📄 soundout.cpp
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// SoundOut.cpp: implementation of the CSoundOut class.
//
//////////////////////////////////////////////////////////////////////
/*
This program is Developped by Yannick Sustrac
yannstrc@mail.dotcom.fr
http://www.mygale.org/~yannstrc/
This program is free software; you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program;
if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
MODIFICATION:
- CallBack function implementation
- Double buffer to feed the sound system
*/
//////////////////////////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "math.h"
#include "PSignalGenerate.h"
#include "SoundOut.h"
//#pragma comment(lib, "winmm")
/////////////////////////////////////////////////////////////////////////////////////////////
// comment this line to compile with a thread implementation rather than a callback function
//#define CALL_BACK_TEST
/////////////////////////////////////////////////////////////////////////////////////////////
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
#define real double
UINT WaveOutThreadProc(void * pParam);
void CALLBACK WaveOutProc(HWAVEOUT hwo,UINT uMsg,DWORD dwInstance,DWORD dwParam1,DWORD dwParam2);
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CSoundOut::CSoundOut()
{
m_NbMaxSamples = MAX_OUTPUT_SAMPLES;
m_WaveOutSampleRate = 11025;
m_Toggle = 0;
}
CSoundOut::~CSoundOut()
{
CloseOutput();
}
///////////////////////////////////////////////////////////////////
MMRESULT CSoundOut::OpenOutput()
{
MMRESULT result;
result=waveOutGetNumDevs();
if (result == 0)
{
AfxMessageBox(L"No Sound Output Device");
return result;
}
// test for Mic available
result=waveOutGetDevCaps (0, &m_WaveOutDevCaps, sizeof(WAVEOUTCAPS));
if ( result!= MMSYSERR_NOERROR)
{
AfxMessageBox(_T("Sound output Cannot determine card capabilities !"));
}
m_Terminate = FALSE;
#ifndef CALL_BACK_TEST
// The SoundOut Devive is OK now we can create an Event and start the Thread
m_WaveOutEvent = CreateEvent(NULL,FALSE,FALSE,L"WaveOutThreadEvent");
m_WaveOutThread= AfxBeginThread(WaveOutThreadProc,this,THREAD_PRIORITY_TIME_CRITICAL,0,CREATE_SUSPENDED,NULL);
m_WaveOutThread->m_bAutoDelete = TRUE;
#endif
// start the thread at the end of the buffer init
// init format
WaveInitFormat(1/* mono*/,m_WaveOutSampleRate /* khz */,16 /* bits */);
// Open Output
#ifdef CALL_BACK_TEST
result = waveOutOpen( &m_WaveOut,0, &m_WaveFormat,(DWORD)WaveOutProc ,(ULONG)this ,CALLBACK_FUNCTION);
#else
result = waveOutOpen( &m_WaveOut,0, &m_WaveFormat,(DWORD)m_WaveOutEvent ,NULL ,CALLBACK_EVENT);
#endif
if ( result!= MMSYSERR_NOERROR)
{
AfxMessageBox(_T("Sound output Cannot Open Device!"));
return result;
}
m_Toggle = 0;
m_SizeRecord = m_NbMaxSamples;
m_WaveHeader[m_Toggle].lpData = (CHAR *)&OutputBuffer[m_Toggle][0];
m_WaveHeader[m_Toggle].dwBufferLength = m_SizeRecord*2;
m_WaveHeader[m_Toggle].dwFlags = 0;
