📄 circledlg.h
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// circleDlg.h : header file
//
#include "ASRSystem.h"
#if !defined(AFX_CIRCLEDLG_H__EDAEAF79_D026_4613_9167_9F58E7DCB69A__INCLUDED_)
#define AFX_CIRCLEDLG_H__EDAEAF79_D026_4613_9167_9F58E7DCB69A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CCircleDlg dialog
class CCircleDlg : public CDialog
{
// Construction
CASRSystem* m_pRobot;
IMotionControl* m_pMotion;
IASRSensorPsd* m_pPsd;
IASRSensorSonar* m_pSonar;
void Move1( double dData[],int );
void Move2( double dData[],int );
static unsigned __stdcall PsdProc(LONG nOwner,void* lpParam);
static unsigned __stdcall SonarProc(LONG nOwner,void* lpParam);
BOOL InitEnv();
void EndEnv();
public:
CCircleDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CCircleDlg)
enum { IDD = IDD_CIRCLE_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCircleDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CCircleDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButton1();
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CIRCLEDLG_H__EDAEAF79_D026_4613_9167_9F58E7DCB69A__INCLUDED_)
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