📄 buffer.c
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/* * linux/fs/buffer.c * * Copyright (C) 1991, 1992 Linus Torvalds *//* * 'buffer.c' implements the buffer-cache functions. Race-conditions have * been avoided by NEVER letting an interrupt change a buffer (except for the * data, of course), but instead letting the caller do it. *//* * NOTE! There is one discordant note here: checking floppies for * disk change. This is where it fits best, I think, as it should * invalidate changed floppy-disk-caches. */#include <stdarg.h> #include <linux/config.h>#include <linux/errno.h>#include <linux/sched.h>#include <linux/kernel.h>#include <linux/major.h>#include <linux/string.h>#include <linux/locks.h>#include <linux/errno.h>#include <asm/system.h>#include <asm/io.h>#ifdef CONFIG_SCSI#ifdef CONFIG_BLK_DEV_SRextern int check_cdrom_media_change(int, int);#endif#ifdef CONFIG_BLK_DEV_SDextern int check_scsidisk_media_change(int, int);extern int revalidate_scsidisk(int, int);#endif#endif#ifdef CONFIG_CDU31Aextern int check_cdu31a_media_change(int, int);#endif#ifdef CONFIG_MCDextern int check_mcd_media_change(int, int);#endifstatic int grow_buffers(int pri, int size);static struct buffer_head * hash_table[NR_HASH];static struct buffer_head * free_list = NULL;static struct buffer_head * unused_list = NULL;static struct wait_queue * buffer_wait = NULL;int nr_buffers = 0;int buffermem = 0;int nr_buffer_heads = 0;static int min_free_pages = 20; /* nr free pages needed before buffer grows */extern int *blksize_size[];/* * Rewrote the wait-routines to use the "new" wait-queue functionality, * and getting rid of the cli-sti pairs. The wait-queue routines still * need cli-sti, but now it's just a couple of 386 instructions or so. * * Note that the real wait_on_buffer() is an inline function that checks * if 'b_wait' is set before calling this, so that the queues aren't set * up unnecessarily. */void __wait_on_buffer(struct buffer_head * bh){ struct wait_queue wait = { current, NULL }; bh->b_count++; add_wait_queue(&bh->b_wait, &wait);repeat: current->state = TASK_UNINTERRUPTIBLE; if (bh->b_lock) { schedule(); goto repeat; } remove_wait_queue(&bh->b_wait, &wait); bh->b_count--; current->state = TASK_RUNNING;}/* Call sync_buffers with wait!=0 to ensure that the call does not return until all buffer writes have completed. Sync() may return before the writes have finished; fsync() may not. */static int sync_buffers(dev_t dev, int wait){ int i, retry, pass = 0, err = 0; struct buffer_head * bh; /* One pass for no-wait, three for wait: 0) write out all dirty, unlocked buffers; 1) write out all dirty buffers, waiting if locked; 2) wait for completion by waiting for all buffers to unlock. */repeat: retry = 0; bh = free_list; for (i = nr_buffers*2 ; i-- > 0 ; bh = bh->b_next_free) { if (dev && bh->b_dev != dev) continue;#ifdef 0 /* Disable bad-block debugging code */ if (bh->b_req && !bh->b_lock && !bh->b_dirt && !bh->b_uptodate) printk ("Warning (IO error) - orphaned block %08x on %04x\n", bh->b_blocknr, bh->b_dev);#endif if (bh->b_lock) { /* Buffer is locked; skip it unless wait is requested AND pass > 0. */ if (!wait || !pass) { retry = 1; continue; } wait_on_buffer (bh); } /* If an unlocked buffer is not uptodate, there has been an IO error. Skip it. */ if (wait && bh->b_req && !bh->b_lock && !bh->b_dirt && !bh->b_uptodate) { err = 1; continue; } /* Don't write clean buffers. Don't write ANY buffers on the third pass. */ if (!bh->b_dirt || pass>=2) continue; bh->b_count++; ll_rw_block(WRITE, 1, &bh); bh->b_count--; retry = 1; } /* If we are waiting for the sync to succeed, and if any dirty blocks were written, then repeat; on the second pass, only wait for buffers being written (do not pass to write any more buffers on the second pass). */ if (wait && retry && ++pass<=2) goto repeat; return err;}void sync_dev(dev_t dev){ sync_buffers(dev, 0); sync_supers(dev); sync_inodes(dev); sync_buffers(dev, 0);}int fsync_dev(dev_t dev){ sync_buffers(dev, 0); sync_supers(dev); sync_inodes(dev); return sync_buffers(dev, 1);}asmlinkage int sys_sync(void){ sync_dev(0); return 0;}int file_fsync (struct inode *inode, struct file *filp){ return fsync_dev(inode->i_dev);}asmlinkage int sys_fsync(unsigned int fd){ struct file * file; struct inode * inode; if (fd>=NR_OPEN || !