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📄 psk_ber.mdl

📁 Digital Bandpass Transmission
💻 MDL
📖 第 1 页 / 共 5 页
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	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR69"
	  Position		  [272, 11675, 308, 11710]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR7"
	  Position		  [272, 1135, 308, 1170]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR70"
	  Position		  [272, 11845, 308, 11880]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR71"
	  Position		  [272, 12015, 308, 12050]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR72"
	  Position		  [272, 12185, 308, 12220]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR73"
	  Position		  [272, 12355, 308, 12390]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR74"
	  Position		  [272, 12525, 308, 12560]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR75"
	  Position		  [272, 12695, 308, 12730]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR76"
	  Position		  [272, 12865, 308, 12900]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR77"
	  Position		  [272, 13035, 308, 13070]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR78"
	  Position		  [272, 13205, 308, 13240]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR79"
	  Position		  [272, 13375, 308, 13410]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR8"
	  Position		  [272, 1305, 308, 1340]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR80"
	  Position		  [272, 13545, 308, 13580]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  UnitDelay
	  Name			  "BodyDelayR9"
	  Position		  [272, 1475, 308, 1510]
	  Orientation		  "up"
	  ShowName		  off
	  X0			  "0"
	  SampleTime		  "-1"
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM10"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 1625, 190, 1655]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM11"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 1795, 190, 1825]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM12"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 1965, 190, 1995]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM13"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 2135, 190, 2165]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM14"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 2305, 190, 2335]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM15"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 2475, 190, 2505]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM16"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 2645, 190, 2675]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM17"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 2815, 190, 2845]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM18"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 2985, 190, 3015]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM19"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 3155, 190, 3185]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM2"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 265, 190, 295]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM20"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 3325, 190, 3355]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM21"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 3495, 190, 3525]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM22"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 3665, 190, 3695]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM23"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 3835, 190, 3865]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM24"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 4005, 190, 4035]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM25"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 4175, 190, 4205]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM26"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 4345, 190, 4375]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM27"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 4515, 190, 4545]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM28"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 4685, 190, 4715]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM29"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 4855, 190, 4885]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM3"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 435, 190, 465]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM30"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 5025, 190, 5055]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM31"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 5195, 190, 5225]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM32"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 5365, 190, 5395]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM33"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 5535, 190, 5565]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM34"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 5705, 190, 5735]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM35"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 5875, 190, 5905]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM36"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 6045, 190, 6075]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM37"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 6215, 190, 6245]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM38"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 6385, 190, 6415]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM39"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 6555, 190, 6585]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM4"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 605, 190, 635]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM40"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 6725, 190, 6755]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM41"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 6895, 190, 6925]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM42"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 7065, 190, 7095]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM43"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 7235, 190, 7265]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM44"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 7405, 190, 7435]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM45"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 7575, 190, 7605]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM46"
	  Ports			  [2, 1, 0, 0, 0]
	  Position		  [160, 7745, 190, 7775]
	  Orientation		  "up"
	  ShowName		  off
	  IconShape		  "round"
	  Inputs		  "++"
	  SaturateOnIntegerOverflow on
	}
	Block {
	  BlockType		  Sum
	  Name			  "BodySumM47"

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