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📄 varblmen.h

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/********************************************************************** * File:        varblmen.h  (Formerly varmenu.h) * Description: Variables menu subclasses * Author:      Phil Cheatle * Created:     Wed Nov 13 11:17:26 GMT 1991 * * (C) Copyright 1991, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/#ifndef VARBLMEN_H#define VARBLMEN_H#include          "sbdmenu.h"#include          "submen.h"#include          "notdll.h"/**********************************************************************Class BOOL_VAR_MENU_LEAF - Boolean Variable leaf**********************************************************************/class BOOL_VAR_MENU_LEAF:public LEAF_MENU_NODE{  private:    BOOL_VARIABLE * var;         //The variable    BOOL8 changed;               //User modified?    void event(                          //User clicked...               COMMAND_WINDOW *cmd_win,  //For UI, update etc               FCOORD pt,                //here               INT32 *cmd_event_id,      //Command selected               char *new_value);         //Edited value    void plotx(                 //draw it               WINDOW window);  //in this window    const char *cmp_str() {  //get ptr to name      return var->name_str ();    }    void write_vars(                      //save config vars                    FILE *fp,             //in this file                    BOOL8 changes_only);  //Changed vars only?  public:    BOOL_VAR_MENU_LEAF (         //constructor      BOOL_VARIABLE * this_var   //variable to edit    ): LEAF_MENU_NODE ("") {      var = this_var;      changed = FALSE;    }};/**********************************************************************Class DBL_VAR_MENU_LEAF - Double Variable leaf**********************************************************************/class DBL_VAR_MENU_LEAF:public LEAF_MENU_NODE{  private:    double_VARIABLE * var;       //The variable    BOOL8 changed;               //User modified?    void event(                          //User clicked...               COMMAND_WINDOW *cmd_win,  //For UI, update etc               FCOORD pt,                //here               INT32 *cmd_event_id,      //Command selected               char *new_value);         //Edited value    const char *cmp_str() {  //get ptr to name      return var->name_str ();    }    void write_vars(                      //save config vars                    FILE *fp,             //in this file                    BOOL8 changes_only);  //Changed vars only?  public:    DBL_VAR_MENU_LEAF (          //constructor      double_VARIABLE * this_var //variable to edit    ): LEAF_MENU_NODE ("") {      var = this_var;      changed = FALSE;    }};/**********************************************************************Class INT_VAR_MENU_LEAF - Integer Variable leaf**********************************************************************/class INT_VAR_MENU_LEAF:public LEAF_MENU_NODE{  private:    INT_VARIABLE * var;          //The variable    BOOL8 changed;               //User modified?    void event(                          //User clicked...               COMMAND_WINDOW *cmd_win,  //For UI, update etc               FCOORD pt,                //here               INT32 *cmd_event_id,      //Command selected               char *new_value);         //Edited value    const char *cmp_str() {  //get ptr to name      return var->name_str ();    }    void write_vars(                      //save config vars                    FILE *fp,             //in this file                    BOOL8 changes_only);  //Changed vars only?  public:    INT_VAR_MENU_LEAF (          //constructor      INT_VARIABLE * this_var    //variable to edit    ): LEAF_MENU_NODE ("") {      var = this_var;      changed = FALSE;    }};/**********************************************************************Class STR_VAR_MENU_LEAF - String Variable leaf**********************************************************************/class STR_VAR_MENU_LEAF:public LEAF_MENU_NODE{  private:    STRING_VARIABLE * var;       //The variable    BOOL8 changed;               //User modified?    void event(                          //User clicked...               COMMAND_WINDOW *cmd_win,  //For UI, update etc               FCOORD pt,                //here               INT32 *cmd_event_id,      //Command selected               char *new_value);         //Edited value    const char *cmp_str() {  //get ptr to name      return var->name_str ();    }    void write_vars(                      //save config vars                    FILE *fp,             //in this file                    BOOL8 changes_only);  //Changed vars only?  public:    STR_VAR_MENU_LEAF (          //constructor      STRING_VARIABLE * this_var //variable to edit    ): LEAF_MENU_NODE ("") {      var = this_var;      changed = FALSE;    }};/**********************************************************************Class VAR_NON_RADIO_MENU - A sub menu containing variables**********************************************************************/class VAR_NON_RADIO_MENU:public NON_LEAF_MENU_NODE{  private:    void write_vars(                      //save config vars                    FILE *fp,             //in this file                    BOOL8 changes_only);  //Changed vars only?  public:    VAR_NON_RADIO_MENU (         //constructor    const char *menu_text):NON_LEAF_MENU_NODE (menu_text) {    }    void add_child(  //add to sub-menu end //item to add                   SIMPLE_MENU_LEAF *new_child) {      link_child(new_child);     }    void add_child(                            //add to sub-menu end                   VAR_SUB_MENU *new_child) {  //item to add      link_child(new_child);     }    void add_child(                      //add to sub-menu end                   MENU_L *new_child) {  //item to add      link_child_link(new_child);     }};#endif

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