result = waveOutPrepareHeader( m_WaveOut, &m_WaveHeader[m_Toggle], sizeof(WAVEHDR) );
//MMRESULT waveOutPrepareHeader( HWAVEOUT hwi, LPWAVEHDR pwh, UINT cbwh );
if ( (result!= MMSYSERR_NOERROR) || ( m_WaveHeader[m_Toggle].dwFlags != WHDR_PREPARED) )
{
AfxMessageBox(_T(" Sound Output Cannot Prepare Header !"));
return result;
}
result = waveOutWrite( m_WaveOut, &m_WaveHeader[m_Toggle], sizeof(WAVEHDR) );
if (result!= MMSYSERR_NOERROR)
{
AfxMessageBox(_T(" Sound Output Cannot Write Buffer !"));
return result;
}
// register the second frame don't wait for the end of the first one
// so when we will be notified, this second frame will be currently output when we will reload the first one
m_Toggle = 1;
m_SizeRecord = m_NbMaxSamples;
m_WaveHeader[m_Toggle].lpData = (CHAR *)&OutputBuffer[m_Toggle][0];
m_WaveHeader[m_Toggle].dwBufferLength = m_SizeRecord*2;
m_WaveHeader[m_Toggle].dwFlags = 0;
result = waveOutPrepareHeader( m_WaveOut, &m_WaveHeader[m_Toggle], sizeof(WAVEHDR) );
//MMRESULT waveOutPrepareHeader( HWAVEOUT hwi, LPWAVEHDR pwh, UINT cbwh );
if ( (result!= MMSYSERR_NOERROR) || ( m_WaveHeader[m_Toggle].dwFlags != WHDR_PREPARED) )
{
AfxMessageBox(_T(" Sound Output Cannot Prepare Header !"));
return result;
}
result = waveOutWrite( m_WaveOut, &m_WaveHeader[m_Toggle], sizeof(WAVEHDR) );
if (result!= MMSYSERR_NOERROR)
{
AfxMessageBox(_T(" Sound Output Cannot Write Buffer !"));
return result;
}
#ifndef CALL_BACK_TEST
m_WaveOutThread->ResumeThread();
#endif
return result;
}
void CSoundOut::AddBuffer()
{
MMRESULT result;
/*
if (m_Toggle == 0)
m_Toggle = 1;
else
m_Toggle = 0;
*/
m_Toggle=m_Toggle?0:1;
result = waveOutUnprepareHeader( m_WaveOut, &m_WaveHeader[m_Toggle], sizeof(WAVEHDR) );
if (result!= MMSYSERR_NOERROR)
{
AfxMessageBox(_T("Sound output Cannot UnPrepareHeader !"));
return;
};
m_SizeRecord = m_NbMaxSamples;
m_WaveHeader[m_Toggle].lpData = (CHAR *)&OutputBuffer[m_Toggle][0];
m_WaveHeader[m_Toggle].dwBufferLength = m_SizeRecord *2;
m_WaveHeader[m_Toggle].dwLoops = 0;
m_WaveHeader[m_Toggle].dwFlags = 0; //WHDR_BEGINLOOP ;
result = waveOutPrepareHeader( m_WaveOut, &m_WaveHeader[m_Toggle], sizeof(WAVEHDR) );
if ( (result!= MMSYSERR_NOERROR) || ( m_WaveHeader[m_Toggle].dwFlags != WHDR_PREPARED) )
AfxMessageBox(_T("Sound output Cannot Prepare Header !"));
result = waveOutWrite( m_WaveOut, &m_WaveHeader[m_Toggle], sizeof(WAVEHDR) );
if (result!= MMSYSERR_NOERROR)
AfxMessageBox(_T("Sound output Cannot Add Buffer !"));
}
/*
WAVE_FORMAT_1M08 11.025 kHz, mono, 8-bit
WAVE_FORMAT_1M16 11.025 kHz, mono, 16-bit
WAVE_FORMAT_1S08 11.025 kHz, stereo, 8-bit
WAVE_FORMAT_1S16 11.025 kHz, stereo, 16-bit
WAVE_FORMAT_2M08 22.05 kHz, mono, 8-bit
WAVE_FORMAT_2M16 22.05 kHz, mono, 16-bit
WAVE_FORMAT_2S08 22.05 kHz, stereo, 8-bit
WAVE_FORMAT_2S16 22.05 kHz, stereo, 16-bit
WAVE_FORMAT_4M08 44.1 kHz, mono, 8-bit
WAVE_FORMAT_4M16 44.1 kHz, mono, 16-bit
WAVE_FORMAT_4S08 44.1 kHz, stereo, 8-bit
