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📄 bubblemon.h

📁 A GNOME panel applet that displays the CPU + memory load as a bubbling liquid. 一个Gnome面板程序
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/* *  Bubbling Load Monitoring Applet *  Copyright (C) 1999-2000 Johan Walles - d92-jwa@nada.kth.se *  http://www.nada.kth.se/~d92-jwa/code/#bubblemon * *  This program is free software; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *  Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA. */#ifndef BUBBLEMON_H#define BUBBLEMON_H#include <sys/types.h>/* How fast do the bubbles rise? */#define GRAVITY -0.01/* The drag coefficient of the bottle */#define BOTTLE_DRAG 0.1/* How fast do the water levels accelerate? */#define VOLATILITY 1.0/* 0.0 means the liquid never moves.   1.0 means the liquid will continue to oscillate forever. */#define VISCOSITY 0.99/* How fast are the water levels allowed to move? */#define SPEED_LIMIT 1.0/* The applet's dimensions */#define RELATIVE_WIDTH 32#define RELATIVE_HEIGHT 40/* How fast background bubbles move relative to the foreground * bubbles. */#define BGBUBBLE_SPEED 0.4/* How fast the weed grows in pixels/sec */#define WEED_MAXSPEED 10#define WEED_MINSPEED 1#define WEED_SPEEDFACTOR 1/* Swap usage color scale */              /*              rrggbbaa */static const unsigned int NOSWAPAIRCOLOR    = (unsigned)0x2299ff00;static const unsigned int NOSWAPWATERCOLOR  = (unsigned)0x0055ff80;static const unsigned int MAXSWAPAIRCOLOR   = (unsigned)0xff000040;static const unsigned int MAXSWAPWATERCOLOR = (unsigned)0xaa000080;/* Weeds have a random color between these two */static const unsigned int WEEDCOLOR0        = (unsigned)0x00ff0080;static const unsigned int WEEDCOLOR1        = (unsigned)0xffff40ff;/* How many times per sec the physics get updated */#define PHYSICS_FRAMERATE 100/* How often is the network load meter updated?  The unit is * milliseconds between updates. */#define NETLOAD_INTERVAL 500/* The maximum height of the weeds indicating the network load, * expressed in percent of the full height */#define WEED_HEIGHT 40/* Color code constants */typedef enum { WATER, ANTIALIAS, AIR } bubblemon_colorcode_t;/* Bottle behaviour */typedef enum { GONE, FLOATING, SINKING, FALLING } bubblemon_bottlestate_t;/* Bubble layers */typedef enum { BACKGROUND, FOREGROUND } bubblemon_layer_t;/* An (a)rgb color value */typedef union {  int value;  struct {    unsigned char r;    unsigned char g;    unsigned char b;    unsigned char a;  } components;} bubblemon_color_t;typedef struct{  int width;  int height;    bubblemon_colorcode_t *airAndWater;  bubblemon_color_t *pixels;} bubblemon_picture_t;/* A bubble */typedef struct{  int x;  float y;  float dy;  bubblemon_layer_t layer;} bubblemon_Bubble;/* A water level */typedef struct{  float y;  float dy;} bubblemon_WaterLevel;/* A weed */typedef struct{  float height;  float nourishment;  bubblemon_color_t color;} bubblemon_Weed;/* Physics stuff */typedef struct{  bubblemon_WaterLevel *waterLevels;  int n_bubbles;  int max_bubbles;  bubblemon_Bubble *bubbles;  bubblemon_Weed *weeds;  float bottle_y;  float bottle_dy;  bubblemon_bottlestate_t bottle_state;} bubblemon_Physics;/* The 'pixels' field of the returned struct contains the pixels to * draw on screen. */const bubblemon_picture_t *bubblemon_getPicture(void);/* Set the dimensions of the bubble array */extern void bubblemon_setSize(int width, int height);/* Return how many percent of the memory is used */extern int bubblemon_getMemoryPercentage(void);/* Return how many percent of the swap is used */extern int bubblemon_getSwapPercentage(void);/* The cpu parameter is the cpu number, 1 - #CPUs.  0 means average load */extern int bubblemon_getAverageLoadPercentage(void);extern int bubblemon_getCpuLoadPercentage(int cpu);/* Return a suitable tool tip */extern const char *bubblemon_getTooltip(void);#endif

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