📄 nmatrix.h
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// N-matrix
#ifndef NMatrix_
#define NMatrix_
#include<stdlib.h>
#include<iostream.h>
#include "xcept.h"
template<class T>
class NMatrix {
public:
NMatrix(int size = 10)
{n = size; t = new T [3*n-2];}
~NMatrix() {delete [] t;}
NMatrix<T>& Store(const T& x, int i, int j);
T Retrieve(int i, int j);
private:
int n; // dimension
T *t; // 1D array
};
template<class T>
NMatrix<T>& NMatrix<T>::
Store(const T& x, int i, int j)
{// Store x as N(i,j).
if ( i < 1 || j < 1 || i > n || j > n)
throw OutOfBounds();
if (j == 1) t[i-1] = x; // first column
else if (j == n) t[n+i-1] = x; // last column
else if (i == j) t[2*n+i-2] = x;
// rest of diagonal
else if (x != 0) throw MustBeZero();
return *this;
}
template <class T>
T NMatrix<T>::Retrieve(int i, int j)
{// Retrieve C(i,j)
if ( i < 1 || j < 1 || i > n || j > n)
throw OutOfBounds();
if (j == 1) return t[i-1]; // first column
if (j == n) return t[n+i-1]; // last column
if (i == j) return t[2*n+i-2];
// rest of diagonal
return 0; // outside the N
}
#endif
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