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📄 quspline.h

📁 一OCR的相关资料。.希望对研究OCR的朋友有所帮助.
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/********************************************************************** * File:        quspline.h  (Formerly qspline.h) * Description: Code for the QSPLINE class. * Author:		Ray Smith * Created:		Tue Oct 08 17:16:12 BST 1991 * * (C) Copyright 1991, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/#ifndef           QUSPLINE_H#define           QUSPLINE_H#include          "grphics.h"#include          "quadratc.h"#include          "serialis.h"#include          "memry.h"#include          "rect.h"class ROW;class QSPLINE{  friend void make_first_baseline(BOX *,                                  int,                                  int *,                                  int *,                                  QSPLINE *,                                  QSPLINE *,                                  float);  friend void make_holed_baseline(BOX *, int, QSPLINE *, QSPLINE *, float);   friend void tweak_row_baseline(ROW *);   public:    QSPLINE() {  //empty constructor      segments = 0;      xcoords = NULL;            //everything empty      quadratics = NULL;    }    QSPLINE(  //copy constructor            const QSPLINE &src);    QSPLINE(                  //constructor            INT32 count,      //number of segments            INT32 *xstarts,   //segment starts            double *coeffs);  //coefficients    ~QSPLINE ();                 //destructor    QSPLINE (                    //least squares fit      int xstarts[],             //spline boundaries      int segcount,              //no of segments      int xcoords[],             //points to fit      int ycoords[], int blobcount,//no of coords      int degree);               //function    double step(            //step change                double x1,  //between coords                double x2);    double y(                  //evaluate             double x) const;  //at x    void move(              // reposition spline              ICOORD vec);  // by vector    BOOL8 overlap(                   //test overlap                  QSPLINE *spline2,  //2 cannot be smaller                  double fraction);  //by more than this    void extrapolate(                  //linear extrapolation                     double gradient,  //gradient to use                     int left,         //new left edge                     int right);       //new right edge#ifndef GRAPHICS_DISABLED    void plot(                       //draw it              WINDOW window,         //in window              COLOUR colour) const;  //in colour#endif    void prep_serialise() {  //set ptrs to counts    }                            //not required    void dump(  //write external bits              FILE *f) {      serialise_bytes (f, (void *) xcoords, (segments + 1) * sizeof (INT32));      serialise_bytes (f, (void *) quadratics, segments * sizeof (QUAD_COEFFS));    }    void de_dump(  //read external bits                 FILE *f) {      xcoords = (INT32 *) de_serialise_bytes (f,        (segments + 1) * sizeof (INT32));      quadratics = (QUAD_COEFFS *) de_serialise_bytes (f,        segments *        sizeof (QUAD_COEFFS));    }                                 //assign copy    make_serialise (QSPLINE) QSPLINE & operator= (      const QSPLINE & source);   //from this  private:    INT32 spline_index(                  //binary search                       double x) const;  //for x    INT32 segments;              //no of segments    INT32 *xcoords;              //no of coords    QUAD_COEFFS *quadratics;     //spline pieces};#endif

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