📄 insupdntext.cpp
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// insupdntext.cpp : implementation file
//
#include "stdafx.h"
#include "Wediter.h"
#include "insupdntext.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// Cinsupdntext dialog
Cinsupdntext::Cinsupdntext(CWnd* pParent /*=NULL*/)
: CDialog(Cinsupdntext::IDD, pParent)
{
//{{AFX_DATA_INIT(Cinsupdntext)
m_dntext = _T("");
m_uptext = _T("");
//}}AFX_DATA_INIT
}
void Cinsupdntext::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(Cinsupdntext)
DDX_Text(pDX, IDC_DOWNEDIT, m_dntext);
DDX_Text(pDX, IDC_UPEDIT, m_uptext);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(Cinsupdntext, CDialog)
//{{AFX_MSG_MAP(Cinsupdntext)
ON_WM_DESTROY()
ON_BN_CLICKED(IDC_CHECK_UPDN, OnCheckUpdn)
ON_WM_SHOWWINDOW()
ON_BN_CLICKED(IDC_STATIC_UPDN, OnStaticUpdn)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// Cinsupdntext message handlers
void Cinsupdntext::OnDestroy()
{
CDialog::OnDestroy();
pview->m_nundown=m_undown;
delete this;
// TODO: Add your message handler code here
}
void Cinsupdntext::OnCancel()
{
// TODO: Add extra cleanup here
CDialog::OnCancel();
CDialog::DestroyWindow();
}
void Cinsupdntext::OnOK()
{
// TODO: Add extra validation here
UpdateData();
CString mstr;
if((!m_dntext.IsEmpty()) && (!m_uptext.IsEmpty()))
{
if(m_undown==1)
mstr="{\\H0.625x;\\S"+m_uptext+"/"+m_dntext+";\\H1.6x;}";
else
mstr="{\\H0.625x;\\S"+m_uptext+"^"+m_dntext+";\\H1.6x;}";
pview->GetEditCtrl().ReplaceSel(mstr,TRUE);
}
//CDialog::OnOK();
}
void Cinsupdntext::OnCheckUpdn()
{
// TODO: Add your control notification handler code here
CButton* pButton=(CButton*)
this->GetDescendantWindow(IDC_CHECK_UPDN);
m_undown=pButton->GetCheck();
pButton=NULL;
delete pButton;
}
void Cinsupdntext::OnShowWindow(BOOL bShow, UINT nStatus)
{
CDialog::OnShowWindow(bShow, nStatus);
// TODO: Add your message handler code here
CButton* pButton=(CButton*)
this->GetDescendantWindow(IDC_CHECK_UPDN);
pButton->SetCheck(m_undown);
pButton=NULL;
delete pButton;
}
void Cinsupdntext::OnStaticUpdn()
{
// TODO: Add your control notification handler code here
CButton* pButton=(CButton*)
this->GetDescendantWindow(IDC_CHECK_UPDN);
if(pButton->GetCheck()==1)
m_undown=0;
else
m_undown=1;
pButton->SetCheck(m_undown);
pButton=NULL;
delete pButton;
}
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