR);
}
/* Allocate/initialize the image information data. REQUIRED */
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL)
{
fclose(fp);
png_destroy_write_struct(&png_ptr, png_infopp_NULL);
return (ERROR);
}
/* Set error handling. REQUIRED if you aren't supplying your own
* error handling functions in the png_create_write_struct() call.
*/
if (setjmp(png_jmpbuf(png_ptr)))
{
/* If we get here, we had a problem reading the file */
fclose(fp);
png_destroy_write_struct(&png_ptr, &info_ptr);
return (ERROR);
}
/* One of the following I/O initialization functions is REQUIRED */
#ifdef streams /* I/O initialization method 1 */
/* set up the output control if you are using standard C streams */
png_init_io(png_ptr, fp);
#else no_streams /* I/O initialization method 2 */
/* If you are using replacement read functions, instead of calling
* png_init_io() here you would call */
png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,
user_IO_flush_function);
/* where user_io_ptr is a structure you want available to the callbacks */
#endif no_streams /* only use one initialization method */
#ifdef hilevel
/* This is the easy way. Use it if you already have all the
* image info living info in the structure. You could "|" many
* PNG_TRANSFORM flags into the png_transforms integer here.
*/
png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL);
#else
/* This is the hard way */
/* Set the image information here. Width and height are up to 2^31,
* bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
* the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
* PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
* or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
* PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
* currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
*/
png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???,
PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
/* set the palette if there is one. REQUIRED for indexed-color images */
palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH
* png_sizeof (png_color));
/* ... set palette colors ... */
png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
/* You must not free palette here, because png_set_PLTE only makes a link to
the palette that you malloced. Wait until you are about to destroy
the png structure. */
/* optional significant bit chunk */
/* if we are dealing with a grayscale image then */
sig_bit.gray = true_bit_depth;
/* otherwise, if we are dealing with a color image then */
sig_bit.red = true_red_bit_depth;
sig_bit.green = true_green_bit_depth;
sig_bit.blue = true_blue_bit_depth;
/* if the image has an alpha channel then */
sig_bit.alpha = true_alpha_bit_depth;
png_set_sBIT(png_ptr, info_ptr, sig_bit);
/* Optional gamma chunk is strongly suggested if you have any guess
* as to the correct gamma of the image.
*/
png_set_gAMA(png_ptr, info_ptr, gamma);
/* Optionally write comments into the image */
text_ptr[0].key = "Title";
text_ptr[0].text = "Mona Lisa";
text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE;
text_ptr[1].key = "Author";
text_ptr[1].text = "Leonardo DaVinci";
text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE;
text_ptr[2].key = "Description";
text_ptr[2].text = "<long text>";
text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;
#ifdef PNG_iTXt_SUPPORTED
text_ptr[0].lang = NULL;
text_ptr[1].lang = NULL;
text_ptr[2].lang = NULL;
#endif
png_set_text(png_ptr, info_ptr, text_ptr, 3);
/* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */
/* note that if sRGB is present the gAMA and cHRM chunks must be ignored
* on read and must be written in accordance with the sRGB profile */
/* Write the file header information. REQUIRED */
png_write_info(png_ptr, info_ptr);
/* If you want, you can write the info in two steps, in case you need to
* write your private chunk ahead of PLTE:
*
* png_write_info_before_PLTE(write_ptr, write_info_ptr);
* write_my_chunk();
* png_write_info(png_ptr, info_ptr);
*
* However, given the level of known- and unknown-chunk support in 1.1.0
* and up, this should no longer be necessary.
*/
/* Once we write out the header, the compression type on the text
* chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
* PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
* at the end.
*/
/* set up the transformations you want. Note that these are
* all optional. Only call them if you want them.
*/
/* invert monochrome pixels */
png_set_invert_mono(png_ptr);
/* Shift the pixels up to a legal bit depth and fill in
* as appropriate to correctly scale the image.
*/
png_set_shift(png_ptr, &sig_bit);
/* pack pixels into bytes */
png_set_packing(png_ptr);
/* swap location of alpha bytes from ARGB to RGBA */
png_set_swap_alpha(png_ptr);
/* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
* RGB (4 channels -> 3 channels). The second parameter is not used.
*/
png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
/* flip BGR pixels to RGB */
png_set_bgr(png_ptr);
/* swap bytes of 16-bit files to most significant byte first */
png_set_swap(png_ptr);
/* swap bits of 1, 2, 4 bit packed pixel formats */
png_set_packswap(png_ptr);
/* turn on interlace handling if you are not using png_write_image() */
if (interlacing)
number_passes = png_set_interlace_handling(png_ptr);
else
number_passes = 1;
/* The easiest way to write the image (you may have a different memory
* layout, however, so choose what fits your needs best). You need to
* use the first method if you aren't handling interlacing yourself.
*/
png_uint_32 k, height, width;
png_byte image[height][width*bytes_per_pixel];
png_bytep row_pointers[height];
if (height > PNG_UINT_32_MAX/png_sizeof(png_bytep))
png_error (png_ptr, "Image is too tall to process in memory");
for (k = 0; k < height; k++)
row_pointers[k] = image + k*width*bytes_per_pixel;
/* One of the following output methods is REQUIRED */
#ifdef entire /* write out the entire image data in one call */
png_write_image(png_ptr, row_pointers);
/* the other way to write the image - deal with interlacing */
#else no_entire /* write out the image data by one or more scanlines */
/* The number of passes is either 1 for non-interlaced images,
* or 7 for interlaced images.
*/
for (pass = 0; pass < number_passes; pass++)
{
/* Write a few rows at a time. */
png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows);
/* If you are only writing one row at a time, this works */
for (y = 0; y < height; y++)
{
png_write_rows(png_ptr, &row_pointers[y], 1);
}
}
#endif no_entire /* use only one output method */
/* You can write optional chunks like tEXt, zTXt, and tIME at the end
* as well. Shouldn't be necessary in 1.1.0 and up as all the public
* chunks are supported and you can use png_set_unknown_chunks() to
* register unknown chunks into the info structure to be written out.
*/
/* It is REQUIRED to call this to finish writing the rest of the file */
png_write_end(png_ptr, info_ptr);
#endif hilevel
/* If you png_malloced a palette, free it here (don't free info_ptr->palette,
as recommended in versions 1.0.5m and earlier of this example; if
libpng mallocs info_ptr->palette, libpng will free it). If you
allocated it with malloc() instead of png_malloc(), use free() instead
of png_free(). */
png_free(png_ptr, palette);
palette=NULL;
/* Similarly, if you png_malloced any data that you passed in with
png_set_something(), such as a hist or trans array, free it here,
when you can be sure that libpng is through with it. */
png_free(png_ptr, trans);
trans=NULL;
/* clean up after the write, and free any memory allocated */
png_destroy_write_struct(&png_ptr, &info_ptr);
/* close the file */
fclose(fp);
/* that's it */
return (OK);
}
#endif /* if 0 */
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