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📄 resource.h

📁 一个在Pocket PC上运行的贪食蛇游戏
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//{{NO_DEPENDENCIES}}
// Microsoft eMbedded Visual C++ generated include file.
// Used by Snake.rc
//
#define IDD_ABOUTBOX                    100
#define IDD_SNAKE_FORM                  101
#define IDR_MAINFRAME                   128
#define IDD_PLAYERINFO                  130
#define IDD_PLAYERHISTORY               131
#define IDD_INSTRUCTION                 134
#define IDD_SETTINGS                    135
#define IDI_ICON1                       194
#define IDI_ICON2                       195
#define IDB_BODY                        215
#define IDB_FOOD                        216
#define IDB_HEAD                        217
#define IDB_LIFE                        218
#define IDB_STONE                       219
#define IDB_YELLOW                      221
#define IDB_SNAKE                       231
#define IDD_LEVELUP                     232
#define IDD_GAMEOVER                    233
#define IDB_GAMEOVER                    234
#define IDB_LEVELUP                     235
#define IDB_TONGUE                      236
#define IDE_PLAYERNAME                  1000
#define IDC_BUTTON_DELETE               1001
#define IDC_LIST_PLAYER                 1002
#define IDL_AUTHORNAME                  1003
#define IDC_MODE                        1014
#define IDC_LEVEL                       1015
#define IDC_MAZES                       1016
#define IDC_BUTTON_UP                   1017
#define IDC_BUTTON_RIGHT                1018
#define IDC_BUTTON_DOWN                 1019
#define IDC_BUTTON_LEFT                 1020
#define IDC_SCORE                       1021
#define IDC_TIMEREMAIN                  1022
#define IDC_BUTTON_TONGUE               1022
#define ID_APP_INSTRUCTION              32774
#define ID_GAME_PAUSE                   32779
#define ID_MENUITEM32781                32781
#define ID_GAME_CONTINUE                32782
#define ID_GAME_NEW                     32783
#define ID_GAME_SET                     32784
#define ID_APP_HISTORY                  32785

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        237
#define _APS_NEXT_COMMAND_VALUE         32786
#define _APS_NEXT_CONTROL_VALUE         1022
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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