splashftfont.h

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//========================================================================//// SplashFTFont.h////========================================================================#ifndef SPLASHFTFONT_H#define SPLASHFTFONT_H#include <aconf.h>#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H#ifdef USE_GCC_PRAGMAS#pragma interface#endif#include <ft2build.h>#include FT_FREETYPE_H#include "SplashFont.h"class SplashFTFontFile;//------------------------------------------------------------------------// SplashFTFont//------------------------------------------------------------------------class SplashFTFont: public SplashFont {public:  SplashFTFont(SplashFTFontFile *fontFileA, SplashCoord *matA,	       SplashCoord *textMatA);  virtual ~SplashFTFont();  // Munge xFrac and yFrac before calling SplashFont::getGlyph.  virtual GBool getGlyph(int c, int xFrac, int yFrac,			 SplashGlyphBitmap *bitmap);  // Rasterize a glyph.  The <xFrac> and <yFrac> values are the same  // as described for getGlyph.  virtual GBool makeGlyph(int c, int xFrac, int yFrac,			  SplashGlyphBitmap *bitmap);  // Return the path for a glyph.  virtual SplashPath *getGlyphPath(int c);private:  FT_Size sizeObj;  FT_Matrix matrix;  FT_Matrix textMatrix;  SplashCoord textScale;};#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H#endif

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