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📄 inode.c

📁 linux1.1源代码
💻 C
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/* *  linux/fs/inode.c * *  Copyright (C) 1991, 1992  Linus Torvalds */#include <linux/stat.h>#include <linux/sched.h>#include <linux/kernel.h>#include <linux/mm.h>#include <linux/string.h>#include <asm/system.h>static struct inode_hash_entry {	struct inode * inode;	int updating;} hash_table[NR_IHASH];static struct inode * first_inode;static struct wait_queue * inode_wait = NULL;static int nr_inodes = 0, nr_free_inodes = 0;static inline int const hashfn(dev_t dev, unsigned int i){	return (dev ^ i) % NR_IHASH;}static inline struct inode_hash_entry * const hash(dev_t dev, int i){	return hash_table + hashfn(dev, i);}static void insert_inode_free(struct inode *inode){	inode->i_next = first_inode;	inode->i_prev = first_inode->i_prev;	inode->i_next->i_prev = inode;	inode->i_prev->i_next = inode;	first_inode = inode;}static void remove_inode_free(struct inode *inode){	if (first_inode == inode)		first_inode = first_inode->i_next;	if (inode->i_next)		inode->i_next->i_prev = inode->i_prev;	if (inode->i_prev)		inode->i_prev->i_next = inode->i_next;	inode->i_next = inode->i_prev = NULL;}void insert_inode_hash(struct inode *inode){	struct inode_hash_entry *h;	h = hash(inode->i_dev, inode->i_ino);	inode->i_hash_next = h->inode;	inode->i_hash_prev = NULL;	if (inode->i_hash_next)		inode->i_hash_next->i_hash_prev = inode;	h->inode = inode;}static void remove_inode_hash(struct inode *inode){	struct inode_hash_entry *h;	h = hash(inode->i_dev, inode->i_ino);	if (h->inode == inode)		h->inode = inode->i_hash_next;	if (inode->i_hash_next)		inode->i_hash_next->i_hash_prev = inode->i_hash_prev;	if (inode->i_hash_prev)		inode->i_hash_prev->i_hash_next = inode->i_hash_next;	inode->i_hash_prev = inode->i_hash_next = NULL;}static void put_last_free(struct inode *inode){	remove_inode_free(inode);	inode->i_prev = first_inode->i_prev;	inode->i_prev->i_next = inode;	inode->i_next = first_inode;	inode->i_next->i_prev = inode;}void grow_inodes(void){	struct inode * inode;	int i;	if (!(inode = (struct inode*) get_free_page(GFP_KERNEL)))		return;	i=PAGE_SIZE / sizeof(struct inode);	nr_inodes += i;	nr_free_inodes += i;	if (!first_inode)		inode->i_next = inode->i_prev = first_inode = inode++, i--;	for ( ; i ; i-- )		insert_inode_free(inode++);}unsigned long inode_init(unsigned long start, unsigned long end){	memset(hash_table, 0, sizeof(hash_table));	first_inode = NULL;	return start;}static void __wait_on_inode(struct inode *);static inline void wait_on_inode(struct inode * inode){	if (inode->i_lock)		__wait_on_inode(inode);}static inline void lock_inode(struct inode * inode){	wait_on_inode(inode);	inode->i_lock = 1;}static inline void unlock_inode(struct inode * inode){	inode->i_lock = 0;	wake_up(&inode->i_wait);}/* * Note that we don't want to disturb any wait-queues when we discard * an inode. * * Argghh. Got bitten by a gcc problem with inlining: no way to tell * the compiler that the inline asm function 'memset' changes 'inode'. * I've been searching for the bug for days, and was getting desperate. * Finally looked at the assembler output... Grrr. * * The solution is the weird use of 'volatile'. Ho humm. Have to report * it to the gcc lists, and hope we can do this more cleanly some day.. */void clear_inode(struct inode * inode){	struct wait_queue * wait;	wait_on_inode(inode);	remove_inode_hash(inode);	remove_inode_free(inode);	wait = ((volatile struct inode *) inode)->i_wait;	if (inode->i_count)		nr_free_inodes++;	memset(inode,0,sizeof(*inode));	((volatile struct inode *) inode)->i_wait = wait;	insert_inode_free(inode);}int fs_may_mount(dev_t dev){	struct inode * inode, * next;	int i;	next = first_inode;	for (i = nr_inodes ; i > 0 ; i--) {		inode = next;		