📄 inscharedit.h
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#if !defined(AFX_INSCHAREDIT_H__D0669934_9F77_411B_B210_CA462A785220__INCLUDED_)
#define AFX_INSCHAREDIT_H__D0669934_9F77_411B_B210_CA462A785220__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// InsCharEdit.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CInsCharEdit window
class CInsCharEdit : public CEdit
{
// Construction
public:
CInsCharEdit();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CInsCharEdit)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CInsCharEdit();
// Generated message map functions
protected:
//{{AFX_MSG(CInsCharEdit)
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INSCHAREDIT_H__D0669934_9F77_411B_B210_CA462A785220__INCLUDED_)
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