📄 sched.c
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/* * linux/kernel/sched.c * * Copyright (C) 1991, 1992 Linus Torvalds *//* * 'sched.c' is the main kernel file. It contains scheduling primitives * (sleep_on, wakeup, schedule etc) as well as a number of simple system * call functions (type getpid(), which just extracts a field from * current-task */#include <linux/config.h>#include <linux/signal.h>#include <linux/sched.h>#include <linux/timer.h>#include <linux/kernel.h>#include <linux/kernel_stat.h>#include <linux/sys.h>#include <linux/fdreg.h>#include <linux/errno.h>#include <linux/time.h>#include <linux/ptrace.h>#include <linux/segment.h>#include <linux/delay.h>#include <linux/interrupt.h>#include <asm/system.h>#include <asm/io.h>#include <asm/segment.h>#define TIMER_IRQ 0#include <linux/timex.h>/* * kernel variables */long tick = 1000000 / HZ; /* timer interrupt period */volatile struct timeval xtime; /* The current time */int tickadj = 500/HZ; /* microsecs *//* * phase-lock loop variables */int time_status = TIME_BAD; /* clock synchronization status */long time_offset = 0; /* time adjustment (us) */long time_constant = 0; /* pll time constant */long time_tolerance = MAXFREQ; /* frequency tolerance (ppm) */long time_precision = 1; /* clock precision (us) */long time_maxerror = 0x70000000;/* maximum error */long time_esterror = 0x70000000;/* estimated error */long time_phase = 0; /* phase offset (scaled us) */long time_freq = 0; /* frequency offset (scaled ppm) */long time_adj = 0; /* tick adjust (scaled 1 / HZ) */long time_reftime = 0; /* time at last adjustment (s) */long time_adjust = 0;long time_adjust_step = 0;int need_resched = 0;/* * Tell us the machine setup.. */int hard_math = 0; /* set by boot/head.S */int x86 = 0; /* set by boot/head.S to 3 or 4 */int ignore_irq13 = 0; /* set if exception 16 works */int wp_works_ok = 0; /* set if paging hardware honours WP */ /* * Bus types .. */int EISA_bus = 0;extern int _setitimer(int, struct itimerval *, struct itimerval *);unsigned long * prof_buffer = NULL;unsigned long prof_len = 0;#define _S(nr) (1<<((nr)-1))extern void mem_use(void);extern int timer_interrupt(void);asmlinkage int system_call(void);static unsigned long init_kernel_stack[1024];struct task_struct init_task = INIT_TASK;unsigned long volatile jiffies=0;struct task_struct *current = &init_task;struct task_struct *last_task_used_math = NULL;struct task_struct * task[NR_TASKS] = {&init_task, };long user_stack [ PAGE_SIZE>>2 ] ;struct { long * a; short b; } stack_start = { & user_stack [PAGE_SIZE>>2] , KERNEL_DS };struct kernel_stat kstat = { 0, 0, 0, { 0, 0, 0, 0 }, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };/* * int 0x80 entry points.. Moved away from the header file, as * iBCS2 may also want to use the '<linux/sys.h>' headers.. */#ifdef __cplusplusextern "C" {#endifint sys_ni_syscall(void){ return -EINVAL;}fn_ptr sys_call_table[] = { sys_setup, sys_exit, sys_fork, sys_read,sys_write, sys_open, sys_close, sys_waitpid, sys_creat, sys_link,sys_unlink, sys_execve, sys_chdir, sys_time, sys_mknod, sys_chmod,sys_chown, sys_break, sys_stat, sys_lseek, sys_getpid, sys_mount,sys_umount, sys_setuid, sys_getuid, sys_stime, sys_ptrace, sys_alarm,sys_fstat, sys_pause, sys_utime, sys_stty, sys_gtty, sys_access,sys_nice, sys_ftime, sys_sync, sys_kill, sys_rename, sys_mkdir,sys_rmdir, sys_dup, sys_pipe, sys_times, sys_prof, sys_brk, sys_setgid,sys_getgid, sys_signal, sys_geteuid, sys_getegid, sys_acct, sys_phys,sys_lock, sys_ioctl, sys_fcntl, sys_mpx, sys_setpgid, sys_ulimit,sys_olduname