📄 allshangdlg.cpp
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// AllShangDlg.cpp : implementation file
//
//此程序适用于输入为两个符号,输出为三个符号的情况
#include "stdafx.h"
#include "AllShang.h"
#include "AllShangDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CAllShangDlg dialog
CAllShangDlg::CAllShangDlg(CWnd* pParent /*=NULL*/)
: CDialog(CAllShangDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CAllShangDlg)
m_fX0 = 0.0f;
m_fX1 = 0.0f;
m_fY0X0 = 0.0f;
m_fY1X1 = 0.0f;
m_fYX0 = 0.0f;
m_fYX1 = 0.0f;
m_dAverInfo = 0.0;
m_dComResult = 0.0;
m_dLoseResult = 0.0;
m_dNosieResult = 0.0;
m_dSorResult = 0.0;
m_dX0Y = 0.0;
m_dX0Y0 = 0.0;
m_dX1Y = 0.0;
m_dX1Y1 = 0.0;
m_dDesResult = 0.0;
m_dX0Y1 = 0.0;
m_dX1Y0 = 0.0;
m_fY0X1 = 0.0f;
m_fY1X0 = 0.0f;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CAllShangDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAllShangDlg)
DDX_Text(pDX, IDC_EDITX0, m_fX0);
DDX_Text(pDX, IDC_EDITX1, m_fX1);
DDX_Text(pDX, IDC_EDITY0X0, m_fY0X0);
DDX_Text(pDX, IDC_EDITY1X1, m_fY1X1);
DDX_Text(pDX, IDC_EDITYX0, m_fYX0);
DDX_Text(pDX, IDC_EDITYX1, m_fYX1);
DDX_Text(pDX, IDC_EAVERAGEINFO, m_dAverInfo);
DDX_Text(pDX, IDC_ECOMBINERESULT, m_dComResult);
DDX_Text(pDX, IDC_ELOSERESULT, m_dLoseResult);
DDX_Text(pDX, IDC_ENOISERESULT, m_dNosieResult);
DDX_Text(pDX, IDC_ESOURCERESULT, m_dSorResult);
DDX_Text(pDX, IDC_EDITX0ANDY, m_dX0Y);
DDX_Text(pDX, IDC_EDITX0ANDY0, m_dX0Y0);
DDX_Text(pDX, IDC_EDITX1ANDY, m_dX1Y);
DDX_Text(pDX, IDC_EDITX1ANDY1, m_dX1Y1);
DDX_Text(pDX, IDC_EDESRESULT, m_dDesResult);
DDX_Text(pDX, IDC_EDITX0ANDY1, m_dX0Y1);
DDX_Text(pDX, IDC_EDITX1ANDY0, m_dX1Y0);
DDX_Text(pDX, IDC_EDITY0X1, m_fY0X1);
DDX_Text(pDX, IDC_EDITY1X0, m_fY1X0);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAllShangDlg, CDialog)
//{{AFX_MSG_MAP(CAllShangDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTONCALCULATE, OnButtoncalculate)
ON_BN_CLICKED(IDC_BUTTONCLEAR, OnButtonclear)
ON_BN_CLICKED(IDC_BEXIT, OnBexit)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CAllShangDlg message handlers
BOOL CAllShangDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CAllShangDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CAllShangDlg::OnPaint()
{
CPaintDC dc(this);
CRect rect;
GetClientRect(&rect);
CBrush* br=new CBrush(RGB(232,208,255));
if(br)
{
dc.FillRect(&rect,br);
delete br;
}
if (IsIconic())
{
// device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CAllShangDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CAllShangDlg::OnButtoncalculate()