(file=current->filp[fd]) || !(inode=file->f_inode)) return -EBADF; if (!file->f_op || !file->f_op->fsync) return -EINVAL; if (file->f_op->fsync(inode,file)) return -EIO; return 0;}void invalidate_buffers(dev_t dev){ int i; struct buffer_head * bh; bh = free_list; for (i = nr_buffers*2 ; --i > 0 ; bh = bh->b_next_free) { if (bh->b_dev != dev) continue; wait_on_buffer(bh); if (bh->b_dev == dev) bh->b_uptodate = bh->b_dirt = bh->b_req = 0; }}/* * This routine checks whether a floppy has been changed, and * invalidates all buffer-cache-entries in that case. This * is a relatively slow routine, so we have to try to minimize using * it. Thus it is called only upon a 'mount' or 'open'. This * is the best way of combining speed and utility, I think. * People changing diskettes in the middle of an operation deserve * to loose :-) * * NOTE! Although currently this is only for floppies, the idea is * that any additional removable block-device will use this routine, * and that mount/open needn't know that floppies/whatever are * special. */void check_disk_change(dev_t dev){ int i; struct buffer_head * bh; switch(MAJOR(dev)){ case FLOPPY_MAJOR: if (!(bh = getblk(dev,0,1024))) return; i = floppy_change(bh); brelse(bh); break;#if defined(CONFIG_BLK_DEV_SD) && defined(CONFIG_SCSI) case SCSI_DISK_MAJOR: i = check_scsidisk_media_change(dev, 0); break;#endif#if defined(CONFIG_BLK_DEV_SR) && defined(CONFIG_SCSI) case SCSI_CDROM_MAJOR: i = check_cdrom_media_change(dev, 0); break;#endif#if defined(CONFIG_CDU31A) case CDU31A_CDROM_MAJOR: i = check_cdu31a_media_change(dev, 0); break;#endif#if defined(CONFIG_MCD) case MITSUMI_CDROM_MAJOR: i = check_mcd_media_change(dev, 0); break;#endif default: return; }; if (!i) return; printk("VFS: Disk change detected on device %d/%d\n", MAJOR(dev), MINOR(dev)); for (i=0 ; i<NR_SUPER ; i++) if (super_blocks[i].s_dev == dev) put_super(super_blocks[i].s_dev); invalidate_inodes(dev); invalidate_buffers(dev);#if defined(CONFIG_BLK_DEV_SD) && defined(CONFIG_SCSI)/* This is trickier for a removable hardisk, because we have to invalidate all of the partitions that lie on the disk. */ if (MAJOR(dev) == SCSI_DISK_MAJOR) revalidate_scsidisk(dev, 0);#endif}#define _hashfn(dev,block) (((unsigned)(dev^block))%NR_HASH)#define hash(dev,block) hash_table[_hashfn(dev,block)]static inline void remove_from_hash_queue(struct buffer_head * bh){ if (bh->b_next) bh->b_next->b_prev = bh->b_prev; if (bh->b_prev) bh->b_prev->b_next = bh->b_next; if (hash(bh->b_dev,bh->b_blocknr) == bh) hash(bh->b_dev,bh->b_blocknr) = bh->b_next; bh->b_next = bh->b_prev = NULL;}static inline void remove_from_free_list(struct buffer_head * bh){ if (!(bh->b_prev_free) || !(bh->b_next_free)) panic("VFS: Free block list corrupted"); bh->b_prev_free->b_next_free = bh->b_next_free; bh->b_next_free->b_prev_free = bh->b_prev_free; if (free_list == bh) free_list = bh->b_next_free; bh->b_next_free = bh->b_prev_free = NULL;}static inline void remove_from_queues(struct buffer_head * bh){ remove_from_hash_queue(bh); remove_from_free_list(bh);}static inline void put_first_free(struct buffer_head * bh){ if (!bh || (bh == free_list)) return; remove_from_free_list(bh);/* add to front of free list */ bh->b_next_free = free_list; bh->b_prev_free = free_list->b_prev_free; free_list->b_prev_free->b_next_free = bh; free_list->b_prev_free = bh; free_list = bh;}static inline void put_last_free(struct buffer_head * bh){ if (!bh) return; if (bh == free_list) { free_list = bh->b_next_free; return; } remove_from_free_list(bh);/* add to back of free list */ bh->b_next_free = free_list; bh->b_prev_free = free_list->b_prev_free; free_list->b_prev_free->b_next_free = bh; free_list->b_prev_free = bh;}static inline void insert_into_queues(struct buffer_head * bh){/* put at end of free list */ bh->b_next_free = free_list; bh->b_prev_free = free_list->b_prev_free; free_list->b_prev_free->b_next_free = bh; free_list->b_prev_free = bh;/* put the buffer in new hash-queue if it has a device */ bh->b_prev = NULL; bh->b_next = NULL; if (!bh->b_dev) return; bh->b_next = hash(bh->b_dev,bh->b_blocknr); hash(bh->b_dev,bh->b_blocknr) = bh; if (bh->b_next) bh->b_next->b_prev = bh;}static struct buffer_head * find_buffer(dev_t dev, int block, int size){ struct buffer_head * tmp; for (tmp = hash(dev,block) ; tmp != NULL ; tmp = tmp->b_next) if (tmp->b_dev==dev && tmp->b_blocknr==block) if (tmp->b_size == size) return tmp; else { printk("VFS: Wrong blocksize on device %d/%d\n", MAJOR(dev), MINOR(dev)); return NULL; } return NULL;}/* * Why like this, I hear you say... The reason is race-conditions. * As we don't lock buffers (unless we are readint them, that is), * something might happen to it while we sleep (ie a read-error * will force it bad). This shouldn't really happen currently, but * the code is ready. */struct buffer_head * get_hash_table(dev_t dev, int block, int size){ struct buffer_head * bh; for (;;) { if (!(bh=find_buffer(dev,block,size))) return NULL; bh->b_count++; wait_on_buffer(bh); if (bh->b_dev == dev && bh->b_blocknr == block && bh->b_size == size) return bh; bh->b_count--; }}void set_blocksize(dev_t dev, int size){ int i; struct buffer_head * bh, *bhnext; if (!blksize_size[MAJOR(dev)]) return; switch(size) { default: panic("Invalid blocksize passed to set_blocksize"); case 512: case 1024: case 2048: case 4096:; } if (blksize_size[MAJOR(dev)][MINOR(dev)] == 0 && size == BLOCK_SIZE) { blksize_size[MAJOR(dev)][MINOR(dev)] = size; return; } if (blksize_size[MAJOR(dev)][MINOR(dev)] == size) return; sync_buffers(dev, 2); blksize_size[MAJOR(dev)][MINOR(dev)] = size; /* We need to be quite careful how we do this - we are moving entries around on the free list, and we can get in a loop if we are not careful.*/ bh = free_list; for (i = nr_buffers*2 ; --i > 0 ; bh = bhnext) { bhnext = bh->b_next_free; if (bh->b_dev != dev) continue; if (bh->b_size == size) continue; wait_on_buffer(bh); if (bh->b_dev == dev && bh->b_size != size) bh->b_uptodate = bh->b_dirt = 0; remove_from_hash_queue(bh);/* put_first_free(bh); */ }}/* * Ok, this is getblk, and it isn't very clear, again to hinder * race-conditions. Most of the code is seldom used, (ie repeating), * so it should be much more efficient than it looks. * * The algoritm is changed: hopefully better, and an elusive bug removed. * * 14.02.92: changed it to sync dirty buffers a bit: better performance * when the filesystem starts to get full of dirty blocks (I hope). */#define BADNESS(bh) (((bh)->b_dirt<<1)+(bh)->b_lock)struct buffer_head * getblk(dev_t dev, int block, int size){ struct buffer_head * bh, * tmp; int buffers; static int grow_size = 0;repeat: bh = get_hash_table(dev, block, size); if (bh) { if (bh->b_uptodate && !bh->b_dirt) put_last_free(bh); return bh; } grow_size -= size; if (nr_free_pages > min_free_pages && grow_size <= 0) { if (grow_buffers(GFP_BUFFER, size)) grow_size = PAGE_SIZE; } buffers = nr_buffers; bh = NULL; for (tmp = free_list; buffers-- > 0 ; tmp = tmp->b_next_free) { if (tmp->b_count || tmp->b_size != size) continue; if (mem_map[MAP_NR((unsigned long) tmp->b_data)] != 1) continue; if (!bh || BADNESS(tmp)<BADNESS(bh)) { bh = tmp; if (!BADNESS(tmp)) break; }#if 0 if (tmp->b_dirt) { tmp->b_count++; ll_rw_block(WRITEA, 1, &tmp); tmp->b_count--; }#endif } if (!bh) { if (nr_free_pages > 5) if (grow_buffers(GFP_BUFFER, size)) goto repeat; if (!grow_buffers(GFP_ATOMIC, size)) sleep_on(&buffer_wait); goto repeat; } wait_on_buffer(bh); if (bh->b_count || bh->b_size != size) goto repeat; if (bh->b_dirt) { sync_buffers(0,0); goto repeat; }/* NOTE!! While we slept waiting for this block, somebody else might *//* already have added "this" block to the cache. check it */ if (find_buffer(dev,block,size)) goto repeat;/* OK, FINALLY we know that this buffer is the only one of its kind, *//* and that it's unused (b_count=0), unlocked (b_lock=0), and clean */ bh->b_count=1; bh->b_dirt=0; bh->b_uptodate=0; bh->b_req=0; remove_from_queues(bh);
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