WAVE_FORMAT_4S16 44.1 kHz, stereo, 16-bit
*/
void CSoundOut:: WaveInitFormat( WORD nCh, // number of channels (mono, stereo)
DWORD nSampleRate, // sample rate
WORD BitsPerSample)
{
m_WaveFormat.wFormatTag = WAVE_FORMAT_PCM;
m_WaveFormat.nChannels = nCh;
m_WaveFormat.nSamplesPerSec = nSampleRate;
m_WaveFormat.nAvgBytesPerSec = nSampleRate * nCh * BitsPerSample/8;
m_WaveFormat.nBlockAlign = m_WaveFormat.nChannels * BitsPerSample/8;
m_WaveFormat.wBitsPerSample = BitsPerSample;
m_WaveFormat.cbSize = 0;
}
///////////////////////////////////////////////////////////////////////////
// the comutation for the Output samples need to be calibrated according
// to the SoundOut board add an Offset and a Mult coef.
void CSoundOut::ComputeSamples(SHORT *pt)
{
}
void CSoundOut::CloseOutput()
{
if (m_WaveOut)
waveOutPause(m_WaveOut);
Sleep(50); // wait for the pause
// CloseHandle(m_WaveOut);
m_Terminate = TRUE;
if (m_WaveOutEvent )
SetEvent(m_WaveOutEvent);
Sleep(50); // wait for the thread to terminate
if (m_WaveOut)
{
waveOutReset(m_WaveOut);
waveOutClose(m_WaveOut);
}
}
void CSoundOut::RazBuffers()
{
for (int i=0;i<MAX_OUTPUT_SAMPLES;i++)
{
OutputBuffer[0][i] = 0;
OutputBuffer[1][i] = 0;
}
}
void CSoundOut::StopOutput()
{
waveOutPause(m_WaveOut);
}
void CSoundOut::StartOutput()
{
waveOutRestart(m_WaveOut);
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Glogal Thread procedure for the CSoundOut class
// It cannot be included inside the Class
//
// The LPARAM is the Class pointer it can be the base class CSoundOut
// or a drived class like CFft
// The value of this parametre can change according because
// OpenMic() call a virtual funtion
/////////////////////////////////////////////////////////////////////////////////////////////////////////////
#define PT_S ((CSoundOut*)pParam)
UINT WaveOutThreadProc(void * pParam)
{
// CSoundOut * SoundOut = (class CSoundOut *)pParam;
UINT result;
UINT FirstPass = TRUE;
if ( FirstPass)
result = WaitForSingleObject(PT_S->m_WaveOutEvent,INFINITE);
FirstPass = FALSE;
while (!PT_S->m_Terminate)
{
result = WaitForSingleObject(PT_S->m_WaveOutEvent,INFINITE);
if ((result == WAIT_OBJECT_0)&&(!PT_S->m_Terminate ))
{
PT_S->AddBuffer(); // Toggle as changed state here !Toggle point to the just received buffer
PT_S->ComputeSamples(&PT_S->m_Toggle);
}
else
return 0; //
}
return 0;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Test with a callback function instead of a thread
//
////////////////////////////////////////////////////////////////////////////////////////////////////////////
#ifdef CALL_BACK_TEST
void CALLBACK WaveOutProc(HWAVEOUT hwo,UINT uMsg,DWORD pParam,DWORD dwParam1,DWORD dwParam2)
{
if (!PT_S->m_Terminate )
switch (uMsg)
{
case WOM_DONE:
PT_S->AddBuffer();
PT_S->ComputeSamples(&PT_S->m_Toggle);
break;
case WOM_OPEN:
break;
case WOM_CLOSE:
break;
}
}
#endif
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