{
// TODO: Add your control notification handler code here
double X[2],Y[3],XY[2][3],YORX[2][3];
int i,j;
double sum1=0.0;
BOOL InputCollect=true;
UpdateData(true);
X[0]=m_fX0;
X[1]=m_fX1;
YORX[0][0]=m_fY0X0;//p(y=0|x=0)
YORX[0][1]=m_fY1X0;//p(y=1|x=0)
YORX[0][2]=m_fYX0;//p(y=?|x=0)
YORX[1][0]=m_fY0X1;//p(y=0|x=1)
YORX[1][1]=m_fY1X1;//p(y=1|x=1)
YORX[1][2]=m_fYX1;//p(y=?|x=1)
//判断所输入的值是否合理
for(i=0;i<2;i++)
sum1+=X[i];
for(i=0;i<2;i++)
{
if(X[i]<0||X[i]>1)
{
AfxMessageBox("输入概率应是0—1之间的数",MB_ICONWARNING);
InputCollect=false;
OnButtonclear();
break;
}
else if(sum1!=1)
{
AfxMessageBox("所有符号的输入概率之和应为1",MB_ICONWARNING);
InputCollect=false;
OnButtonclear();
break;
}
for(j=0;j<3;j++)
{
if(YORX[i][j]<0||YORX[i][j]>1)
{
AfxMessageBox("条件概率应是0—1之间的数",MB_ICONWARNING);
InputCollect=false;
OnButtonclear();
break;
}
}
if((YORX[0][0]+YORX[0][1]+YORX[0][2])!=1||(YORX[1][0]+YORX[1][1]+YORX[1][2])!=1)
{
AfxMessageBox("在同一条件下的概率之和应为1",MB_ICONWARNING);
InputCollect=false;
OnButtonclear();
break;
}
}
//若输入均无误的情况下
if(InputCollect==true)
{
//计算出X、Y的所有联合概率,并显示出来
for(i=0;i<2;i++)
{
for(j=0;j<3;j++)
{
XY[i][j]=X[i]*YORX[i][j];
}
}
m_dX0Y0=XY[0][0];//p(x=0,y=0)
m_dX0Y1=XY[0][1];//p(x=0,y=1)
m_dX0Y=XY[0][2];//p(x=0,y=?)
m_dX1Y0=XY[1][0];//p(x=1,y=0)
m_dX1Y1=XY[1][1];//p(x=1,y=1)
m_dX1Y=XY[1][2];//p(x=1,y=?)
//计算Y的概率分布
Y[0]=XY[0][0]+XY[1][0];//Y=0
Y[1]=XY[1][1]+XY[0][1];//Y=1
Y[2]=XY[0][2]+XY[1][2];//Y=?
//计算信源熵H(X)
for(i=0;i<2;i++)
{
m_dSorResult+=-X[i]*(log(X[i])/log(2));
}
//计算Y的熵H(Y)
for(i=0;i<3;i++)
m_dDesResult+=-Y[i]*(log(Y[i])/log(2));
//计算噪声熵H(Y|X)
for(i=0;i<2;i++)
{
for(j=0;j<3;j++)
{
if(YORX[i][j]!=0)
{
m_dNosieResult+=-XY[i][j]*(log(YORX[i][j])/log(2));
}
}
}
//计算联合熵H(XY)=H(X)+H(Y|X)
m_dComResult=m_dSorResult+m_dNosieResult;
//计算损失熵H(X|Y)=H(XY)-H(Y)
m_dLoseResult=m_dComResult-m_dDesResult;
//计算平均互信息量I(X;Y)=H(X)-H(X|Y)
m_dAverInfo=m_dSorResult-m_dLoseResult;
}
UpdateData(false);
}
void CAllShangDlg::OnButtonclear()
{
// TODO: Add your control notification handler code here
m_fX0 = 0.0f;
m_fX1 = 0.0f;
m_fY0X0 = 0.0f;
m_fY1X1 = 0.0f;
m_fYX0 = 0.0f;
m_fYX1 = 0.0f;
m_dAverInfo = 0.0;
m_dComResult = 0.0;
m_dLoseResult = 0.0;
m_dNosieResult = 0.0;
m_dSorResult = 0.0;
m_dX0Y = 0.0;
m_dX0Y0 = 0.0;
m_dX1Y = 0.0;
m_dX1Y1 = 0.0;
m_dDesResult = 0.0;
m_dX0Y1 = 0.0;
m_dX1Y0 = 0.0;
m_fY0X1 = 0.0f;
m_fY1X0 = 0.0f;
UpdateData(false);
}
void CAllShangDlg::OnBexit()
{
// TODO: Add your control notification handler code here
CDialog::OnCancel();
}
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