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📄 mainfrm.cpp

📁 BP神经网络程序
💻 CPP
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// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "BpNlayerEXE.h"
#include "MainFrm.h"
#include "BpNlayerEXEView.h"
#include "textshowView.h"
#include "resualtTextView.h"
#include "RunDlg.h"
#include "SettingDlg.h"
#include "ExpendDlg.h"
#include "DlgProportion.h"
#include "TransTxt.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMainFrame

IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
	//{{AFX_MSG_MAP(CMainFrame)
	ON_WM_CREATE()
	ON_UPDATE_COMMAND_UI(ID_TRAIN_RUN, OnUpdateTrainRun)
	ON_UPDATE_COMMAND_UI(ID_TRAIN_PAUSE, OnUpdateTrainPause)
	ON_UPDATE_COMMAND_UI(ID_TRAIN_STOP, OnUpdateTrainStop)
	ON_UPDATE_COMMAND_UI(ID_FILE_SAVE, OnUpdateFileSave)
	ON_UPDATE_COMMAND_UI(ID_FILE_SAVE_AS, OnUpdateFileSaveAs)
	ON_COMMAND(ID_TRAIN_RUN, OnTrainRun)
	ON_UPDATE_COMMAND_UI(ID_PROPOTION, OnUpdatePropotion)
	ON_COMMAND(IDC_SETTING, OnSetting)
	ON_UPDATE_COMMAND_UI(IDC_SETTING, OnUpdateSetting)
	ON_COMMAND(ID_TRAIN_NOSTUDY, OnTrainNostudy)
	ON_UPDATE_COMMAND_UI(ID_TRAIN_NOSTUDY, OnUpdateTrainNostudy)
	ON_COMMAND(ID_VIEW_TREE, OnViewTree)
	ON_UPDATE_COMMAND_UI(ID_VIEW_TREE, OnUpdateViewTree)
	ON_COMMAND(ID_PROPOTION, OnPropotion)
	ON_COMMAND(ID_TRANSTXT, OnTranstxt)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
	m_bAutoMenuEnable=FALSE;
}

CMainFrame::~CMainFrame()
{
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
		| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
		!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}

	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}

	// TODO: Delete these three lines if you don't want the toolbar to
	//  be dockable
	m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
	EnableDocking(CBRS_ALIGN_ANY);
	DockControlBar(&m_wndToolBar);

	return 0;
}

BOOL CMainFrame::OnCreateClient(LPCREATESTRUCT /*lpcs*/,
	CCreateContext* pContext)
{
	m_wndSplitter1.CreateStatic(this,
		1,2              // TODO: adjust the number of rows, columns
		);
	m_wndSplitter1.CreateView(0,0,RUNTIME_CLASS(textshowView),CSize(130,100),pContext);
/*	m_wndSplitter1.CreateView(0, 0,
		RUNTIME_CLASS(CBpNlayerEXEView), CSize(100, 300), pContext);*/
	m_wndSplitter2.CreateStatic(&m_wndSplitter1,2,1,WS_CHILD|WS_VISIBLE,m_wndSplitter1.IdFromRowCol(0,1));
	
	m_wndSplitter2.CreateView(0,0,RUNTIME_CLASS(CBpNlayerEXEView),CSize(100,250),pContext);
	m_wndSplitter2.CreateView(1,0,RUNTIME_CLASS(resualtTextView),CSize(100,200),pContext);
	//创建staticspliterwnd时必须给每一个pane连接一个VIEW类;
	return TRUE;
	//SetActiveView((CView*)m_wndSplitter.GetPane(1,0));
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	if( !CFrameWnd::PreCreateWindow(cs) )
		return FALSE;
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CFrameWnd::Dump(dc);
}

