snake.vcp

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!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE ARMV4I) Debug"

DEP_CPP_GAMEO=\
	".\GameOverDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPSIV_FP) Release"

DEP_CPP_GAMEO=\
	".\GameOverDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPSIV_FP) Debug"

DEP_CPP_GAMEO=\
	".\GameOverDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE ARMV4) Release"

DEP_CPP_GAMEO=\
	".\GameOverDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE ARMV4) Debug"

DEP_CPP_GAMEO=\
	".\GameOverDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPS16) Release"

DEP_CPP_GAMEO=\
	".\GameOverDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPS16) Debug"

DEP_CPP_GAMEO=\
	".\GameOverDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE ARMV4T) Release"

DEP_CPP_GAMEO=\
	".\GameOverDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE ARMV4T) Debug"

DEP_CPP_GAMEO=\
	".\GameOverDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE x86) Release"

DEP_CPP_GAMEO=\
	".\GameOverDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE x86) Debug"

DEP_CPP_GAMEO=\
	".\GameOverDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\InstructionDlg.cpp

!IF  "$(CFG)" == "Snake - Win32 (WCE MIPSII_FP) Release"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPSII_FP) Debug"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPSII) Release"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPSII) Debug"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE SH4) Release"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE SH4) Debug"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE SH3) Release"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE SH3) Debug"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPSIV) Release"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPSIV) Debug"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE emulator) Release"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE emulator) Debug"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"gx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE ARMV4I) Release"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE ARMV4I) Debug"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPSIV_FP) Release"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPSIV_FP) Debug"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE ARMV4) Release"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE ARMV4) Debug"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPS16) Release"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPS16) Debug"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE ARMV4T) Release"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE ARMV4T) Debug"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE x86) Release"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE x86) Debug"

DEP_CPP_INSTR=\
	".\InstructionDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\LevelUpDlg.cpp

!IF  "$(CFG)" == "Snake - Win32 (WCE MIPSII_FP) Release"

DEP_CPP_LEVEL=\
	".\LevelUpDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPSII_FP) Debug"

DEP_CPP_LEVEL=\
	".\LevelUpDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPSII) Release"

DEP_CPP_LEVEL=\
	".\LevelUpDlg.h"\
	".\Snake.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Snake - Win32 (WCE MIPSII) Debug"

DEP_CPP_LEVEL=\

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