📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by CanvasThread.rc
//
#define IDD_CANVASTHREAD_DIALOG 102
#define IDR_MAINFRAME 128
#define IDB_BITMAP1 129
#define IDC_CURSOR1 131
#define IDB_BITMAP2 133
#define IDB_BITMAP3 134
#define IDI_ICON1 135
#define IDI_ICON2 136
#define IDC_CURSOR2 138
#define IDC_CURSOR3 140
#define IDC_CANVAS 1000
#define IDC_SUNKEN 1001
#define IDC_ABOVE 1002
#define IDC_FLAT 1003
#define IDC_OTHER 1004
#define IDC_BORDERS 1005
#define IDC_LOW 1006
#define IDC_UP 1007
#define IDC_SIMPLE 1008
#define IDC_THIN_FRAME 1009
#define IDC_LIGHT_FRAME 1010
#define IDC_THIN_LIGHT_FRAME 1011
#define IDC_ETCHED 1012
#define IDC_NONE 1013
#define IDC_ETCHED2 1013
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 141
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1014
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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