#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers






void CMainFrame::OnUpdateTrainRun(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	if (CBpNlayerEXEDoc::GetDoc()->m_bRunEnable)
	{
		pCmdUI->Enable(TRUE);
	}
	else
		pCmdUI->Enable(FALSE);
}

void CMainFrame::OnUpdateTrainPause(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	if (CBpNlayerEXEDoc::GetDoc()->m_bPauseEnable)
	{
		pCmdUI->Enable(TRUE);
	}
	else
		pCmdUI->Enable(FALSE);
}

void CMainFrame::OnUpdateTrainStop(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	if (CBpNlayerEXEDoc::GetDoc()->m_bStopEnable)
	{
		pCmdUI->Enable(TRUE);
	}
	else
		pCmdUI->Enable(FALSE);
}

void CMainFrame::OnUpdateFileSave(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	if (CBpNlayerEXEDoc::GetDoc()->m_bSaveEnable)
	{
		pCmdUI->Enable(TRUE);
	}
	else
		pCmdUI->Enable(FALSE);
}

void CMainFrame::OnUpdateFileSaveAs(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	if (CBpNlayerEXEDoc::GetDoc()->m_bSaveAsEnable)
	{
		pCmdUI->Enable(TRUE);
	}
	else
		pCmdUI->Enable(FALSE);
}

void CMainFrame::OnTrainRun() 
{
	// TODO: Add your command handler code here
	
	CRunDlg rundlg;
	rundlg.DoModal();
	int iStudyTimth,iStudyType,iRepeatTimth;
	double dPrecision;
	iStudyType=rundlg.m_iStudyStyle;
	dPrecision=rundlg.m_dPrecision;
	iRepeatTimth=rundlg.m_iRepeatTimth;
	iStudyTimth=rundlg.m_iStudyTimth;
	CBpNlayerEXEDoc::GetDoc()->m_bPauseEnable=TRUE;
	CBpNlayerEXEDoc::GetDoc()->m_bStopEnable=TRUE;
	if (iStudyType)
	{
		CBpNlayerEXEDoc::GetDoc()->Train(iRepeatTimth,dPrecision);
	}
	else
	{
		CBpNlayerEXEDoc::GetDoc()->Train(iStudyTimth);
	}
	
	CBpNlayerEXEDoc::GetDoc()->m_bPauseEnable=FALSE;
	CBpNlayerEXEDoc::GetDoc()->m_bStopEnable=FALSE;
}

void CMainFrame::OnUpdatePropotion(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	if (CBpNlayerEXEDoc::GetDoc()->m_bPropotinoEnable)
	{
		pCmdUI->Enable(TRUE);
	}
	else
		pCmdUI->Enable(FALSE);
}

void CMainFrame::OnSetting() 
{
	// TODO: Add your command handler code here
	SettingDlg dlg;
	dlg.DoModal();	
}

void CMainFrame::OnUpdateSetting(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	CBpNlayerEXEDoc *pDoc=CBpNlayerEXEDoc::GetDoc();
	if (pDoc->m_bSettingEnable)
	{
		pCmdUI->Enable(TRUE);
	}
	else
		pCmdUI->Enable(FALSE);
}

void CMainFrame::OnTrainNostudy() 
{
	// TODO: Add your command handler code here
	ExpendDlg dlg;
	dlg.DoModal();
}

void CMainFrame::OnUpdateTrainNostudy(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	CBpNlayerEXEDoc *pDoc=CBpNlayerEXEDoc::GetDoc();
	if (pDoc->m_bExpendEnable)
	{
		pCmdUI->Enable(TRUE);
	}
	else
		pCmdUI->Enable(FALSE);
}

void CMainFrame::OnViewTree() 
{
	// TODO: Add your command handler code here
	CBpNlayerEXEDoc *pDoc=CBpNlayerEXEDoc::GetDoc();
	pDoc->m_pTextShowView->SetTreeView();
}

void CMainFrame::OnUpdateViewTree(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	CBpNlayerEXEDoc *pDoc=CBpNlayerEXEDoc::GetDoc();
	if (pDoc->m_bTreeEnable)
	{
		pCmdUI->Enable(TRUE);
	}
	else
		pCmdUI->Enable(FALSE);
}

void CMainFrame::OnPropotion() 
{
	// TODO: Add your command handler code here
	CBpNlayerEXEDoc *pDoc=CBpNlayerEXEDoc::GetDoc();
	
	CDlgProportion dlg;
	if (IDOK==dlg.DoModal())
	{
		pDoc->m_pResualtView->m_dProportion=dlg.m_dPropotion;
	}
	pDoc->m_pResualtView->Invalidate();
}

void CMainFrame::OnTranstxt() 
{
	// TODO: Add your command handler code here
	TransTxt dlg;
	dlg.DoModal();
}

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