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📄 capplication.h

📁 Visual C++ 游戏开发与设计实例 源代码(所有)
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// CMAIN LIB - APPLICATION AND DIRECT WRAPPER
//
// Written by Mauricio Teichmann Ritter
//
// Copyright (C) 2002, Brazil. All rights reserved.
// 
//

#include "stdafx.h"
#include "cWindow.h"



#ifndef _APPLIB_APPCLASS_
#define _APPLIB_APPCLASS_
class cApplication
{

protected:
	
	LPSTR m_lpszAppName;
	LPSTR m_lpszwndClassName;
	DWORD m_ColorDepth;
	DWORD m_ScreenHeight;
	DWORD m_ScreenWidth;


public:
	BOOL m_bActive;
	void PreventFlip();
	bool m_bDontFlip;
	HWND GetMainWnd();
	LPDIRECTDRAW7 GetDirectDraw();
	LPDIRECTDRAW7			m_pDD;
	LPDIRECTDRAWSURFACE7	m_pFrontBuffer;
	LPDIRECTDRAWSURFACE7	m_pBackBuffer;


	cApplication();

	~cApplication();

	static HINSTANCE m_hInst;
	static HINSTANCE GetInstHandle() { return m_hInst; };

	BOOL InitApplication();
	BOOL RunApplication();
	BOOL InitDirectX();

	virtual void ExitApp();
	virtual void DoIdle();
	virtual void AppInitialized();

private:
	cWindow	m_pWindow;
};

cApplication* GetMainApp();
#ifdef _DEBUG
void Log(char* sFormat, ...);
#endif

#endif

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