csurface.h
来自「Visual C++ 游戏开发与设计实例 源代码(所有)」· C头文件 代码 · 共 60 行
H
60 行
// CMAIN LIB - APPLICATION AND DIRECT WRAPPER
//
// Written by Mauricio Teichmann Ritter
//
// Copyright (C) 2002, Brazil. All rights reserved.
//
//
// cSurface.h: interface for the cSurface class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_CSURFACE_H__0C439CBB_20C0_487F_84A6_31D8F436B74A__INCLUDED_)
#define AFX_CSURFACE_H__0C439CBB_20C0_487F_84A6_31D8F436B74A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "cApplication.h"
struct SURFACE_SOURCE_INFO
{
HINSTANCE m_hInstance;
UINT m_nResource;
int m_iX;
int m_iY;
int m_iWidth;
int m_iHeight;
};
class cSurface
{
public:
SURFACE_SOURCE_INFO m_srcInfo;
void Restore();
LPDIRECTDRAWSURFACE7 GetSurface();
UINT Width();
UINT Height();
void Destroy();
COLORREF m_ColorKey;
BOOL Draw(LPDIRECTDRAWSURFACE7 lpDest, int iDestX = 0, int iDestY = 0, int iSrcX = 0, int iSrcY = 0, int nWidth = 0, int nHeight = 0);
BOOL Create(int nWidth, int nHeight, COLORREF dwColorKey = -1);
BOOL LoadBitmap(HINSTANCE hInst, UINT nRes, int nX = 0, int nY = 0, int nWidth = 0, int nHeight = 0);
cSurface(HINSTANCE hInst, UINT nResource, int nWidth, int nHeight, COLORREF dwColorKey = -1);
cSurface();
virtual ~cSurface();
protected:
UINT m_Height;
UINT m_Width;
LPDIRECTDRAWSURFACE7 m_pSurface;
};
#endif // !defined(AFX_CSURFACE_H__0C439CBB_20C0_487F_84A6_31D8F436B74A__INCLUDED_)
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