📄 gameengineatl.plg
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<h1>Build Log</h1>
<h3>
--------------------Configuration: GameEngineATL - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPAC5.tmp" with contents
[
/nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FR"Debug/" /Fp"Debug/GameEngineATL.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
"E:\MyProjects\DX\DirectDraw_Engine_ATL\GameEngineATL\FreeDraw.cpp"
"E:\MyProjects\DX\DirectDraw_Engine_ATL\GameEngineATL\GameEngineATL.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPAC5.tmp"
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPAC6.tmp" with contents
[
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes /pdb:"Debug/GameEngineATL.pdb" /debug /machine:I386 /def:".\GameEngineATL.def" /out:"../Lib/GameEngineATL.dll" /implib:"Debug/GameEngineATL.lib" /pdbtype:sept
.\Debug\FreeDraw.obj
.\Debug\GameEngineATL.obj
.\Debug\Ini.obj
.\Debug\Log.obj
.\Debug\StdAfx.obj
.\Debug\Tools.obj
.\Debug\GameEngineATL.res
]
Creating command line "link.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPAC6.tmp"
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPAC7.bat" with contents
[
@echo off
regsvr32 /s /c "\MyProjects\DX\DirectDraw_Engine_ATL\Lib\GameEngineATL.dll"
echo regsvr32 exec. time > ".\Debug\regsvr32.trg"
]
Creating command line "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPAC7.bat"
Compiling...
FreeDraw.cpp
Generating Code...
Compiling...
GameEngineATL.cpp
Generating Code...
Linking...
<h3>Output Window</h3>
Performing registration
Creating command line "bscmake.exe /nologo /o"Debug/GameEngineATL.bsc" .\Debug\StdAfx.sbr .\Debug\FreeDraw.sbr .\Debug\GameEngineATL.sbr .\Debug\Ini.sbr .\Debug\Log.sbr .\Debug\Tools.sbr"
Creating browse info file...
<h3>Output Window</h3>
<h3>Results</h3>
GameEngineATL.dll - 0 error(s), 0 warning(s)
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