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📄 image.vcp

📁 fish——能显示jpg格式图片的程序
💻 VCP
📖 第 1 页 / 共 2 页
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	".\image.h"\
	".\imageDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4) Release"

DEP_CPP_IMAGE=\
	".\image.h"\
	".\imageDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4) Debug"

DEP_CPP_IMAGE=\
	".\image.h"\
	".\imageDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE x86) Release"

DEP_CPP_IMAGE=\
	".\image.h"\
	".\imageDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE x86) Debug"

DEP_CPP_IMAGE=\
	".\image.h"\
	".\imageDlg.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\image.rc

!IF  "$(CFG)" == "image - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4I) Release"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4I) Debug"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4) Debug"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE x86) Release"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE x86) Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\imageDlg.cpp

!IF  "$(CFG)" == "image - Win32 (WCE emulator) Release"

DEP_CPP_IMAGED=\
	".\image.h"\
	".\imageDlg.h"\
	".\Mystatic.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"GdiplusImaging.h"\
	{$(INCLUDE)}"GdiplusPixelFormats.h"\
	{$(INCLUDE)}"imaging.h"\
	{$(INCLUDE)}"imgguids.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE emulator) Debug"

DEP_CPP_IMAGED=\
	".\image.h"\
	".\imageDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4I) Release"

DEP_CPP_IMAGED=\
	".\image.h"\
	".\imageDlg.h"\
	".\Mystatic.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"GdiplusImaging.h"\
	{$(INCLUDE)}"GdiplusPixelFormats.h"\
	{$(INCLUDE)}"imaging.h"\
	{$(INCLUDE)}"imgguids.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4I) Debug"

DEP_CPP_IMAGED=\
	".\image.h"\
	".\imageDlg.h"\
	".\StdAfx.h"\
	
NODEP_CPP_IMAGED=\
	".\diplusImaging.h"\
	".\diplusPixelFormats.h"\
	".\maging.h"\
	".\mgguids.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4) Release"

DEP_CPP_IMAGED=\
	".\image.h"\
	".\imageDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4) Debug"

DEP_CPP_IMAGED=\
	".\image.h"\
	".\imageDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE x86) Release"

DEP_CPP_IMAGED=\
	".\image.h"\
	".\imageDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE x86) Debug"

DEP_CPP_IMAGED=\
	".\image.h"\
	".\imageDlg.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Mystatic.cpp

!IF  "$(CFG)" == "image - Win32 (WCE emulator) Release"

DEP_CPP_MYSTA=\
	".\image.h"\
	".\Mystatic.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE emulator) Debug"

DEP_CPP_MYSTA=\
	".\image.h"\
	".\Mystatic.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4I) Release"

DEP_CPP_MYSTA=\
	".\image.h"\
	".\Mystatic.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4I) Debug"

DEP_CPP_MYSTA=\
	".\image.h"\
	".\Mystatic.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4) Release"

DEP_CPP_MYSTA=\
	".\image.h"\
	".\Mystatic.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4) Debug"

DEP_CPP_MYSTA=\
	".\image.h"\
	".\Mystatic.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE x86) Release"

DEP_CPP_MYSTA=\
	".\image.h"\
	".\Mystatic.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "image - Win32 (WCE x86) Debug"

DEP_CPP_MYSTA=\
	".\image.h"\
	".\Mystatic.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "image - Win32 (WCE emulator) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE emulator) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4I) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4I) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE ARMV4) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE x86) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "image - Win32 (WCE x86) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\image.h
# End Source File
# Begin Source File

SOURCE=.\imageDlg.h
# End Source File
# Begin Source File

SOURCE=.\imgdecmp.h
# End Source File
# Begin Source File

SOURCE=.\imgrendr.h
# End Source File
# Begin Source File

SOURCE=.\Mystatic.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\image.ico
# End Source File
# Begin Source File

SOURCE=.\res\image.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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