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📄 statmch.h

📁 rstp源码
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/************************************************************************  * RSTP library - Rapid Spanning Tree (802.1t, 802.1w)  * Copyright (C) 2001-2003 Optical Access  * Author: Alex Rozin  *  * This file is part of RSTP library.  *  * RSTP library is free software; you can redistribute it and/or modify it  * under the terms of the GNU Lesser General Public License as published by the  * Free Software Foundation; version 2.1  *  * RSTP library is distributed in the hope that it will be useful, but  * WITHOUT ANY WARRANTY; without even the implied warranty of  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser  * General Public License for more details.  *  * You should have received a copy of the GNU Lesser General Public License  * along with RSTP library; see the file COPYING.  If not, write to the Free  * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  * 02111-1307, USA.  **********************************************************************//* Generic (abstract state machine) state machine : 17.13, 17.14 */ #ifndef _STP_STATER_H__#define _STP_STATER_H__#define BEGIN  9999 /* distinct from any valid state */typedef struct state_mach_t {  struct state_mach_t* next;  char*         name; /* for debugging */#ifdef STP_DBG  char          debug; /* 0- no dbg, 1 - port, 2 - stpm */  unsigned int  ignoreHop2State;#endif  Bool          changeState;  unsigned int  State;  void          (* concreteEnterState) (struct state_mach_t * );  Bool          (* concreteCheckCondition) (struct state_mach_t * );  char*         (* concreteGetStatName) (int);  union {    struct stpm_t* stpm;    struct port_t* port;    void         * owner;  } owner;} STATE_MACH_T;#define STP_STATE_MACH_IN_LIST(WHAT)                              \  {                                                               \    STATE_MACH_T* abstr;                                          \                                                                  \    abstr = STP_state_mach_create (STP_##WHAT##_enter_state,      \                                  STP_##WHAT##_check_conditions,  \                                  STP_##WHAT##_get_state_name,    \                                  this,                           \                                  #WHAT);                         \    abstr->next = this->machines;                                 \    this->machines = abstr;                                       \    this->WHAT = abstr;                       \  }STATE_MACH_T *STP_state_mach_create (void (* concreteEnterState) (STATE_MACH_T*),                       Bool (* concreteCheckCondition) (STATE_MACH_T*),                       char * (* concreteGetStatName) (int),                       void* owner, char* name);                     voidSTP_state_mach_delete (STATE_MACH_T* this);BoolSTP_check_condition (STATE_MACH_T* this);BoolSTP_change_state (STATE_MACH_T* this);BoolSTP_hop_2_state (STATE_MACH_T* this, unsigned int new_state);#endif /* _STP_STATER_H__ */

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