📄 keyboard.c
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/* * linux/arch/arm/drivers/block/keyboard.c * * Keyboard driver for Linux using Latin-1. * * Written for linux by Johan Myreen as a translation from * the assembly version by Linus (with diacriticals added) * * Some additional features added by Christoph Niemann (ChN), March 1993 * * Loadable keymaps by Risto Kankkunen, May 1993 * * Diacriticals redone & other small changes, aeb@cwi.nl, June 1993 * Added decr/incr_console, dynamic keymaps, Unicode support, * dynamic function/string keys, led setting, Sept 1994 * `Sticky' modifier keys, 951006. * * Majorly altered for use with arm Russell King (rmk@ecs.soton.ac.uk) * The low-level keyboard driver is now separate. * Interfaces: * Driver supplies: * kbd_drv_init - initialise keyboard driver proper * kbd_drv_setleds - set leds on keyboard * Driver uses: * kbd_keyboardkey - process a keypress/release * kbd_reset - reset keyboard down array * kbd_setregs - set regs for scroll-lock debug */#include <linux/sched.h>#include <linux/interrupt.h>#include <linux/tty.h>#include <linux/tty_flip.h>#include <linux/mm.h>#include <linux/malloc.h>#include <linux/ptrace.h>#include <linux/signal.h>#include <linux/timer.h>#include <linux/random.h>#include <linux/ctype.h>#include <asm/bitops.h>#include <asm/system.h>#include <asm/irq.h>#include <asm/segment.h>#include "kbd_kern.h"#include "diacr.h"#include "vt_kern.h"#define SIZE(x) (sizeof(x)/sizeof((x)[0]))#define KBD_REPORT_ERR#define KBD_REPORT_UNKN#ifndef KBD_DEFMODE#define KBD_DEFMODE ((1 << VC_REPEAT) | (1 << VC_META))#endif/* * Starts with NumLock off. */#ifndef KBD_DEFLEDS#define KBD_DEFLEDS 0#endif#ifndef KBD_DEFLOCK#define KBD_DEFLOCK 0#endif#define REPEAT_TIMEOUT HZ*300/1000#define REPEAT_RATE HZ*30/1000extern void ctrl_alt_del (void);extern void scrollback(int);extern void scrollfront(int);extern int kbd_drv_init(void);extern void kbd_drv_setleds(unsigned int leds);extern unsigned int keymap_count;/* * these are the valid i/o ports we're allowed to change. they map all the * video ports */#define GPFIRST 0x3b4#define GPLAST 0x3df#define GPNUM (GPLAST - GPFIRST + 1)/* * global state includes the following, and various static variables * in this module: shift_state, diacr, npadch, dead_key_next. * (last_console is now a global variable) *//* shift state counters.. */static unsigned char k_down[NR_SHIFT] = {0, };/* keyboard key bitmap */#define BITS_PER_LONG (8*sizeof (unsigned long))static unsigned long key_down[256/BITS_PER_LONG] = {0, };static int dead_key_next;/* * In order to retrieve the shift_state (for the mouse server), either * the variable must be global, or a new procedure must be created to * return the value. I chose the former way. *//*static*/ int shift_state;static int npadch = -1; /* -1 or number assembled on pad */static unsigned char diacr;static char rep; /* Flag telling character repeat */static int kbd_repeatkey = -1;static int kbd_repeattimeout = REPEAT_TIMEOUT;static int kbd_repeatrate = REPEAT_RATE;static struct kbd_struct * kbd;static struct tty_struct * tty;extern void compute_shiftstate (void);typedef void (*k_hand)(unsigned char value, char up_flag);typedef void (k_handfn)(unsigned char value, char up_flag);static k_handfn