next = inode->i_next;	/* clear_inode() changes the queues.. */		if (inode->i_dev != dev)			continue;		if (inode->i_count || inode->i_dirt || inode->i_lock)			return 0;		clear_inode(inode);	}	return 1;}int fs_may_umount(dev_t dev, struct inode * mount_root){	struct inode * inode;	int i;	inode = first_inode;	for (i=0 ; i < nr_inodes ; i++, inode = inode->i_next) {		if (inode->i_dev != dev || !inode->i_count)			continue;		if (inode == mount_root && inode->i_count == 1)			continue;		return 0;	}	return 1;}int fs_may_remount_ro(dev_t dev){	struct file * file;	int i;	/* Check that no files are currently opened for writing. */	for (file = first_file, i=0; i<nr_files; i++, file=file->f_next) {		if (!file->f_count || !file->f_inode ||		    file->f_inode->i_dev != dev)			continue;		if (S_ISREG(file->f_inode->i_mode) && (file->f_mode & 2))			return 0;	}	return 1;}static void write_inode(struct inode * inode){	if (!inode->i_dirt)		return;	wait_on_inode(inode);	if (!inode->i_dirt)		return;	if (!inode->i_sb || !inode->i_sb->s_op || !inode->i_sb->s_op->write_inode) {		inode->i_dirt = 0;		return;	}	inode->i_lock = 1;		inode->i_sb->s_op->write_inode(inode);	unlock_inode(inode);}static void read_inode(struct inode * inode){	lock_inode(inode);	if (inode->i_sb && inode->i_sb->s_op && inode->i_sb->s_op->read_inode)		inode->i_sb->s_op->read_inode(inode);	unlock_inode(inode);}/* * notify_change is called for inode-changing operations such as * chown, chmod, utime, and truncate.  It is guaranteed (unlike * write_inode) to be called from the context of the user requesting * the change.  It is not called for ordinary access-time updates. * NFS uses this to get the authentication correct.  -- jrs */int notify_change(int flags, struct inode * inode){	if (inode->i_sb && inode->i_sb->s_op  &&	    inode->i_sb->s_op->notify_change)		return inode->i_sb->s_op->notify_change(flags, inode);	return 0;}/* * bmap is needed for demand-loading and paging: if this function * doesn't exist for a filesystem, then those things are impossible: * executables cannot be run from the filesystem etc... * * This isn't as bad as it sounds: the read-routines might still work, * so the filesystem would be otherwise ok (for example, you might have * a DOS filesystem, which doesn't lend itself to bmap very well, but * you could still transfer files to/from the filesystem) */int bmap(struct inode * inode, int block){	if (inode->i_op && inode->i_op->bmap)		return inode->i_op->bmap(inode,block);	return 0;}void invalidate_inodes(dev_t dev){	struct inode * inode, * next;	int i;	next = first_inode;	for(i = nr_inodes ; i > 0 ; i--) {		inode = next;		next = inode->i_next;		/* clear_inode() changes the queues.. */		if (inode->i_dev != dev)			continue;		if (inode->i_count || inode->i_dirt || inode->i_lock) {			printk("VFS: inode busy on removed device %d/%d\n", MAJOR(dev), MINOR(dev));			continue;		}		clear_inode(inode);	}}void sync_inodes(dev_t dev){	int i;	struct inode * inode;	inode = first_inode;	for(i = 0; i < nr_inodes*2; i++, inode = inode->i_next) {		if (dev && inode->i_dev != dev)			continue;		wait_on_inode(inode);		if (inode->i_dirt)			write_inode(inode);	}}void iput(struct inode * inode){	if (!inode)		return;	wait_on_inode(inode);	if (!inode->i_count) {		printk("VFS: iput: trying to free free inode\n");		printk("VFS: device %d/%d, inode %lu, mode=0%07o\n",			MAJOR(inode->i_rdev), MINOR(inode->i_rdev),					inode->i_ino, inode->i_mode);		return;	}	if (inode->i_pipe)		wake_up_interruptible(&PIPE_WAIT(*inode));repeat:	if (inode->i_count>1) {		inode->i_count--;		return;	}	wake_up(&inode_wait);	if (inode->i_pipe) {		unsigned long page = (unsigned long) PIPE_BASE(*inode);		PIPE_BASE(*inode) = NULL;		free_page(page);	}	if (inode->i_sb && inode->i_sb->s_op && inode->i_sb->s_op->put_inode) {		inode->i_sb->s_op->put_inode(inode);		