📄 inputlocationsdlg.h
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#if !defined(AFX_INPUTLOCATIONSDLG_H__3E158665_738D_11D7_9ED9_444553540000__INCLUDED_)
#define AFX_INPUTLOCATIONSDLG_H__3E158665_738D_11D7_9ED9_444553540000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// InputLocationsDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CInputLocationsDlg dialog
class CInputLocationsDlg : public CDialog
{
// Construction
public:
CInputLocationsDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CInputLocationsDlg)
enum { IDD = IDD_INPUT_LOCATIONS };
CEdit m_editCity;
CEdit m_editStreetAddress;
CEdit m_editStateProvince;
CEdit m_editLocationID;
CEdit m_editPostalCode;
CEdit m_editLCountryID;
CString m_strLCountryID;
CString m_strPostalCode;
int m_intLocationID;
CString m_strStateProvince;
CString m_strStreetAddress;
CString m_strCity;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CInputLocationsDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CInputLocationsDlg)
virtual BOOL OnInitDialog();
virtual void OnCancel();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INPUTLOCATIONSDLG_H__3E158665_738D_11D7_9ED9_444553540000__INCLUDED_)
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