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📄 dispatcher.java

📁 log4j的源码
💻 JAVA
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/* * Copyright 1999,2005 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *      http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package org.apache.log4j;import org.apache.log4j.helpers.AppenderAttachableImpl;import org.apache.log4j.spi.LoggingEvent;/** * Obsolete AsyncAppender dispatcher provided for compatibility only. * * @deprecated Since 1.3. */class Dispatcher extends Thread {    /**     * @deprecated     */  private org.apache.log4j.helpers.BoundedFIFO bf;  private AppenderAttachableImpl aai;  private boolean interrupted = false;  AsyncAppender container;    /**     *     * @param bf     * @param container     * @deprecated     */  Dispatcher(org.apache.log4j.helpers.BoundedFIFO bf, AsyncAppender container) {    this.bf = bf;    this.container = container;    this.aai = container.aai;    // It is the user's responsibility to close appenders before    // exiting.    this.setDaemon(true);    // set the dispatcher priority to lowest possible value    this.setPriority(Thread.MIN_PRIORITY);    this.setName("Dispatcher-" + getName());    // set the dispatcher priority to MIN_PRIORITY plus or minus 2    // depending on the direction of MIN to MAX_PRIORITY.    //+ (Thread.MAX_PRIORITY > Thread.MIN_PRIORITY ? 1 : -1)*2);  }  void close() {    synchronized (bf) {      interrupted = true;      // We have a waiting dispacther if and only if bf.length is      // zero.  In that case, we need to give it a death kiss.      if (bf.length() == 0) {        bf.notify();      }    }  }  /**   * The dispatching strategy is to wait until there are events in the buffer   * to process. After having processed an event, we release the monitor   * (variable bf) so that new events can be placed in the buffer, instead of   * keeping the monitor and processing the remaining events in the buffer.   *   * <p>   * Other approaches might yield better results.   * </p>   */  public void run() {    //Category cat = Category.getInstance(Dispatcher.class.getName());    LoggingEvent event;    while (true) {      synchronized (bf) {        if (bf.length() == 0) {          // Exit loop if interrupted but only if the the buffer is empty.          if (interrupted) {            //cat.info("Exiting.");            break;          }          try {            //LogLog.debug("Waiting for new event to dispatch.");            bf.wait();          } catch (InterruptedException e) {            break;          }        }        event = bf.get();        if (bf.wasFull()) {          //LogLog.debug("Notifying AsyncAppender about freed space.");          bf.notify();        }      }      // synchronized      synchronized (container.aai) {        if ((aai != null) && (event != null)) {          aai.appendLoopOnAppenders(event);        }      }    }    // while    // close and remove all appenders    aai.removeAllAppenders();  }}

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