do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift, do_meta, do_ascii, do_lock, do_lowercase, do_slock, do_ignore;static k_hand key_handler[16] = { do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift, do_meta, do_ascii, do_lock, do_lowercase, do_slock, do_ignore, do_ignore, do_ignore};typedef void (*void_fnp)(void);typedef void (void_fn)(void);static void_fn do_null, enter, show_ptregs, send_intr, lastcons, caps_toggle, num, hold, scroll_forw, scroll_back, boot_it, caps_on, compose, SAK, decr_console, incr_console, spawn_console, show_stack, bare_num;static void_fnp spec_fn_table[] = { do_null, enter, show_ptregs, show_mem, show_state, send_intr, lastcons, caps_toggle, num, hold, scroll_forw, scroll_back, boot_it, caps_on, compose, SAK, decr_console, incr_console, show_stack, bare_num};/* maximum values each key_handler can handle */const int max_vals[] = { 255, SIZE(func_table) - 1, SIZE(spec_fn_table) - 1, NR_PAD - 1, NR_DEAD - 1, 255, 3, NR_SHIFT - 1, 255, NR_ASCII - 1, NR_LOCK - 1, 255, NR_LOCK - 1};const int NR_TYPES = SIZE(max_vals);static void put_queue(int);static unsigned char handle_diacr(unsigned char);/* pt_regs - set by keyboard_interrupt(), used by show_ptregs() */static struct pt_regs * pt_regs;/* * Many other routines do put_queue, but I think either * they produce ASCII, or they produce some user-assigned * string, and in both cases we might assume that it is * in utf-8 already. */void to_utf8(ushort c){ if (c < 0x80) put_queue(c); /* 0******* */ else if (c < 0x800) { put_queue(0xc0 | (c >> 6)); /* 110***** 10****** */ put_queue(0x80 | (c & 0x3f)); } else { put_queue(0xe0 | (c >> 12)); /* 1110**** 10****** 10****** */ put_queue(0x80 | ((c >> 6) & 0x3f)); put_queue(0x80 | (c & 0x3f)); } /* UTF-8 is defined for words of up to 31 bits, but we need only 16 bits here */}/* * As yet, we don't support setting and getting the * key codes. I'll have to find out where this is used. */int setkeycode(unsigned int scancode, unsigned int keycode){ return -EINVAL;}int getkeycode(unsigned int scancode){ return -EINVAL;}static void key_callback(unsigned long nr){ rep = 1; mark_bh (KEYBOARD_BH);}static struct timer_list key_timer ={ NULL, NULL, 0, 0, key_callback};void kbd_reset(void){ int i; for (i = 0; i < NR_SHIFT; i++) k_down[i] = 0; for (i = 0; i < 256/BITS_PER_LONG; i++) key_down[i] = 0; shift_state = 0;}void kbd_setregs(struct pt_regs *regs){ pt_regs = regs;}static void kbd_processkey(unsigned int keycode, unsigned int up_flag, unsigned int autorepeat){ del_timer(&key_timer); show_console(); add_keyboard_randomness (keycode|(up_flag?0x100:0)); tty = *vtdata.fgconsole->tty; kbd = vtdata.fgconsole->kbd; if (up_flag) { rep = 0; clear_bit (keycode, key_down); /* don't report an error if key is already up - happens when a ghost key is released */ } else rep = set_bit (keycode, key_down); if (rep && !autorepeat) return; if (kbd->kbdmode == VC_RAW || kbd->kbdmode == VC_MEDIUMRAW) { put_queue(keycode + (up_flag ? 