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📄 imageoutputdev.h

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//========================================================================//// ImageOutputDev.h//// Copyright 1998-2003 Glyph & Cog, LLC////========================================================================#ifndef IMAGEOUTPUTDEV_H#define IMAGEOUTPUTDEV_H#include <aconf.h>#ifdef USE_GCC_PRAGMAS#pragma interface#endif#include <stdio.h>#include "gtypes.h"#include "OutputDev.h"class GfxState;//------------------------------------------------------------------------// ImageOutputDev//------------------------------------------------------------------------class ImageOutputDev: public OutputDev {public:  // Create an OutputDev which will write images to files named  // <fileRoot>-NNN.<type>.  Normally, all images are written as PBM  // (.pbm) or PPM (.ppm) files.  If <dumpJPEG> is set, JPEG images are  // written as JPEG (.jpg) files.  ImageOutputDev(char *fileRootA, GBool dumpJPEGA);  // Destructor.  virtual ~ImageOutputDev();  // Check if file was successfully created.  virtual GBool isOk() { return ok; }  // Does this device use beginType3Char/endType3Char?  Otherwise,  // text in Type 3 fonts will be drawn with drawChar/drawString.  virtual GBool interpretType3Chars() { return gFalse; }  // Does this device need non-text content?  virtual GBool needNonText() { return gTrue; }  //---- get info about output device  // Does this device use upside-down coordinates?  // (Upside-down means (0,0) is the top left corner of the page.)  virtual GBool upsideDown() { return gTrue; }  // Does this device use drawChar() or drawString()?  virtual GBool useDrawChar() { return gFalse; }  //----- image drawing  virtual void drawImageMask(GfxState *state, Object *ref, Stream *str,			     int width, int height, GBool invert,			     GBool inlineImg);  virtual void drawImage(GfxState *state, Object *ref, Stream *str,			 int width, int height, GfxImageColorMap *colorMap,			 int *maskColors, GBool inlineImg);private:  char *fileRoot;		// root of output file names  char *fileName;		// buffer for output file names  GBool dumpJPEG;		// set to dump native JPEG files  int imgNum;			// current image number  GBool ok;			// set up ok?};#endif

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