📄 basevarframe.h
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// BaseVarFrame.h : interface of the CBaseVarFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_BASEVARFRM_H__233727CB_8D12_11D1_A7EA_FC1C8DE6EE74__INCLUDED_)
#define AFX_BASEVARFRM_H__233727CB_8D12_11D1_A7EA_FC1C8DE6EE74__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CBaseVarFrame : public CMDIChildWnd
{
DECLARE_DYNCREATE(CBaseVarFrame)
public:
CBaseVarFrame();
// Attributes
private:
CSplitterWnd* m_pwndSplitter;
CSplitterWnd* m_pwndSplitter1;
int m_nStato;
CRuntimeClass** m_pClass;
int m_nClass;
CRuntimeClass* m_pDefaultView;
private:
BOOL RebuildSpitter();
public:
// Operations
void ConfigViews(CRuntimeClass** pviews,int nviews,int InitialStato);
public:
// Overrides
protected:
virtual void OnConfigViews();
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBaseVarFrame)
public:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CBaseVarFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CBaseVarFrame)
afx_msg void OnSplitterUno();
afx_msg void OnUpdateSplitterUno(CCmdUI* pCmdUI);
afx_msg void OnSplitterDue();
afx_msg void OnUpdateSplitterDue(CCmdUI* pCmdUI);
afx_msg void OnSplitterTre();
afx_msg void OnUpdateSplitterTre(CCmdUI* pCmdUI);
afx_msg void OnSplitterNessuno();
afx_msg void OnUpdateSplitterNessuno(CCmdUI* pCmdUI);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BASEVARFRM_H__233727CB_8D12_11D1_A7EA_FC1C8DE6EE74__INCLUDED_)
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