0x80 : 0)); return; } /* * We have to do our own auto-repeat processing... */ if (!up_flag) { kbd_repeatkey = keycode; if (vc_kbd_mode(kbd, VC_REPEAT)) { if (rep) key_timer.expires = jiffies + kbd_repeatrate; else key_timer.expires = jiffies + kbd_repeattimeout; add_timer(&key_timer); } } else kbd_repeatkey = -1; /* * Repeat a key only if the input buffers are empty or the * characters get echoed locally. This makes key repeat usable * with slow applications and under heavy loads. */ if (!rep || (vc_kbd_mode (kbd, VC_REPEAT) && tty && (L_ECHO(tty) || (tty->driver.chars_in_buffer (tty) == 0)))) { u_short keysym; u_char type; /* the XOR below used to be an OR */ int shift_final = shift_state ^ kbd->lockstate ^ kbd->slockstate; u_short *key_map = key_maps[shift_final]; if (key_map != NULL) { keysym = key_map[keycode]; type = KTYP(keysym); if (type >= 0xf0) { type -= 0xf0; if (type == KT_LETTER) { type = KT_LATIN; if (vc_kbd_led(kbd, VC_CAPSLOCK)) { key_map = key_maps[shift_final ^ (1<<KG_SHIFT)]; if (key_map) keysym = key_map[keycode]; } } (*key_handler[type])(keysym & 0xff, up_flag); if (type != KT_SLOCK) kbd->slockstate = 0; } else { /* maybe only if (kbd->kbdmode == VC_UNICODE) ? */ if (!up_flag) to_utf8(keysym); } } else { /* * maybe beep? * we have at least to update shift_state * how? two almost equivalent choices follow */#if 1 compute_shiftstate ();#else keysym = U(plain_map[keycode]); type = KTYP(keysym); if (type == KT_SHIFT) (*key_handler[type]) (keysym & 0xff, up_flag);#endif } }}void kbd_keyboardkey(unsigned int keycode, unsigned int up_flag){ kbd_processkey(keycode, up_flag, 0);}static void put_queue (int ch){ wake_up (&keypress_wait); if (tty) { tty_insert_flip_char (tty, ch, 0); tty_schedule_flip (tty); }}static void puts_queue(char *cp){ wake_up (&keypress_wait); if (!tty) return; while (*cp) { tty_insert_flip_char (tty, *cp, 0); cp++; } tty_schedule_flip (tty);}static void show_stack (void){ unsigned long *p; unsigned long *q = (unsigned long *)((int)current->kernel_stack_page + 4096); int i; __asm__("mov %0, sp\n\t": "=r" (p)); for (i = 0; p < q; p++, i++) { if(i && !(i & 7)) printk("\n"); printk("%08lX ", *p); }}static void applkey(int key, char mode){ static char buf[] = { 0x1b, 'O', 0x00, 0x00}; buf[1] = (mode ? 'O' : '['); buf[2] = key; puts_queue(buf);}static void enter(void){ put_queue (13); if (vc_kbd_mode(kbd, VC_CRLF)) put_queue (10);}static void caps_toggle(void){ if(rep) return; chg_vc_kbd_led(kbd, VC_CAPSLOCK);}static void caps_on (void){ if (rep) return; set_vc_kbd_led (kbd, VC_CAPSLOCK);}static void show_ptregs (void){ if (pt_regs) show_regs (pt_regs);}static void hold (void){ if(rep || !tty) return; /* * Note: SCROLLOCK will be set (cleared) by stop_tty (start_tty); * these routines are also activated by ^S/^Q. * (And SCROLLOCK can also be set by the ioctl KDSKBLED.) */ if (tty->stopped) start_tty (tty); else stop_tty (tty);}static void num (void){ if(vc_kbd_mode(kbd,VC_APPLIC)) applkey('P', 1); else bare_num ();}/* * Bind this to Shift-NumLock if you work in application keypad mode * but want to be able to change the NumLock flag. * Bind this to NumLock if you prefer that the NumLock key always * changes the NumLock flag. */static void bare_num (void){ if (!rep) chg_vc_kbd_led (kbd, VC_NUMLOCK);}static void lastcons (void){ /* switch to the last used console, ChN */ set_console(last_console);}static void decr_console (void){ int i; int fgnum = vtdata.fgconsole->num - 1; for (i = fgnum - 1; i != fgnum; i--) { if (i == -1) i = MAX_NR_CONSOLES - 1; if (vt_allocated (vt_con_data + i))
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