if (!inode->i_nlink)			return;	}	if (inode->i_dirt) {		write_inode(inode);	/* we can sleep - so do again */		wait_on_inode(inode);		goto repeat;	}	inode->i_count--;	nr_free_inodes++;	return;}struct inode * get_empty_inode(void){	struct inode * inode, * best;	int i;	if (nr_inodes < NR_INODE && nr_free_inodes < (nr_inodes >> 2))		grow_inodes();repeat:	inode = first_inode;	best = NULL;	for (i = 0; i<nr_inodes; inode = inode->i_next, i++) {		if (!inode->i_count) {			if (!best)				best = inode;			if (!inode->i_dirt && !inode->i_lock) {				best = inode;				break;			}		}	}	if (!best || best->i_dirt || best->i_lock)		if (nr_inodes < NR_INODE) {			grow_inodes();			goto repeat;		}	inode = best;	if (!inode) {		printk("VFS: No free inodes - contact Linus\n");		sleep_on(&inode_wait);		goto repeat;	}	if (inode->i_lock) {		wait_on_inode(inode);		goto repeat;	}	if (inode->i_dirt) {		write_inode(inode);		goto repeat;	}	if (inode->i_count)		goto repeat;	clear_inode(inode);	inode->i_count = 1;	inode->i_nlink = 1;	inode->i_sem.count = 1;	nr_free_inodes--;	if (nr_free_inodes < 0) {		printk ("VFS: get_empty_inode: bad free inode count.\n");		nr_free_inodes = 0;	}	return inode;}struct inode * get_pipe_inode(void){	struct inode * inode;	extern struct inode_operations pipe_inode_operations;	if (!(inode = get_empty_inode()))		return NULL;	if (!(PIPE_BASE(*inode) = (char*) __get_free_page(GFP_USER))) {		iput(inode);		return NULL;	}	inode->i_op = &pipe_inode_operations;	inode->i_count = 2;	/* sum of readers/writers */	PIPE_WAIT(*inode) = NULL;	PIPE_START(*inode) = PIPE_LEN(*inode) = 0;	PIPE_RD_OPENERS(*inode) = PIPE_WR_OPENERS(*inode) = 0;	PIPE_READERS(*inode) = PIPE_WRITERS(*inode) = 1;	PIPE_LOCK(*inode) = 0;	inode->i_pipe = 1;	inode->i_mode |= S_IFIFO | S_IRUSR | S_IWUSR;	inode->i_uid = current->euid;	inode->i_gid = current->egid;	inode->i_atime = inode->i_mtime = inode->i_ctime = CURRENT_TIME;	return inode;}struct inode * iget(struct super_block * sb,int nr){	return __iget(sb,nr,1);}struct inode * __iget(struct super_block * sb, int nr, int crossmntp){	static struct wait_queue * update_wait = NULL;	struct inode_hash_entry * h;	struct inode * inode;	struct inode * empty = NULL;	if (!sb)		panic("VFS: iget with sb==NULL");	h = hash(sb->s_dev, nr);repeat:	for (inode = h->inode; inode ; inode = inode->i_hash_next)		if (inode->i_dev == sb->s_dev && inode->i_ino == nr)			goto found_it;	if (!empty) {		h->updating++;		empty = get_empty_inode();		if (!--h->updating)			wake_up(&update_wait);		if (empty)			goto repeat;		return (NULL);	}	inode = empty;	inode->i_sb = sb;	inode->i_dev = sb->s_dev;	inode->i_ino = nr;	inode->i_flags = sb->s_flags;	put_last_free(inode);	insert_inode_hash(inode);	read_inode(inode);	goto return_it;found_it:	if (!inode->i_count)		nr_free_inodes--;	inode->i_count++;	wait_on_inode(inode);	if (inode->i_dev != sb->s_dev || inode->i_ino != nr) {		printk("Whee.. inode changed from under us. Tell Linus\n");		iput(inode);		goto repeat;	}	if (crossmntp && inode->i_mount) {		struct inode * tmp = inode->i_mount;		tmp->i_count++;		iput(inode);		inode = tmp;		wait_on_inode(inode);	}	if (empty)		iput(empty);return_it:	while (h->updating)		sleep_on(&update_wait);	return inode;}/* * The "new" scheduling primitives (new as of 0.97 or so) allow this to * be done without disabling interrupts (other than in the actual queue * updating things: only a couple of 386 instructions). This should be * much better for interrupt latency. */static void __wait_on_inode(struct inode * inode){	struct wait_queue wait = { current, NULL };	add_wait_queue(&inode->i_wait, &wait);repeat:	current->state = TASK_UNINTERRUPTIBLE;	if (inode->i_lock) {		schedule();		goto repeat;	}	remove_wait_queue(&inode->i_wait, &wait);	current->state = TASK_RUNNING;}

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