📄 sprite.h
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/* * * sprite.h * * Copyright (C) 2006 Michael H. Overlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Contact at poster_printer@yahoo.com */#ifndef SPRITE_H#define SPRITE_H#include <windows.h>#include <vector>class Sprite {public: virtual ~Sprite() {} virtual void Draw(OUT HDC hdc) = 0; virtual void Save(IN HDC hdc, HRGN hrgnClip) = 0; virtual void Update(IN OUT HDC hdc, OUT HRGN hrgnUpdate) = 0; // 7/6 virtual void Scroll(IN const POINT& ptDelta) = 0; virtual HRGN GetUpdateRegion(void) = 0;};class NextStateRegionSprite : public Sprite {public: virtual ~NextStateRegionSprite() {} virtual void Update(IN OUT HDC hdc, OUT HRGN hrgnUpdate); struct UpdateRegions { UpdateRegions(void) { hrgnErase = hrgnDraw = hrgnSave = NULL; } ~UpdateRegions() { if (hrgnErase != NULL) ::DeleteObject(hrgnErase); if (hrgnDraw != NULL) ::DeleteObject(hrgnDraw); if (hrgnSave != NULL) ::DeleteObject(hrgnSave); } HRGN hrgnErase; HRGN hrgnDraw; HRGN hrgnSave; }; virtual void Erase(OUT HDC hdc) = 0; virtual void Next(void) = 0; virtual void CalculateRegions(OUT UpdateRegions& ur) = 0; // 7/6 virtual HRGN GetUpdateRegion(void) { UpdateRegions ur; this->CalculateRegions(ur); ::CombineRgn(ur.hrgnDraw, ur.hrgnDraw, ur.hrgnErase, RGN_OR); HRGN hrgn = ur.hrgnDraw; ur.hrgnDraw = NULL; return hrgn; }};typedef NextStateRegionSprite *PNextStateRegionSprite;class CompositeNextStateRegionSprite : public NextStateRegionSprite {public: CompositeNextStateRegionSprite(const std::vector<PNextStateRegionSprite>& vSprite);; virtual ~CompositeNextStateRegionSprite() ; virtual void Erase(OUT HDC hdc) ; virtual void Draw(OUT HDC hdc) ; virtual void Save(IN HDC hdc, HRGN hrgnClip) ; virtual void Next(void) ; virtual void CalculateRegions(OUT UpdateRegions& ur) ; // 7/6 virtual void Scroll(IN const POINT& ptDelta) ; virtual void SetClipRgn(HRGN hrgnClip);protected: CompositeNextStateRegionSprite(void) {} std::vector<PNextStateRegionSprite> m_vSprite; HRGN m_hrgnClip;};class SolidColorSprite : public NextStateRegionSprite {public: struct State { RECT r; COLORREF clr; BOOL bVisible; BOOL operator ==(const State& state) const { return memcmp(this, &state, sizeof(*this)) == 0; } BOOL operator !=(const State& state) const { return ! (*this == state); } }; SolidColorSprite(const SIZE& szMax); virtual ~SolidColorSprite(); void SetNextState(const State& state); const State& GetState(void) const { return m_state; } BOOL HitTest(const POINT& pt) const; virtual void Erase(OUT HDC hdc); virtual void Draw(OUT HDC hdc) ; virtual void Save(IN HDC hdc, IN HRGN hrgnClip) ; virtual void Next(void) ; virtual void CalculateRegions(OUT UpdateRegions& ur) ; //7/6 virtual void Scroll(IN const POINT& ptDelta) ;private: State m_state; State m_stateNext; const SIZE m_szMax; HBITMAP m_hbmpSave;};// DEBUG#if 0class DebugBounceSprite : public SolidColorSprite {public: DebugBounceSprite(const SIZE& sz, const POINT& pt, COLORREF clr, const RECT& rBounce, const POINT& ptV) ; void Next(void) ;private: RECT m_rBounce; POINT m_ptV;};#endif#endif
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