⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 player_graphics3d_draw_mode_t.java

📁 机器人仿真软件
💻 JAVA
字号:
/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 1.3.24 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */package net.sourceforge.playerstage.Jplayercore;public final class player_graphics3d_draw_mode_t {  public final static player_graphics3d_draw_mode_t PLAYER_DRAW_POINTS = new player_graphics3d_draw_mode_t("PLAYER_DRAW_POINTS");  public final static player_graphics3d_draw_mode_t PLAYER_DRAW_LINES = new player_graphics3d_draw_mode_t("PLAYER_DRAW_LINES");  public final static player_graphics3d_draw_mode_t PLAYER_DRAW_LINE_STRIP = new player_graphics3d_draw_mode_t("PLAYER_DRAW_LINE_STRIP");  public final static player_graphics3d_draw_mode_t PLAYER_DRAW_LINE_LOOP = new player_graphics3d_draw_mode_t("PLAYER_DRAW_LINE_LOOP");  public final static player_graphics3d_draw_mode_t PLAYER_DRAW_TRIANGLES = new player_graphics3d_draw_mode_t("PLAYER_DRAW_TRIANGLES");  public final static player_graphics3d_draw_mode_t PLAYER_DRAW_TRIANGLE_STRIP = new player_graphics3d_draw_mode_t("PLAYER_DRAW_TRIANGLE_STRIP");  public final static player_graphics3d_draw_mode_t PLAYER_DRAW_TRIANGLE_FAN = new player_graphics3d_draw_mode_t("PLAYER_DRAW_TRIANGLE_FAN");  public final static player_graphics3d_draw_mode_t PLAYER_DRAW_QUADS = new player_graphics3d_draw_mode_t("PLAYER_DRAW_QUADS");  public final static player_graphics3d_draw_mode_t PLAYER_DRAW_QUAD_STRIP = new player_graphics3d_draw_mode_t("PLAYER_DRAW_QUAD_STRIP");  public final static player_graphics3d_draw_mode_t PLAYER_DRAW_POLYGON = new player_graphics3d_draw_mode_t("PLAYER_DRAW_POLYGON");  public final int swigValue() {    return swigValue;  }  public String toString() {    return swigName;  }  public static player_graphics3d_draw_mode_t swigToEnum(int swigValue) {    if (swigValue < swigValues.length && swigValues[swigValue].swigValue == swigValue)      return swigValues[swigValue];    for (int i = 0; i < swigValues.length; i++)      if (swigValues[i].swigValue == swigValue)        return swigValues[i];    throw new IllegalArgumentException("No enum " + player_graphics3d_draw_mode_t.class + " with value " + swigValue);  }  private player_graphics3d_draw_mode_t(String swigName) {    this.swigName = swigName;    this.swigValue = swigNext++;  }  private player_graphics3d_draw_mode_t(String swigName, int swigValue) {    this.swigName = swigName;    this.swigValue = swigValue;    swigNext = swigValue+1;  }  private static player_graphics3d_draw_mode_t[] swigValues = { PLAYER_DRAW_POINTS, PLAYER_DRAW_LINES, PLAYER_DRAW_LINE_STRIP, PLAYER_DRAW_LINE_LOOP, PLAYER_DRAW_TRIANGLES, PLAYER_DRAW_TRIANGLE_STRIP, PLAYER_DRAW_TRIANGLE_FAN, PLAYER_DRAW_QUADS, PLAYER_DRAW_QUAD_STRIP, PLAYER_DRAW_POLYGON };  private static int swigNext = 0;  private final int swigValue;  private final String swigName;}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -