📄 example4.asm
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; A simple program that loads a file, dumps it to screen, and lets you move
; around in it using the arrow keys. ESC quits. It loads the file into
; extended memory, if for no other reason that to demonstrate its use.
; This program makes use of a switch with a numeric string associated.
;
; Link this with FILE32, KB32, and ARGC32, and enable OPENFILE, READFILE,
; FILESIZE, CCHEKSTR, and CCHEKSWITCH in their respective libs.
.386p
jumps
code32 segment para public use32
assume cs:code32, ds:code32, ss:code32
include start32.inc
include file32.inc
include argc32.inc
include kb32.inc
public _main
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