📄 elst.h
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/********************************************************************** * File: elst.h (Formerly elist.h) * Description: Embedded list module include file. * Author: Phil Cheatle * Created: Mon Jan 07 08:35:34 GMT 1991 * * (C) Copyright 1991, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/#ifndef ELST_H#define ELST_H#include <stdio.h>#include "host.h"#include "serialis.h"#include "lsterr.h"class ELIST_ITERATOR;/**********************************************************************This module implements list classes and iterators.The following list types and iterators are provided: List type List Class Iterator Class Element Class --------- ---------- -------------- ------------- Embedded list ELIST ELIST_ITERATOR ELIST_LINK (Single linked) Embedded list ELIST2 ELIST2_ITERATOR ELIST2_LINK (Double linked) Cons List CLIST CLIST_ITERATOR CLIST_LINK (Single linked) Cons List CLIST2 CLIST2_ITERATOR CLIST2_LINK (Double linked)An embedded list is where the list pointers are provided by a generic class.Data types to be listed inherit from the generic class. Data is thus linkedin only ONE list at any one time.A cons list has a separate structure for a "cons cell". This contains thelist pointer(s) AND a pointer to the data structure held on the list. Astructure can be on many cons lists at the same time, and the structure doesnot need to inherit from any generic class in order to be on the list.The implementation of lists is very careful about space and speed overheads.This is why many embedded lists are provided. The same concerns mean thatin-line type coercion is done, rather than use virtual functions. This iscumbersome in that each data type to be listed requires its own iterator andlist class - though macros can gererate these. It also prevents heterogenouslists.**********************************************************************//********************************************************************** * CLASS - ELIST_LINK * * Generic link class for singly linked lists with embedded links * * Note: No destructor - elements are assumed to be destroyed EITHER after * they have been extracted from a list OR by the ELIST destructor which * walks the list. **********************************************************************/class DLLSYM ELIST_LINK{ friend class ELIST_ITERATOR; friend class ELIST; ELIST_LINK *next; public: ELIST_LINK() { next = NULL; } //constructor ELIST_LINK( //copy constructor const ELIST_LINK &) { //dont copy link next = NULL; } void operator= ( //dont copy links const ELIST_LINK &) { next = NULL; } void serialise_asc( //serialise to ascii FILE *f); void de_serialise_asc( //de-serialise from ascii FILE *f); /* NOTE that none of the serialise member functions are required for ELIST_LINKS as they are never serialised. (We demand that the derived class terminates recursion - just to make sure that it defines the member functions anyway.) */};/********************************************************************** * CLASS - ELIST * * Generic list class for singly linked lists with embedded links **********************************************************************/class DLLSYM ELIST{ friend class ELIST_ITERATOR; ELIST_LINK *last; //End of list //(Points to head) ELIST_LINK *First() { // return first return last ? last->next : NULL; } public: ELIST() { //constructor last = NULL; } void internal_clear ( //destroy all links //ptr to zapper functn void (*zapper) (ELIST_LINK *)); BOOL8 empty() { //is list empty? return !last; } BOOL8 singleton() { return last ? (last == last->next) : FALSE; } void shallow_copy( //dangerous!! ELIST *from_list) { //beware destructors!! last = from_list->last; } //ptr to copier functn void internal_deep_copy (ELIST_LINK * (*copier) (ELIST_LINK *), const ELIST * list); //list being copied void assign_to_sublist( //to this list ELIST_ITERATOR *start_it, //from list start ELIST_ITERATOR *end_it); //from list end INT32 length(); //# elements in list void sort ( //sort elements int comparator ( //comparison routine const void *, const void *)); void internal_dump ( //serialise each elem FILE * f, //to this file void element_serialiser ( //using this function FILE *, ELIST_LINK *)); void internal_de_dump ( //de_serial each elem FILE * f, //from this file //using this function ELIST_LINK * element_de_serialiser ( FILE *)); void prep_serialise(); //change last to count /* Note that dump() and de_dump() are not required as calls to dump/de_dump a list class should be handled by a class derived from this. make_serialise is not required for a similar reason. */};/*********************************************************************** * CLASS - ELIST_ITERATOR * * Generic iterator class for singly linked lists with embedded links **********************************************************************/class DLLSYM ELIST_ITERATOR{ friend void ELIST::assign_to_sublist(ELIST_ITERATOR *, ELIST_ITERATOR *); ELIST *list; //List being iterated ELIST_LINK *prev; //prev element ELIST_LINK *current; //current element ELIST_LINK *next; //next element BOOL8 ex_current_was_last; //current extracted //was end of list BOOL8 ex_current_was_cycle_pt; //current extracted //was cycle point ELIST_LINK *cycle_pt; //point we are cycling //the list to. BOOL8 started_cycling; //Have we moved off //the start? ELIST_LINK *extract_sublist( //from this current... ELIST_ITERATOR *other_it); //to other current public: ELIST_ITERATOR() { //constructor list = NULL; } //unassigned list ELIST_ITERATOR( //constructor ELIST *list_to_iterate); void set_to_list( //change list ELIST *list_to_iterate); void add_after_then_move( //add after current & ELIST_LINK *new_link); //move to new void add_after_stay_put( //add after current & ELIST_LINK *new_link); //stay at current void add_before_then_move( //add before current & ELIST_LINK *new_link); //move to new void add_before_stay_put( //add before current & ELIST_LINK *new_link); //stay at current void add_list_after( //add a list & ELIST *list_to_add); //stay at current void add_list_before( //add a list & ELIST *list_to_add); //move to it 1st item ELIST_LINK *data() { //get current data #ifdef _DEBUG if (!list) NO_LIST.error ("ELIST_ITERATOR::data", ABORT, NULL); if (!current) NULL_DATA.error ("ELIST_ITERATOR::data", ABORT, NULL); #endif return current; } ELIST_LINK *data_relative( //get data + or - ... INT8 offset); //offset from current ELIST_LINK *forward(); //move to next element ELIST_LINK *extract(); //remove from list ELIST_LINK *move_to_first(); //go to start of list ELIST_LINK *move_to_last(); //go to end of list void mark_cycle_pt(); //remember current BOOL8 empty() { //is list empty? #ifdef _DEBUG if (!list) NO_LIST.error ("ELIST_ITERATOR::empty", ABORT, NULL); #endif return list->empty (); } BOOL8 current_extracted() { //current extracted? return !current; } BOOL8 at_first(); //Current is first? BOOL8 at_last(); //Current is last? BOOL8 cycled_list(); //Completed a cycle? void add_to_end( //add at end & ELIST_LINK *new_link); //dont move void exchange( //positions of 2 links ELIST_ITERATOR *other_it); //other iterator INT32 length(); //# elements in list void sort ( //sort elements int comparator ( //comparison routine const void *, const void *));};/*********************************************************************** * ELIST_ITERATOR::set_to_list * * (Re-)initialise the iterator to point to the start of the list_to_iterate * over. **********************************************************************/inline void ELIST_ITERATOR::set_to_list( //change list ELIST *list_to_iterate) { #ifdef _DEBUG if (!this) NULL_OBJECT.error ("ELIST_ITERATOR::set_to_list", ABORT, NULL); if (!list_to_iterate) BAD_PARAMETER.error ("ELIST_ITERATOR::set_to_list", ABORT, "list_to_iterate is NULL"); #endif list = list_to_iterate; prev = list->last; current = list->First (); next = current ? current->next : NULL; cycle_pt = NULL; //await explicit set started_cycling = FALSE; ex_current_was_last = FALSE; ex_current_was_cycle_pt = FALSE;}/*********************************************************************** * ELIST_ITERATOR::ELIST_ITERATOR * * CONSTRUCTOR - set iterator to specified list; **********************************************************************/inline ELIST_ITERATOR::ELIST_ITERATOR(ELIST *list_to_iterate) { set_to_list(list_to_iterate);}/*********************************************************************** * ELIST_ITERATOR::add_after_then_move * * Add a new element to the list after the current element and move the * iterator to the new element. **********************************************************************/inline void ELIST_ITERATOR::add_after_then_move( // element to add ELIST_LINK *new_element) { #ifdef _DEBUG if (!this) NULL_OBJECT.error ("ELIST_ITERATOR::add_after_then_move", ABORT, NULL); if (!list) NO_LIST.error ("ELIST_ITERATOR::add_after_then_move", ABORT, NULL); if (!new_element) BAD_PARAMETER.error ("ELIST_ITERATOR::add_after_then_move", ABORT, "new_element is NULL"); if (new_element->next) STILL_LINKED.error ("ELIST_ITERATOR::add_after_then_move", ABORT, NULL); #endif if (list->empty ()) { new_element->next = new_element; list->last = new_element; prev = next = new_element; } else { new_element->next = next; if (current) { //not extracted current->next = new_element; prev = current; if (current == list->last) list->last = new_element; } else { //current extracted prev->next = new_element; if (ex_current_was_last) list->last = new_element; if (ex_current_was_cycle_pt) cycle_pt = new_element; } } current = new_element;
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