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📄 closed.cpp

📁 一OCR的相关资料。.希望对研究OCR的朋友有所帮助.
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/* -*-C-*- ******************************************************************************** * * File:        closed.c  (Formerly closed.c) * Description:  Hash table for closed search states. * Author:       Mark Seaman, OCR Technology * Created:      Fri Oct 16 14:37:00 1987 * Modified:     Fri May 25 11:31:16 1990 (Mark Seaman) marks@hpgrlt * Language:     C * Package:      N/A * Status:       Reusable Software Component * * (c) Copyright 1987, Hewlett-Packard Company. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * *********************************************************************************//*----------------------------------------------------------------------              I n c l u d e s----------------------------------------------------------------------*/#include "freelist.h"#include "closed.h"#include "cutil.h"#include "callcpp.h"//#include <process.h>#ifdef __UNIX__#include <assert.h>#endif/*----------------------------------------------------------------------              V a r i a b l e s----------------------------------------------------------------------*/#define TABLE_SIZE 2000HASH_TABLE global_hash = NULL;/*----------------------------------------------------------------------              F u n c t i o n s----------------------------------------------------------------------*//********************************************************************** * hash_add * * Look in the hash table for a particular value. If it is not there * then add it. **********************************************************************/int hash_add(HASH_TABLE state_table, STATE *state) {   int x;  int i = 0;  int table_limit = TABLE_SIZE;  x = state->part2 % table_limit;  while (i < table_limit) {    assert (0 <= x && x < table_limit);    /* Found it */    if ((state_table[x].part2 == state->part2) &&    (state_table[x].part1 == state->part1)) {      return (FALSE);    }    /* Not in table */    else if (state_table[x].part1 == NO_STATE) {      state_table[x].part2 = state->part2;      state_table[x].part1 = state->part1;      return (TRUE);    }    i++;    if (++x >= table_limit)      x = 0;  }  cprintf("warning: hash table is full");    abort();   return 0;}/********************************************************************** * hash_lookup * * Look in the hash table for a particular value. If the value is there * then return TRUE, FALSE otherwise. **********************************************************************/int hash_lookup(HASH_TABLE state_table, STATE *state) {   int x;  int i = 0;  int table_limit = TABLE_SIZE;  x = state->part2 % table_limit;  while (i < table_limit) {    assert (0 <= x && x < table_limit);    /* Found it */    if ((state_table[x].part2 == state->part2) &&    (state_table[x].part1 == state->part1)) {      return (TRUE);    }    /* Not in table */    else if (state_table[x].part1 == NO_STATE) {      return (FALSE);    }    i++;    if (++x >= table_limit)      x = 0;  }  cprintf ("warning: fell off end of hash table  (%x) %x\n",    state->part2, state->part2 % table_limit);  abort();   return 0;}/********************************************************************** * new_hash_table * * Create and initialize a hash table. **********************************************************************/HASH_TABLE new_hash_table() {   HASH_TABLE ht;  int x;  if (global_hash == NULL)    ht = (HASH_TABLE) memalloc (TABLE_SIZE * sizeof (STATE));  else    ht = global_hash;  for (x = 0; x < TABLE_SIZE; x++) {    ht[x].part1 = NO_STATE;    ht[x].part2 = NO_STATE;  }  return (ht);}

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