📄 clientsocketlist2.cpp
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// ClientSocketList2.cpp : implementation file
//
#include "stdafx.h"
#include "ChatRoomServer.h"
#include "ClientSocketList2.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CClientSocketList2
IMPLEMENT_DYNCREATE(CClientSocketList2, CListView)
CClientSocketList2::CClientSocketList2()
{
}
CClientSocketList2::~CClientSocketList2()
{
}
BEGIN_MESSAGE_MAP(CClientSocketList2, CListView)
//{{AFX_MSG_MAP(CClientSocketList2)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CClientSocketList2 drawing
void CClientSocketList2::OnDraw(CDC* pDC)
{
CDocument* pDoc = GetDocument();
// TODO: add draw code here
}
/////////////////////////////////////////////////////////////////////////////
// CClientSocketList2 diagnostics
#ifdef _DEBUG
void CClientSocketList2::AssertValid() const
{
CListView::AssertValid();
}
void CClientSocketList2::Dump(CDumpContext& dc) const
{
CListView::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CClientSocketList2 message handlers
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