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📄 insedit.h

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#if !defined(AFX_INSEDIT_H__50AFA3FE_F096_4777_975A_B4A6FD8F46C6__INCLUDED_)
#define AFX_INSEDIT_H__50AFA3FE_F096_4777_975A_B4A6FD8F46C6__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// InsEdit.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CInsEdit window

class CInsEdit : public CEdit
{
// Construction
public:
	CInsEdit();

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CInsEdit)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CInsEdit();

	// Generated message map functions
protected:
	//{{AFX_MSG(CInsEdit)
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_INSEDIT_H__50AFA3FE_F096_4777_975A_B4A6FD8F46C6__INCLUDED_)

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