, sys_umask, sys_chroot, sys_ustat, sys_dup2, sys_getppid,sys_getpgrp, sys_setsid, sys_sigaction, sys_sgetmask, sys_ssetmask,sys_setreuid,sys_setregid, sys_sigsuspend, sys_sigpending,sys_sethostname, sys_setrlimit, sys_getrlimit, sys_getrusage,sys_gettimeofday, sys_settimeofday, sys_getgroups, sys_setgroups,sys_select, sys_symlink, sys_lstat, sys_readlink, sys_uselib,sys_swapon, sys_reboot, sys_readdir, sys_mmap, sys_munmap, sys_truncate,sys_ftruncate, sys_fchmod, sys_fchown, sys_getpriority, sys_setpriority,sys_profil, sys_statfs, sys_fstatfs, sys_ioperm, sys_socketcall,sys_syslog, sys_setitimer, sys_getitimer, sys_newstat, sys_newlstat,sys_newfstat, sys_uname, sys_iopl, sys_vhangup, sys_idle, sys_vm86,sys_wait4, sys_swapoff, sys_sysinfo, sys_ipc, sys_fsync, sys_sigreturn,sys_clone, sys_setdomainname, sys_newuname, sys_modify_ldt,sys_adjtimex, sys_mprotect, sys_sigprocmask, sys_create_module,sys_init_module, sys_delete_module, sys_get_kernel_syms, sys_quotactl,sys_getpgid, sys_fchdir, sys_bdflush };/* So we don't have to do any more manual updating.... */int NR_syscalls = sizeof(sys_call_table)/sizeof(fn_ptr);#ifdef __cplusplus}#endif/* * 'math_state_restore()' saves the current math information in the * old math state array, and gets the new ones from the current task * * Careful.. There are problems with IBM-designed IRQ13 behaviour. * Don't touch unless you *really* know how it works. */asmlinkage void math_state_restore(void){ __asm__ __volatile__("clts"); if (last_task_used_math == current) return; timer_table[COPRO_TIMER].expires = jiffies+50; timer_active |= 1<<COPRO_TIMER; if (last_task_used_math) __asm__("fnsave %0":"=m" (last_task_used_math->tss.i387)); else __asm__("fnclex"); last_task_used_math = current; if (current->used_math) { __asm__("frstor %0": :"m" (current->tss.i387)); } else { __asm__("fninit"); current->used_math=1; } timer_active &= ~(1<<COPRO_TIMER);}#ifndef CONFIG_MATH_EMULATIONasmlinkage void math_emulate(long arg){ printk("math-emulation not enabled and no coprocessor found.\n"); printk("killing %s.\n",current->comm); send_sig(SIGFPE,current,1); schedule();}#endif /* CONFIG_MATH_EMULATION */unsigned long itimer_ticks = 0;unsigned long itimer_next = ~0;static unsigned long lost_ticks = 0;/* * 'schedule()' is the scheduler function. It's a very simple and nice * scheduler: it's not perfect, but certainly works for most things. * The one thing you might take a look at is the signal-handler code here. * * NOTE!! Task 0 is the 'idle' task, which gets called when no other * tasks can run. It can not be killed, and it cannot sleep. The 'state' * information in task[0] is never used. * * The "confuse_gcc" goto is used only to get better assembly code.. * Djikstra probably hates me. */asmlinkage void schedule(void){ int c; struct task_struct * p; struct task_struct * next; unsigned long ticks;/* check alarm, wake up any interruptible tasks that have got a signal */ cli(); ticks = itimer_ticks; itimer_ticks = 0; itimer_next = ~0; sti(); need_resched = 0; p = &init_task; for (;;) { if ((p = p->next_task) == &init_task) goto confuse_gcc1; if (ticks && p->it_real_value) { if (p->it_real_value <= ticks) { send_sig(SIGALRM, p, 1); if (!p->it_real_incr) { p->it_real_value = 0; goto end_itimer; } do { p->it_real_value += p->it_real_incr; } while (p->it_real_value <= ticks); } p->it_real_value -= ticks; if (p->it_real_value < itimer_next) itimer_next = p->it_real_value; }end_itimer: if (p->state != TASK_INTERRUPTIBLE) continue; if (p->signal & ~p->blocked) { p->state = TASK_RUNNING; continue; } if (p->timeout && p->timeout <= jiffies) { p->timeout = 0; p->state = TASK_RUNNING; } }confuse_gcc1:/* this is the scheduler proper: */#if 0 /* give processes that go to sleep a bit higher priority.. */ /* This depends on the values for TASK_XXX */ /* This gives smoother scheduling for some things, but */ /* can be very unfair under some circumstances, so.. */ if (TASK_UNINTERRUPTIBLE >= (unsigned) current->state && current->counter < current->priority*2) { ++current->counter; }#endif c = -1; next = p = &init_task; for (;;) { if ((p = p->next_task) == &init_task) goto confuse_gcc2; if (p->state == TASK_RUNNING && p->counter > c) c = p->counter, next = p; }confuse_gcc2: if (!c) { for_each_task(p) p->counter = (p->counter >> 1) + p->priority; } if(current != next) kstat.context_swtch++; switch_to(next); /* Now maybe reload the debug registers */ if(current->debugreg[7]){ loaddebug(0); loaddebug(1); loaddebug(2); loaddebug(3); loaddebug(6); };}asmlinkage int sys_pause(void){ current->state = TASK_INTERRUPTIBLE; schedule(); return -ERESTARTNOHAND;}/* * wake_up doesn't wake up stopped processes - they have to be awakened * with signals or similar. * * Note that this doesn't need cli-sti pairs: interrupts may not change * the wait-queue structures directly, but only call wake_up() to wake * a process. The process itself must remove the queue once it has woken. */void wake_up(struct wait_queue **q){ struct wait_queue *tmp; struct task_struct * p; if (!q || !(tmp = *q)) return; do { if ((p = tmp->task) != NULL) { if ((p->state == TASK_UNINTERRUPTIBLE) || (p->state == TASK_INTERRUPTIBLE)) { p->state = TASK_RUNNING; if (p->counter > current->counter) need_resched = 1; } } if (!tmp->next) { printk("wait_queue is bad (eip = %08lx)\n",((unsigned long *) q)[-1]); printk(" q = %p\n",q); printk(" *q = %p\n",*q); printk(" tmp = %p\n",tmp); break; } tmp = tmp->next; } while (tmp != *q);}void wake_up_interruptible(struct wait_queue **q){ struct wait_queue *tmp; struct task_struct * p; if (!q || !(tmp = *q)) return; do { if ((p = tmp->task) != NULL) { if (p->state == TASK_INTERRUPTIBLE) { p->state = TASK_RUNNING; if (p->counter > current->counter) need_resched = 1; } } if (!tmp->next) { printk("wait_queue is bad (eip = %08lx)\n",((unsigned long *) q)[-1]); printk(" q = %p\n",q); printk(" *q = %p\n",*q); printk(" tmp = %p\n",tmp); break; } tmp = tmp->next; } while (tmp != *q);}void __down(struct semaphore * sem){ struct wait_queue wait = { current, NULL }; add_wait_queue(&sem->wait, &wait); current->state = TASK_UNINTERRUPTIBLE; while (sem->count <= 0) { schedule(); current->state = TASK_UNINTERRUPTIBLE; } current->state = TASK_RUNNING; remove_wait_queue(&sem->wait, &wait);}static inline void __sleep_on(struct wait_queue **p, int state){ unsigned long flags; struct wait_queue wait = { current, NULL }; if (!p) return; if (current == task[0]) panic("task[0] trying to sleep"); current->state = state; add_wait_queue(p, &wait); save_flags(flags); sti(); schedule(); remove_wait_queue(p, &wait); restore_flags(flags);}void interruptible_sleep_on(struct wait_queue **p){ __sleep_on(p,TASK_INTERRUPTIBLE);}void sleep_on(struct wait_queue **p){ __sleep_on(p,TASK_UNINTERRUPTIBLE);}static struct timer_list * next_timer = NULL;void add_timer(struct timer_list * timer){ unsigned long flags; struct timer_list ** p; if (!timer) return; timer->next = NULL; p = &next_timer; save_flags(flags); cli(); while (*p) { if ((*p)->expires > timer->expires) { (*p)->expires -= timer->expires; timer->next = *p;
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