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📄 segwayrmp.h

📁 机器人仿真软件
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/* *  Player - One Hell of a Robot Server *  Copyright (C) 2003  John Sweeney & Brian Gerkey * *  This program is free software; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * */#include "canio.h"#include "canio_kvaser.h"#include "player.h"#include "device.h"#include "configfile.h"// Forward declarationsclass rmp_frame_t;// Driver for robotic Segwayclass SegwayRMP : public Driver{  public:     // Constructors etc    SegwayRMP(ConfigFile* cf, int section);    ~SegwayRMP();    // Setup/shutdown routines.    virtual int Setup();    virtual int Shutdown();    virtual int ProcessMessage(MessageQueue * resp_queue,                               player_msghdr * hdr,                               void * data);  protected:    // Supported interfaces    player_devaddr_t position_id;    player_position2d_data_t position_data;    player_devaddr_t position3d_id;    player_position3d_data_t position3d_data;      player_devaddr_t power_id;    player_power_data_t power_data;  private:    const char* portname;    const char* caniotype;    int timeout_counter;    float max_xspeed, max_yawspeed;    bool firstread;    DualCANIO *canio;    float curr_xspeed, curr_yawspeed;    // Flag set if motors can be enabled (i.e., enable them to be    // enabled).  Set by a config request.    bool motor_allow_enable;    // Flag set if motors are currently enabled    bool motor_enabled;    // For handling rollover    uint32_t last_raw_yaw, last_raw_left, last_raw_right, last_raw_foreaft;    // Odometry calculation    double odom_x, odom_y, odom_yaw;    // helper to handle config requests    int HandlePositionConfig(MessageQueue* resp_queue, uint32_t subtype, void* data, size_t len);    // helper to handle config requests    int HandlePosition3DConfig(MessageQueue* resp_queue, uint32_t subtype, void* data, size_t len);    // helper to read a cycle of data from the RMP    int Read();        // Calculate the difference between two raw counter values, taking care    // of rollover.    int Diff(uint32_t from, uint32_t to, bool first);    // helper to write a packet    int Write(CanPacket& pkt);    // Main function for device thread.    virtual void Main();    // helper to create a status command packet from the given args    void MakeStatusCommand(CanPacket* pkt, uint16_t cmd, uint16_t val);    // helper to take a player command and turn it into a CAN command packet    void MakeVelocityCommand(CanPacket* pkt, int32_t xspeed, int32_t yawspeed);        void MakeShutdownCommand(CanPacket* pkt);    void UpdateData(rmp_frame_t *);};

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